Merge pull request #232 from wheremyfoodat/frd

Add FRD::GetFriendProfile and FRD::GetFriendAttributeFlags
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wheremyfoodat 2023-08-23 01:08:08 +03:00 committed by GitHub
commit e7df7956d7
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2 changed files with 50 additions and 0 deletions

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@ -23,7 +23,9 @@ class FRDService {
// Service commands
void attachToEventNotification(u32 messagePointer);
void getFriendAttributeFlags(u32 messagePointer);
void getFriendKeyList(u32 messagePointer);
void getFriendProfile(u32 messagePointer);
void getMyFriendKey(u32 messagePointer);
void getMyMii(u32 messagePointer);
void getMyPresence(u32 messagePointer);
@ -35,6 +37,15 @@ class FRDService {
void setNotificationMask(u32 messagePointer);
void updateGameModeDescription(u32 messagePointer);
struct Profile {
u8 region;
u8 country;
u8 area;
u8 language;
u32 unknown;
};
static_assert(sizeof(Profile) == 8);
public:
FRDService(Memory& mem) : mem(mem) {}
void reset();

View file

@ -18,6 +18,8 @@ namespace FRDCommands {
GetMyScreenName = 0x00090000,
GetMyMii = 0x000A0000,
GetFriendKeyList = 0x00110080,
GetFriendProfile = 0x00150042,
GetFriendAttributeFlags = 0x00170042,
UpdateGameModeDescription = 0x001D0002,
};
}
@ -28,7 +30,9 @@ void FRDService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
case FRDCommands::AttachToEventNotification: attachToEventNotification(messagePointer); break;
case FRDCommands::GetFriendAttributeFlags: getFriendAttributeFlags(messagePointer); break;
case FRDCommands::GetFriendKeyList: getFriendKeyList(messagePointer); break;
case FRDCommands::GetFriendProfile: getFriendProfile(messagePointer); break;
case FRDCommands::GetMyFriendKey: getMyFriendKey(messagePointer); break;
case FRDCommands::GetMyMii: getMyMii(messagePointer); break;
case FRDCommands::GetMyPresence: getMyPresence(messagePointer); break;
@ -83,6 +87,41 @@ void FRDService::getFriendKeyList(u32 messagePointer) {
}
}
void FRDService::getFriendProfile(u32 messagePointer) {
log("FRD::GetFriendProfile\n");
const u32 count = mem.read32(messagePointer + 4);
const u32 friendKeyList = mem.read32(messagePointer + 12); // Pointer to list of friend keys
const u32 profile = mem.read32(messagePointer + 0x104); // Pointer to friend profile where we'll write info to
mem.write32(messagePointer, IPC::responseHeader(0x15, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
// Clear all profiles
for (u32 i = 0; i < count; i++) {
const u32 pointer = profile + (i * sizeof(Profile));
for (u32 j = 0; j < sizeof(Profile); j++) {
mem.write8(pointer + j, 0);
}
}
}
void FRDService::getFriendAttributeFlags(u32 messagePointer) {
log("FRD::GetFriendAttributeFlags\n");
const u32 count = mem.read32(messagePointer + 4);
const u32 friendKeyList = mem.read32(messagePointer + 12); // Pointer to list of friend keys
const u32 profile = mem.read32(messagePointer + 0x104); // Pointer to friend profile where we'll write info to
mem.write32(messagePointer, IPC::responseHeader(0x17, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
// Clear flags
for (u32 i = 0; i < count; i++) {
mem.write8(profile + i, 0);
}
}
void FRDService::getMyPresence(u32 messagePointer) {
static constexpr u32 presenceSize = 0x12C; // A presence seems to be 12C bytes of data, not sure what it contains
log("FRD::GetMyPresence\n");