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https://github.com/wheremyfoodat/Panda3DS.git
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Initial commit (I really need to remove Boost)
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commit
b5371dc66c
3226 changed files with 668081 additions and 0 deletions
34
third_party/imgui/examples/example_android_opengl3/android/app/build.gradle
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34
third_party/imgui/examples/example_android_opengl3/android/app/build.gradle
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apply plugin: 'com.android.application'
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apply plugin: 'kotlin-android'
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android {
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compileSdkVersion 29
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buildToolsVersion "30.0.3"
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ndkVersion "21.4.7075529"
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defaultConfig {
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applicationId "imgui.example.android"
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minSdkVersion 23
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targetSdkVersion 29
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versionCode 1
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versionName "1.0"
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt')
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}
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}
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externalNativeBuild {
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cmake {
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path "../../CMakeLists.txt"
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}
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}
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}
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repositories {
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mavenCentral()
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}
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dependencies {
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implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
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}
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24
third_party/imgui/examples/example_android_opengl3/android/app/src/main/AndroidManifest.xml
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24
third_party/imgui/examples/example_android_opengl3/android/app/src/main/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="imgui.example.android">
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<application
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android:label="ImGuiExample"
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android:allowBackup="false"
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android:fullBackupContent="false"
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android:hasCode="true">
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<activity
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android:name="imgui.example.android.MainActivity"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:configChanges="orientation|keyboardHidden|screenSize">
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<meta-data android:name="android.app.lib_name"
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android:value="ImGuiExample" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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40
third_party/imgui/examples/example_android_opengl3/android/app/src/main/java/MainActivity.kt
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40
third_party/imgui/examples/example_android_opengl3/android/app/src/main/java/MainActivity.kt
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package imgui.example.android
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import android.app.NativeActivity
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import android.os.Bundle
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import android.content.Context
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import android.view.inputmethod.InputMethodManager
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import android.view.KeyEvent
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import java.util.concurrent.LinkedBlockingQueue
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class MainActivity : NativeActivity() {
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public override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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}
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fun showSoftInput() {
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val inputMethodManager = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
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inputMethodManager.showSoftInput(this.window.decorView, 0)
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}
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fun hideSoftInput() {
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val inputMethodManager = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
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inputMethodManager.hideSoftInputFromWindow(this.window.decorView.windowToken, 0)
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}
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// Queue for the Unicode characters to be polled from native code (via pollUnicodeChar())
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private var unicodeCharacterQueue: LinkedBlockingQueue<Int> = LinkedBlockingQueue()
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// We assume dispatchKeyEvent() of the NativeActivity is actually called for every
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// KeyEvent and not consumed by any View before it reaches here
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override fun dispatchKeyEvent(event: KeyEvent): Boolean {
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if (event.action == KeyEvent.ACTION_DOWN) {
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unicodeCharacterQueue.offer(event.getUnicodeChar(event.metaState))
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}
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return super.dispatchKeyEvent(event)
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}
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fun pollUnicodeChar(): Int {
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return unicodeCharacterQueue.poll() ?: 0
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}
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}
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