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https://github.com/wheremyfoodat/Panda3DS.git
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Emulator cleanup, add AR conditionals
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parent
08596c1a24
commit
d007b2d780
5 changed files with 79 additions and 62 deletions
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@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include <bitset>
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#include <vector>
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#include "helpers.hpp"
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@ -7,6 +8,7 @@
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class ActionReplay {
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using Cheat = std::vector<u32>; // A cheat is really just a bunch of 64-bit opcodes neatly encoded into 32-bit chunks
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static constexpr size_t ifStackSize = 32; // TODO: How big is this, really?
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u32 offset1, offset2; // Memory offset registers. Non-persistent.
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u32 data1, data2; // Data offset registers. Non-persistent.
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@ -15,7 +17,10 @@ class ActionReplay {
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// When an instruction does not specify which offset or data register to use, we use the "active" one
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// Which is by default #1 and may be changed by certain AR operations
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u32 *activeOffset, *activeData, *activeStorage;
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u32 ifStackIndex; // Our index in the if stack. Shows how many entries we have at the moment.
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u32 loopStackIndex; // Same but for loops
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std::bitset<32> ifStack;
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// Program counter
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u32 pc = 0;
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Memory& mem;
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@ -91,6 +91,7 @@ class HIDService {
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void pressKey(u32 mask) { newButtons |= mask; }
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void releaseKey(u32 mask) { newButtons &= ~mask; }
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u32 getOldButtons() { return oldButtons; }
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s16 getCirclepadX() { return circlePadX; }
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s16 getCirclepadY() { return circlePadY; }
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@ -90,17 +90,5 @@ class ServiceManager {
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void signalDSPEvents() { dsp.signalEvents(); }
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// Input function wrappers
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void pressKey(u32 key) { hid.pressKey(key); }
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void releaseKey(u32 key) { hid.releaseKey(key); }
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s16 getCirclepadX() { return hid.getCirclepadX(); }
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s16 getCirclepadY() { return hid.getCirclepadY(); }
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void setCirclepadX(s16 x) { hid.setCirclepadX(x); }
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void setCirclepadY(s16 y) { hid.setCirclepadY(y); }
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void updateInputs(u64 currentTimestamp) { hid.updateInputs(currentTimestamp); }
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void setTouchScreenPress(u16 x, u16 y) { hid.setTouchScreenPress(x, y); }
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void releaseTouchScreen() { hid.releaseTouchScreen(); }
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void setRoll(s16 roll) { hid.setRoll(roll); }
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void setPitch(s16 pitch) { hid.setPitch(pitch); }
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void setYaw(s16 yaw) { hid.setYaw(yaw); }
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HIDService& getHID() { return hid; }
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};
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