mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-06-07 11:31:39 +12:00
Geometry pipeline v2
Co-Authored-By: Sky <skylersaleh@gmail.com>
This commit is contained in:
parent
1019f65824
commit
e80679fe77
9 changed files with 114 additions and 48 deletions
|
@ -10,6 +10,7 @@ namespace PICAInternalRegs {
|
|||
|
||||
DepthScale = 0x4D,
|
||||
DepthOffset = 0x4E,
|
||||
ShaderOutputCount = 0x4F,
|
||||
|
||||
// Framebuffer registers
|
||||
AlphaTestConfig = 0x104,
|
||||
|
@ -85,6 +86,10 @@ namespace PICAInternalRegs {
|
|||
VertexFloatUniformData6 = 0x2C7,
|
||||
VertexFloatUniformData7 = 0x2C8,
|
||||
|
||||
VertexShaderInputBufferCfg = 0x2B9,
|
||||
VertexShaderInputCfgLow = 0x2BB,
|
||||
VertexShaderInputCfgHigh = 0x2BC,
|
||||
|
||||
VertexShaderTransferIndex = 0x2CB,
|
||||
VertexShaderData0 = 0x2CC,
|
||||
VertexShaderData1 = 0x2CD,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue