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Embed LuaJIT part 1
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7 changed files with 99 additions and 2 deletions
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@ -13,6 +13,7 @@
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#include "crypto/aes_engine.hpp"
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#include "discord_rpc.hpp"
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#include "io_file.hpp"
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#include "lua.hpp"
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#include "memory.hpp"
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#ifdef PANDA3DS_ENABLE_HTTP_SERVER
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@ -77,6 +78,7 @@ class Emulator {
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NCSD loadedNCSD;
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std::optional<std::filesystem::path> romPath = std::nullopt;
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LuaManager lua;
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public:
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// Decides whether to reload or not reload the ROM when resetting. We use enum class over a plain bool for clarity.
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