[GPU] Move TEV uniforms update into its own method

This commit is contained in:
fleroviux 2023-06-17 01:58:30 +02:00
parent a368d77005
commit b854367676
2 changed files with 46 additions and 50 deletions

View file

@ -75,6 +75,7 @@ class Renderer {
MAKE_LOG_FUNCTION(log, rendererLogger)
void setupBlending();
void bindDepthBuffer();
void setupTextureEnvState();
public:
Renderer(GPU& gpu, const std::array<u32, regNum>& internalRegs) : gpu(gpu), regs(internalRegs) {}