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Add ImGui bindings to Lua
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212 changed files with 49453 additions and 21919 deletions
49
third_party/imgui/misc/natvis/imgui.natvis
vendored
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third_party/imgui/misc/natvis/imgui.natvis
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<?xml version="1.0" encoding="utf-8"?>
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<!-- natvis file for Visual Studio debugger (you can include this in a project file, or install in visual studio folder) -->
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<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
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<Type Name="ImVector<*>">
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<DisplayString>{{Size={Size} Capacity={Capacity}}}</DisplayString>
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<Expand>
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<ArrayItems>
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<Size>Size</Size>
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<ValuePointer>Data</ValuePointer>
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</ArrayItems>
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</Expand>
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</Type>
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<Type Name="ImSpan<*>">
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<DisplayString>{{Size={DataEnd-Data} }}</DisplayString>
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<Expand>
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<ArrayItems>
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<Size>DataEnd-Data</Size>
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<ValuePointer>Data</ValuePointer>
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</ArrayItems>
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</Expand>
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</Type>
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<Type Name="ImVec2">
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<DisplayString>{{x={x,g} y={y,g}}}</DisplayString>
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</Type>
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<Type Name="ImVec4">
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<DisplayString>{{x={x,g} y={y,g} z={z,g} w={w,g}}}</DisplayString>
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</Type>
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<Type Name="ImRect">
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<DisplayString>{{Min=({Min.x,g} {Min.y,g}) Max=({Max.x,g} {Max.y,g}) Size=({Max.x-Min.x,g} {Max.y-Min.y,g})}}</DisplayString>
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<Expand>
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<Item Name="Min">Min</Item>
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<Item Name="Max">Max</Item>
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<Item Name="[Width]">Max.x - Min.x</Item>
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<Item Name="[Height]">Max.y - Min.y</Item>
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</Expand>
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</Type>
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<Type Name="ImGuiWindow">
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<DisplayString>{{Name {Name,s} Active {(Active||WasActive)?1:0,d} Child {(Flags & 0x01000000)?1:0,d} Popup {(Flags & 0x04000000)?1:0,d} Hidden {(Hidden)?1:0,d}}</DisplayString>
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</Type>
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</AutoVisualizer>
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