Add Renderer::deinitGraphicsContext

This commit is contained in:
wheremyfoodat 2023-10-25 22:46:45 +03:00
parent 1313f46ba4
commit e900e9d614
11 changed files with 31 additions and 1 deletions

View file

@ -81,7 +81,8 @@ class RendererGL final : public Renderer {
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) override; // Perform display transfer
void textureCopy(u32 inputAddr, u32 outputAddr, u32 totalBytes, u32 inputSize, u32 outputSize, u32 flags) override;
void drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) override; // Draw the given vertices
void deinitGraphicsContext() override;
std::optional<ColourBuffer> getColourBuffer(u32 addr, PICA::ColorFmt format, u32 width, u32 height, bool createIfnotFound = true);
// Note: The caller is responsible for deleting the currently bound FBO before calling this