Metal: Reimplement some texture formats on iOS

This commit is contained in:
wheremyfoodat 2025-03-10 02:47:41 +02:00
parent 5990cb3b02
commit c59ee99364
3 changed files with 83 additions and 4 deletions

View file

@ -23,9 +23,9 @@ IOS_EXPORT void iosCreateEmulator() {
emulator->initGraphicsContext(nullptr);
// auto path = emulator->getAppDataRoot() / "Kirb Demo.3ds";
// auto path = emulator->getAppDataRoot() / "Kirb Demo.3ds";
auto path = emulator->getAppDataRoot() / "Kirb Demo.3ds";
auto path = emulator->getAppDataRoot() / "toon_shading.elf";
//auto path = emulator->getAppDataRoot() / "toon_shading.elf";
emulator->loadROM(path);
printf("Created emulator\n");
}