From d7c2c27e991bd09d26e140d21237af8267fa58a8 Mon Sep 17 00:00:00 2001 From: wheremyfoodat Date: Tue, 28 Feb 2023 22:53:11 +0200 Subject: [PATCH] [PICA] Enable viewport --- src/core/renderer_gl/renderer_gl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/renderer_gl/renderer_gl.cpp b/src/core/renderer_gl/renderer_gl.cpp index 9d309438..c2064c0b 100644 --- a/src/core/renderer_gl/renderer_gl.cpp +++ b/src/core/renderer_gl/renderer_gl.cpp @@ -287,7 +287,7 @@ void Renderer::drawVertices(OpenGL::Primitives primType, Vertex* vertices, u32 c // TODO: Actually use this float viewportWidth = f24::fromRaw(regs[PICAInternalRegs::ViewportWidth] & 0xffffff).toFloat32() * 2.0; float viewportHeight = f24::fromRaw(regs[PICAInternalRegs::ViewportHeight] & 0xffffff).toFloat32() * 2.0; - //OpenGL::setViewport(viewportWidth, viewportHeight); + OpenGL::setViewport(viewportWidth, viewportHeight); if (depthEnable) { OpenGL::enableDepth();