[Shader JIT] Add more function definitions

This commit is contained in:
wheremyfoodat 2023-06-09 17:14:04 +03:00
parent fd411245fa
commit ca3ae7a16e
2 changed files with 21 additions and 1 deletions

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@ -154,7 +154,6 @@ void ShaderEmitter::storeRegister(Xmm source, const PICAShader& shader, u32 dest
const uintptr_t offset = uintptr_t(&destRef) - uintptr_t(&shader); // Calculate offset of register from start of the state struct
// Mask of which lanes to write
// TODO: If only 1 lane is being written to, use movss
u32 writeMask = operandDescriptor & 0xf;
if (writeMask == 0xf) { // No lanes are masked, just movaps
movaps(xword[statePointer + offset], source);