Add ImGui bindings to Lua

This commit is contained in:
wheremyfoodat 2025-02-11 21:41:16 +02:00
parent da797831ba
commit d29e76da8c
212 changed files with 49453 additions and 21919 deletions

View file

@ -7,7 +7,15 @@
// #define IMGUI_IMPLEMENTATION
// Before you include this file in *one* C++ file to create the implementation.
// Using this in your project will leak the contents of imgui_internal.h and ImVec2 operators in this compilation unit.
#ifdef IMGUI_IMPLEMENTATION
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include "../../imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "../../misc/freetype/imgui_freetype.h"
#endif
#ifdef IMGUI_IMPLEMENTATION
#include "../../imgui.cpp"
@ -15,4 +23,7 @@
#include "../../imgui_draw.cpp"
#include "../../imgui_tables.cpp"
#include "../../imgui_widgets.cpp"
#ifdef IMGUI_ENABLE_FREETYPE
#include "../../misc/freetype/imgui_freetype.cpp"
#endif
#endif