Embed LuaJIT part 1

This commit is contained in:
wheremyfoodat 2023-09-17 16:15:54 +03:00
parent c0e3d6d7dd
commit b908f3efc1
7 changed files with 99 additions and 2 deletions

View file

@ -13,6 +13,7 @@
#include "crypto/aes_engine.hpp"
#include "discord_rpc.hpp"
#include "io_file.hpp"
#include "lua.hpp"
#include "memory.hpp"
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
@ -77,6 +78,7 @@ class Emulator {
NCSD loadedNCSD;
std::optional<std::filesystem::path> romPath = std::nullopt;
LuaManager lua;
public:
// Decides whether to reload or not reload the ROM when resetting. We use enum class over a plain bool for clarity.