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Add test ROMs for detecting emulators
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4 changed files with 473 additions and 1 deletions
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@ -45,7 +45,7 @@ static void sceneInit(void)
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AttrInfo_AddLoader(attrInfo, 0, GPU_FLOAT, 3); // v0=position
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AttrInfo_AddFixed(attrInfo, 1); // v1=color
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// Set the fixed attribute (color) to solid white
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// Set the fixed attribute (color) to orange
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C3D_FixedAttribSet(1, 1.0, 0.5, 0.2, 1.0);
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// Compute the projection matrix
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