[PICA] Add header for float types

This commit is contained in:
wheremyfoodat 2022-09-22 04:46:13 +03:00
parent 00d82ca6ed
commit dcad7846eb
3 changed files with 151 additions and 2 deletions

View file

@ -46,7 +46,7 @@ static void sceneInit(void)
AttrInfo_AddFixed(attrInfo, 1); // v1=color
// Set the fixed attribute (color) to solid white
C3D_FixedAttribSet(1, 1.0, 1.0, 1.0, 1.0);
C3D_FixedAttribSet(1, 1.0, 0.5, 0.2, 1.0);
// Compute the projection matrix
Mtx_OrthoTilt(&projection, 0.0, 400.0, 0.0, 240.0, 0.0, 1.0, true);