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Embed LuaJIT part 1
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7 changed files with 99 additions and 2 deletions
32
include/lua.hpp
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32
include/lua.hpp
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#pragma once
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#include "helpers.hpp"
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#ifdef PANDA3DS_ENABLE_LUA
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extern "C" {
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#include <lauxlib.h>
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#include <lua.h>
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#include <lualib.h>
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#include "luajit.h"
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}
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class LuaManager {
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lua_State* L = nullptr;
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bool initialized = false;
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public:
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void close();
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void initialize();
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void loadFile(const char* path);
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void reset();
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};
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#elif // Lua not enabled, Lua manager does nothing
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class LuaManager {
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public:
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void close() {}
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void initialize() {}
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void loadFile(const char* path) {}
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void reset() {}
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};
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#endif
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