Resizing window on Qt (#556)

* Qt: Add screen resize

* Qt: Allocate screen on heap for setCentralWidget

* Fix header inclusion order

* Switch to std::function for resize callback

* rdeepfried
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wheremyfoodat 2024-07-23 20:13:14 +00:00 committed by GitHub
parent 7aa41d0b35
commit c319e59545
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4 changed files with 83 additions and 14 deletions

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@ -1,5 +1,6 @@
#pragma once
#include <QWidget>
#include <functional>
#include <memory>
#include "gl/context.h"
@ -10,15 +11,28 @@ class ScreenWidget : public QWidget {
Q_OBJECT
public:
ScreenWidget(QWidget* parent = nullptr);
using ResizeCallback = std::function<void(u32, u32)>;
ScreenWidget(ResizeCallback resizeCallback, QWidget* parent = nullptr);
void resizeEvent(QResizeEvent* event) override;
// Called by the emulator thread for resizing the actual GL surface, since the emulator thread owns the GL context
void resizeSurface(u32 width, u32 height);
GL::Context* getGLContext() { return glContext.get(); }
// Dimensions of our output surface
u32 surfaceWidth = 0;
u32 surfaceHeight = 0;
WindowInfo windowInfo;
// Cached "previous" dimensions, used when resizing our window
u32 previousWidth = 0;
u32 previousHeight = 0;
private:
std::unique_ptr<GL::Context> glContext = nullptr;
ResizeCallback resizeCallback;
bool createGLContext();
qreal devicePixelRatioFromScreen() const;