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https://github.com/wheremyfoodat/Panda3DS.git
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implement proper blending
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parent
da8f2ff45d
commit
dff6f5bf3f
3 changed files with 81 additions and 8 deletions
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@ -7,8 +7,13 @@ using namespace PICA;
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namespace Metal {
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struct PipelineHash {
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// Formats
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ColorFmt colorFmt;
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DepthFmt depthFmt;
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// Blending
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bool blendEnabled;
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u32 blendControl;
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};
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// Bind the vertex buffer to binding 30 so that it doesn't occupy the lower indices
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@ -34,7 +39,7 @@ public:
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}
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MTL::RenderPipelineState* get(PipelineHash hash) {
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u8 intHash = (u8)hash.colorFmt << 4 | (u8)hash.depthFmt;
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u64 intHash = ((u64)hash.colorFmt << 36) | ((u64)hash.depthFmt << 33) | ((u64)hash.blendEnabled << 32) | (u64)hash.blendControl;
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auto& pipeline = pipelineCache[intHash];
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if (!pipeline) {
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MTL::RenderPipelineDescriptor* desc = MTL::RenderPipelineDescriptor::alloc()->init();
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@ -44,11 +49,24 @@ public:
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auto colorAttachment = desc->colorAttachments()->object(0);
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colorAttachment->setPixelFormat(toMTLPixelFormatColor(hash.colorFmt));
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colorAttachment->setBlendingEnabled(true);
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colorAttachment->setSourceRGBBlendFactor(MTL::BlendFactorSourceAlpha);
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colorAttachment->setDestinationRGBBlendFactor(MTL::BlendFactorOneMinusSourceAlpha);
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colorAttachment->setSourceAlphaBlendFactor(MTL::BlendFactorSourceAlpha);
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colorAttachment->setDestinationAlphaBlendFactor(MTL::BlendFactorOneMinusSourceAlpha);
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if (hash.blendEnabled) {
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const u8 rgbEquation = hash.blendControl & 0x7;
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const u8 alphaEquation = Helpers::getBits<8, 3>(hash.blendControl);
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// Get blending functions
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const u8 rgbSourceFunc = Helpers::getBits<16, 4>(hash.blendControl);
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const u8 rgbDestFunc = Helpers::getBits<20, 4>(hash.blendControl);
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const u8 alphaSourceFunc = Helpers::getBits<24, 4>(hash.blendControl);
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const u8 alphaDestFunc = Helpers::getBits<28, 4>(hash.blendControl);
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colorAttachment->setBlendingEnabled(true);
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colorAttachment->setRgbBlendOperation(toMTLBlendOperation(rgbEquation));
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colorAttachment->setAlphaBlendOperation(toMTLBlendOperation(alphaEquation));
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colorAttachment->setSourceRGBBlendFactor(toMTLBlendFactor(rgbSourceFunc));
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colorAttachment->setDestinationRGBBlendFactor(toMTLBlendFactor(rgbDestFunc));
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colorAttachment->setSourceAlphaBlendFactor(toMTLBlendFactor(alphaSourceFunc));
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colorAttachment->setDestinationAlphaBlendFactor(toMTLBlendFactor(alphaDestFunc));
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}
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desc->setDepthAttachmentPixelFormat(toMTLPixelFormatDepth(hash.depthFmt));
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@ -72,7 +90,7 @@ public:
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}
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private:
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std::unordered_map<u8, MTL::RenderPipelineState*> pipelineCache;
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std::unordered_map<u64, MTL::RenderPipelineState*> pipelineCache;
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MTL::Device* device;
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MTL::Function* vertexFunction;
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