diff --git a/src/core/PICA/shader_gen_glsl.cpp b/src/core/PICA/shader_gen_glsl.cpp index edc8a293..2dbccaeb 100644 --- a/src/core/PICA/shader_gen_glsl.cpp +++ b/src/core/PICA/shader_gen_glsl.cpp @@ -682,6 +682,8 @@ std::string FragmentGenerator::getVertexShaderAccelerated(const std::string& pic ret += "\n#define USING_GLES\n"; } + ret += uniformDefinition; + ret += R"( out vec4 v_quaternion; out vec4 v_colour; @@ -716,8 +718,8 @@ void main() { v_quaternion = a_quaternion; #ifndef USING_GLES - //gl_ClipDistance[0] = -a_coords.z; - //gl_ClipDistance[1] = dot(clipCoords, a_coords); + gl_ClipDistance[0] = -a_coords.z; + gl_ClipDistance[1] = dot(clipCoords, a_coords); #endif })";