renderer_gl: Proper viewport rendering

* I've also corrected a mistake made in the displayTransfer/textureCopy rectangles.
This commit is contained in:
GPUCode 2023-08-12 03:19:06 +03:00
parent 1544710e36
commit d6e5f658d6
2 changed files with 15 additions and 8 deletions

View file

@ -22,6 +22,7 @@ namespace PICA {
ShaderOutputCount = 0x4F,
ShaderOutmap0 = 0x50,
ViewportXY = 0x68,
DepthmapEnable = 0x6D,
// Texture registers