Fix trampling clip state

This commit is contained in:
wheremyfoodat 2023-08-07 00:19:16 +03:00
parent 9e529d73f4
commit ca3c2550f2

View file

@ -458,8 +458,8 @@ void RendererGL::display() {
gl.useProgram(displayProgram);
gl.bindVAO(dummyVAO);
OpenGL::disableClipPlane(0);
OpenGL::disableClipPlane(1);
gl.disableClipPlane(0);
gl.disableClipPlane(1);
using namespace PICA::ExternalRegs;
const u32 topScreenAddr = externalRegs[Framebuffer0AFirstAddr];