From dca560a8da526d55e6c81b499ffc8db3046c24e6 Mon Sep 17 00:00:00 2001 From: wheremyfoodat Date: Sat, 4 Mar 2023 04:04:20 +0200 Subject: [PATCH] [PICA] Set depth mask to GL_TRUE even if depth testing is off if depth write is enabled --- src/core/renderer_gl/renderer_gl.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/core/renderer_gl/renderer_gl.cpp b/src/core/renderer_gl/renderer_gl.cpp index 681e8391..f8858d22 100644 --- a/src/core/renderer_gl/renderer_gl.cpp +++ b/src/core/renderer_gl/renderer_gl.cpp @@ -344,6 +344,7 @@ void Renderer::drawVertices(OpenGL::Primitives primType, Vertex* vertices, u32 c if (depthWriteEnable) { OpenGL::enableDepth(); glDepthFunc(GL_ALWAYS); + glDepthMask(GL_TRUE); bindDepthBuffer(); } else { OpenGL::disableDepth();