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https://github.com/wheremyfoodat/Panda3DS.git
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Address remaining C4244
warnings
Remaining warnings regarding an implicit cast from `double` to `float`.
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parent
119c908aa7
commit
d96289cc05
1 changed files with 6 additions and 6 deletions
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@ -888,8 +888,8 @@ void Renderer::drawVertices(PICA::PrimType primType, std::span<const Vertex> ver
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}
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// TODO: Actually use this
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float viewportWidth = f24::fromRaw(regs[PICA::InternalRegs::ViewportWidth] & 0xffffff).toFloat32() * 2.0;
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float viewportHeight = f24::fromRaw(regs[PICA::InternalRegs::ViewportHeight] & 0xffffff).toFloat32() * 2.0;
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GLsizei viewportWidth = GLsizei(f24::fromRaw(regs[PICA::InternalRegs::ViewportWidth] & 0xffffff).toFloat32() * 2.0f);
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GLsizei viewportHeight = GLsizei(f24::fromRaw(regs[PICA::InternalRegs::ViewportHeight] & 0xffffff).toFloat32() * 2.0f);
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OpenGL::setViewport(viewportWidth, viewportHeight);
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// Note: The code below must execute after we've bound the colour buffer & its framebuffer
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@ -929,10 +929,10 @@ void Renderer::clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 cont
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return;
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log("GPU: Clear buffer\nStart: %08X End: %08X\nValue: %08X Control: %08X\n", startAddress, endAddress, value, control);
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const float r = float(getBits<24, 8>(value)) / 255.0;
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const float g = float(getBits<16, 8>(value)) / 255.0;
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const float b = float(getBits<8, 8>(value)) / 255.0;
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const float a = float(value & 0xff) / 255.0;
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const float r = float(getBits<24, 8>(value)) / 255.0f;
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const float g = float(getBits<16, 8>(value)) / 255.0f;
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const float b = float(getBits<8, 8>(value)) / 255.0f;
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const float a = float(value & 0xff) / 255.0f;
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if (startAddress == topScreenBuffer) {
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log("GPU: Cleared top screen\n");
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