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26c07717aa
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e9e041813f
2 changed files with 19 additions and 18 deletions
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@ -99,6 +99,7 @@ namespace Audio {
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using Source = Audio::DSPSource;
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using SampleBuffer = Source::SampleBuffer;
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private:
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enum class DSPState : u32 {
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Off,
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@ -145,10 +145,7 @@ namespace Audio {
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dspService.triggerPipeEvent(DSPPipeType::Audio);
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break;
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case StateChange::Shutdown:
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dspState = DSPState::Off;
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break;
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case StateChange::Shutdown: dspState = DSPState::Off; break;
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default: Helpers::panic("Unimplemented DSP audio pipe state change %d", state);
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}
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}
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@ -216,6 +213,7 @@ namespace Audio {
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// Generate audio
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if (source.enabled && !source.buffers.empty()) {
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static int aaaa = 0;
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const auto& buffer = source.buffers.top();
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const u8* data = getPointerPhys<u8>(buffer.paddr);
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@ -223,6 +221,7 @@ namespace Audio {
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// TODO
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}
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}
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}
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// Update write region of shared memory
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auto& status = write.sourceStatuses.status[i];
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@ -341,7 +340,8 @@ namespace Audio {
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HLE_DSP::SampleBuffer HLE_DSP::decodeADPCM(const u8* data, usize sampleCount, Source& source) {
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static constexpr uint samplesPerBlock = 14;
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// An ADPCM block is comprised of a single header which contains the scale and predictor value for the block, and then 14 4bpp samples (hence the / 2)
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// An ADPCM block is comprised of a single header which contains the scale and predictor value for the block, and then 14 4bpp samples (hence
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// the / 2)
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static constexpr usize blockSize = sizeof(u8) + samplesPerBlock / 2;
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// How many ADPCM blocks we'll be consuming. It's sampleCount / samplesPerBlock, rounded up.
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