Fix naming convention

This commit is contained in:
wheremyfoodat 2024-03-21 00:48:01 +02:00
parent 1c2adacaf1
commit ec2da4eb01
5 changed files with 5 additions and 6 deletions

View file

@ -15,8 +15,7 @@ struct InputMappings {
}
void setMapping(Scancode scancode, u32 key) { container[scancode] = key; }
static InputMappings DefaultKeyboardMappings();
static InputMappings defaultKeyboardMappings();
private:
Container container;

View file

@ -10,7 +10,7 @@
#include "cheats.hpp"
#include "input_mappings.hpp"
MainWindow::MainWindow(QApplication* app, QWidget* parent) : QMainWindow(parent), keyboardMappings(InputMappings::DefaultKeyboardMappings()), screen(this) {
MainWindow::MainWindow(QApplication* app, QWidget* parent) : QMainWindow(parent), keyboardMappings(InputMappings::defaultKeyboardMappings()), screen(this) {
setWindowTitle("Alber");
// Enable drop events for loading ROMs
setAcceptDrops(true);

View file

@ -2,7 +2,7 @@
#include <QKeyEvent>
InputMappings InputMappings::DefaultKeyboardMappings() {
InputMappings InputMappings::defaultKeyboardMappings() {
InputMappings mappings;
mappings.setMapping(Qt::Key_L, HID::Keys::A);
mappings.setMapping(Qt::Key_K, HID::Keys::B);

View file

@ -2,7 +2,7 @@
#include <glad/gl.h>
FrontendSDL::FrontendSDL() : keyboardMappings(InputMappings::DefaultKeyboardMappings()) {
FrontendSDL::FrontendSDL() : keyboardMappings(InputMappings::defaultKeyboardMappings()) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) < 0) {
Helpers::panic("Failed to initialize SDL2");
}

View file

@ -2,7 +2,7 @@
#include <SDL.h>
InputMappings InputMappings::DefaultKeyboardMappings() {
InputMappings InputMappings::defaultKeyboardMappings() {
InputMappings mappings;
mappings.setMapping(SDLK_l, HID::Keys::A);
mappings.setMapping(SDLK_k, HID::Keys::B);