Merge pull request #96 from wheremyfoodat/http-server

Add initial http server stuff
This commit is contained in:
wheremyfoodat 2023-07-10 11:51:12 +03:00 committed by GitHub
commit c8f4d41b47
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11 changed files with 231 additions and 9 deletions

6
.gitmodules vendored
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@ -19,3 +19,9 @@
[submodule "third_party/toml11"]
path = third_party/toml11
url = https://github.com/ToruNiina/toml11
[submodule "cpp-httplib"]
path = third_party/httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "stb"]
path = third_party/stb
url = https://github.com/nothings/stb

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@ -34,8 +34,11 @@ include_directories(third_party/cryptopp/)
include_directories(third_party/cityhash/include)
include_directories(third_party/result/include)
include_directories(third_party/xxhash/include)
include_directories(third_party/httplib)
include_directories(third_party/stb)
add_compile_definitions(NOMINMAX)
add_compile_definitions(NOMINMAX) # Make windows.h not define min/max macros because third-party deps don't like it
add_compile_definitions(WIN32_LEAN_AND_MEAN) # Make windows.h not include literally everything
add_compile_definitions(SDL_MAIN_HANDLED)
set(SDL_STATIC ON CACHE BOOL "" FORCE)
@ -88,6 +91,7 @@ endif()
set(SOURCE_FILES src/main.cpp src/emulator.cpp src/io_file.cpp src/gl_state.cpp src/config.cpp
src/core/CPU/cpu_dynarmic.cpp src/core/CPU/dynarmic_cycles.cpp src/core/memory.cpp
src/httpserver.cpp
)
set(CRYPTO_SOURCE_FILES src/core/crypto/aes_engine.cpp)
set(KERNEL_SOURCE_FILES src/core/kernel/kernel.cpp src/core/kernel/resource_limits.cpp
@ -143,7 +147,7 @@ set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/opengl.hpp inc
include/result/result_common.hpp include/result/result_fs.hpp include/result/result_fnd.hpp
include/result/result_gsp.hpp include/result/result_kernel.hpp include/result/result_os.hpp
include/crypto/aes_engine.hpp include/metaprogramming.hpp include/PICA/pica_vertex.hpp include/gl_state.hpp
include/config.hpp include/services/ir_user.hpp
include/config.hpp include/services/ir_user.hpp include/httpserver.hpp
)
set(THIRD_PARTY_SOURCE_FILES third_party/imgui/imgui.cpp

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@ -88,6 +88,7 @@ class GPU {
void initGraphicsContext() { renderer.initGraphicsContext(); }
void getGraphicsContext() { renderer.getGraphicsContext(); }
void display() { renderer.display(); }
void screenshot(const std::string& name) { renderer.screenshot(name); }
void fireDMA(u32 dest, u32 source, u32 size);
void reset();

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@ -14,6 +14,9 @@
#include "io_file.hpp"
#include "memory.hpp"
#include "gl_state.hpp"
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
#include "httpserver.hpp"
#endif
enum class ROMType { None, ELF, NCSD, CXI };
@ -46,6 +49,10 @@ class Emulator {
ROMType romType = ROMType::None;
bool running = true;
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
HttpServer httpServer;
#endif
// Keep the handle for the ROM here to reload when necessary and to prevent deleting it
// This is currently only used for ELFs, NCSDs use the IOFile API instead
std::ifstream loadedELF;
@ -68,4 +75,8 @@ class Emulator {
bool loadELF(const std::filesystem::path& path);
bool loadELF(std::ifstream& file);
void initGraphicsContext();
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
void pollHttpServer();
#endif
};

22
include/httpserver.hpp Normal file
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@ -0,0 +1,22 @@
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
#pragma once
#include <atomic>
#include <mutex>
#include "helpers.hpp"
enum class HttpAction { None, Screenshot, PressKey, ReleaseKey };
struct HttpServer {
static constexpr const char* httpServerScreenshotPath = "screenshot.png";
std::atomic_bool pendingAction = false;
HttpAction action = HttpAction::None;
std::mutex actionMutex = {};
u32 pendingKey = 0;
void startHttpServer();
};
#endif // PANDA3DS_ENABLE_HTTP_SERVER

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@ -1,6 +1,7 @@
#pragma once
#include <array>
#include <span>
#include <stb_image_write.h>
#include "PICA/float_types.hpp"
#include "gl_state.hpp"
@ -88,6 +89,9 @@ class Renderer {
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags); // Perform display transfer
void drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices); // Draw the given vertices
// Take a screenshot of the screen and store it in a file
void screenshot(const std::string& name);
void setFBSize(u32 width, u32 height) {
fbSize.x() = width;
fbSize.y() = height;

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@ -669,7 +669,7 @@ void Renderer::initGraphicsContext() {
dummyVAO.create();
// Create texture and framebuffer for the 3DS screen
const u32 screenTextureWidth = 2 * 400; // Top screen is 400 pixels wide, bottom is 320
const u32 screenTextureWidth = 400; // Top screen is 400 pixels wide, bottom is 320
const u32 screenTextureHeight = 2 * 240; // Both screens are 240 pixels tall
glGenTextures(1,&lightLUTTextureArray);
@ -1028,4 +1028,29 @@ void Renderer::displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32
}
OpenGL::draw(OpenGL::TriangleStrip, 4); // Actually draw our 3DS screen
}
void Renderer::screenshot(const std::string& name) {
constexpr uint width = 400;
constexpr uint height = 2 * 240;
std::vector<uint8_t> pixels, flippedPixels;
pixels.resize(width * height * 4);
flippedPixels.resize(pixels.size());;
OpenGL::bindScreenFramebuffer();
glReadPixels(0, 0, width, height, GL_BGRA, GL_UNSIGNED_BYTE, pixels.data());
// Flip the image vertically
for (int y = 0; y < height; y++) {
memcpy(&flippedPixels[y * width * 4], &pixels[(height - y - 1) * width * 4], width * 4);
// Swap R and B channels
for (int x = 0; x < width; x++) {
std::swap(flippedPixels[y * width * 4 + x * 4 + 0], flippedPixels[y * width * 4 + x * 4 + 2]);
// Set alpha to 0xFF
flippedPixels[y * width * 4 + x * 4 + 3] = 0xFF;
}
}
stbi_write_png(name.c_str(), width, height, 4, flippedPixels.data(), 0);
}

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@ -1,4 +1,6 @@
#include "emulator.hpp"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h>
#ifdef _WIN32
#include <windows.h>
@ -67,7 +69,7 @@ void Emulator::reset() {
// Reloading r13 and r15 needs to happen after everything has been reset
// Otherwise resetting the kernel or cpu might nuke them
cpu.setReg(13, VirtualAddrs::StackTop); // Set initial SP
// If a ROM is active and we reset, reload it. This is necessary to set up stack, executable memory, .data/.rodata/.bss all over again
if (romType != ROMType::None && romPath.has_value()) {
bool success = loadROM(romPath.value());
@ -84,9 +86,15 @@ void Emulator::step() {}
void Emulator::render() {}
void Emulator::run() {
while (running) {
runFrame(); // Run 1 frame of instructions
gpu.display(); // Display graphics
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
httpServer.startHttpServer();
#endif
while (running) {
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
pollHttpServer();
#endif
runFrame(); // Run 1 frame of instructions
gpu.display(); // Display graphics
ServiceManager& srv = kernel.getServiceManager();
@ -337,12 +345,12 @@ bool Emulator::loadROM(const std::filesystem::path& path) {
romPath = std::nullopt;
romType = ROMType::None;
}
return success;
}
// Used for loading both CXI and NCSD files since they are both so similar and use the same interface
// (We promote CXI files to NCSD internally for ease)
// (We promote CXI files to NCSD internally for ease)
bool Emulator::loadNCSD(const std::filesystem::path& path, ROMType type) {
romType = type;
std::optional<NCSD> opt = (type == ROMType::NCSD) ? memory.loadNCSD(aesEngine, path) : memory.loadCXI(aesEngine, path);
@ -390,3 +398,39 @@ void Emulator::initGraphicsContext() {
gl.reset(); // TODO (For when we have multiple backends): Only do this if we are using OpenGL
gpu.initGraphicsContext();
}
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
void Emulator::pollHttpServer() {
std::scoped_lock lock(httpServer.actionMutex);
ServiceManager& srv = kernel.getServiceManager();
if (httpServer.pendingAction) {
switch (httpServer.action) {
case HttpAction::Screenshot:
gpu.screenshot(HttpServer::httpServerScreenshotPath);
break;
case HttpAction::PressKey:
if (httpServer.pendingKey != 0) {
srv.pressKey(httpServer.pendingKey);
httpServer.pendingKey = 0;
}
break;
case HttpAction::ReleaseKey:
if (httpServer.pendingKey != 0) {
srv.releaseKey(httpServer.pendingKey);
httpServer.pendingKey = 0;
}
break;
case HttpAction::None: break;
}
httpServer.action = HttpAction::None;
httpServer.pendingAction = false;
httpServer.pendingAction.notify_all();
}
}
#endif

103
src/httpserver.cpp Normal file
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@ -0,0 +1,103 @@
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
#include "httpserver.hpp"
#include <fstream>
#include <map>
#include <string>
#include <thread>
#include <vector>
#include "httplib.h"
#include "services/hid.hpp"
u32 stringToKey(const std::string& key_name) {
namespace Keys = HID::Keys;
static std::map<std::string, u32> keyMap = {
{"A", Keys::A},
{"B", Keys::B},
{"Select", Keys::Select},
{"Start", Keys::Start},
{"Right", Keys::Right},
{"Left", Keys::Left},
{"Up", Keys::Up},
{"Down", Keys::Down},
{"R", Keys::R},
{"L", Keys::L},
{"X", Keys::X},
{"Y", Keys::Y},
{"CirclePadRight", Keys::CirclePadRight},
{"CirclePadLeft", Keys::CirclePadLeft},
{"CirclePadUp", Keys::CirclePadUp},
{"CirclePadDown", Keys::CirclePadDown},
};
if (keyMap.find(key_name) != keyMap.end()) {
return keyMap[key_name];
}
return 0;
}
void HttpServer::startHttpServer() {
std::thread http_thread([this]() {
httplib::Server server;
server.Get("/ping", [](const httplib::Request&, httplib::Response& response) { response.set_content("pong", "text/plain"); });
server.Get("/screen", [this](const httplib::Request&, httplib::Response& response) {
{
std::scoped_lock lock(actionMutex);
pendingAction = true;
action = HttpAction::Screenshot;
}
// wait until the screenshot is ready
pendingAction.wait(true);
std::ifstream image(httpServerScreenshotPath, std::ios::binary);
std::vector<char> buffer(std::istreambuf_iterator<char>(image), {});
response.set_content(buffer.data(), buffer.size(), "image/png");
});
server.Get("/input", [this](const httplib::Request& request, httplib::Response& response) {
bool ok = false;
for (auto& [keyStr, value] : request.params) {
auto key = stringToKey(keyStr);
printf("Param: %s\n", keyStr.c_str());
if (key != 0) {
std::scoped_lock lock(actionMutex);
pendingAction = true;
pendingKey = key;
ok = true;
if (value == "1") {
action = HttpAction::PressKey;
} else if (value == "0") {
action = HttpAction::ReleaseKey;
} else {
// Should not happen but just in case
pendingAction = false;
ok = false;
}
// Not supporting multiple keys at once for now (ever?)
break;
}
}
if (ok) {
response.set_content("ok", "text/plain");
}
});
server.Get("/step", [this](const httplib::Request&, httplib::Response& response) {
// TODO: implement /step
response.set_content("ok", "text/plain");
});
// TODO: ability to specify host and port
printf("Starting HTTP server on port 1234\n");
server.listen("localhost", 1234);
});
http_thread.detach();
}
#endif // PANDA3DS_ENABLE_HTTP_SERVER

1
third_party/httplib vendored Submodule

@ -0,0 +1 @@
Subproject commit be07d2d7a99c0a54b00526f30f175e93c3588f34

1
third_party/stb vendored Submodule

@ -0,0 +1 @@
Subproject commit 5736b15f7ea0ffb08dd38af21067c314d6a3aae9