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Add ImGui bindings to Lua
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212 changed files with 49453 additions and 21919 deletions
3
third_party/imgui/misc/cpp/README.txt
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third_party/imgui/misc/cpp/README.txt
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@ -8,3 +8,6 @@ imgui_scoped.h
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Additional header file with some RAII-style wrappers for common Dear ImGui functions.
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Try by merging: https://github.com/ocornut/imgui/pull/2197
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Discuss at: https://github.com/ocornut/imgui/issues/2096
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See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
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https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
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17
third_party/imgui/misc/cpp/imgui_stdlib.cpp
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third_party/imgui/misc/cpp/imgui_stdlib.cpp
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@ -1,16 +1,21 @@
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// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
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// This is also an example of how you may wrap your own similar types.
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// Compatibility:
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// - std::string support is only guaranteed to work from C++11.
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// If you try to use it pre-C++11, please share your findings (w/ info about compiler/architecture)
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// Changelog:
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// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
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// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
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// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
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#include "imgui.h"
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#include "imgui_stdlib.h"
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// Clang warnings with -Weverything
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
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#endif
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struct InputTextCallback_UserData
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{
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std::string* Str;
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@ -74,3 +79,7 @@ bool ImGui::InputTextWithHint(const char* label, const char* hint, std::string*
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cb_user_data.ChainCallbackUserData = user_data;
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return InputTextWithHint(label, hint, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
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}
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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third_party/imgui/misc/cpp/imgui_stdlib.h
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third_party/imgui/misc/cpp/imgui_stdlib.h
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@ -1,13 +1,12 @@
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// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
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// This is also an example of how you may wrap your own similar types.
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// Compatibility:
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// - std::string support is only guaranteed to work from C++11.
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// If you try to use it pre-C++11, please share your findings (w/ info about compiler/architecture)
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// Changelog:
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// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
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// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
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// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
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#pragma once
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#include <string>
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@ -16,7 +15,7 @@ namespace ImGui
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{
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// ImGui::InputText() with std::string
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// Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
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IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
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IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
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IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
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IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
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IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
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IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
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}
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