mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-20 12:39:13 +12:00
Merge branch 'master' into qt-setting
This commit is contained in:
commit
edd6af8948
17 changed files with 399 additions and 15 deletions
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@ -9,6 +9,7 @@
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#include "helpers.hpp"
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#include "logger.hpp"
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#include "scheduler.hpp"
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#include "ring_buffer.hpp"
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// The DSP core must have access to the DSP service to be able to trigger interrupts properly
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class DSPService;
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@ -23,16 +24,23 @@ namespace Audio {
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static constexpr u64 lleSlice = 16384;
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class DSPCore {
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using Samples = Common::RingBuffer<s16, 1024>;
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protected:
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Memory& mem;
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Scheduler& scheduler;
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DSPService& dspService;
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Samples sampleBuffer;
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bool audioEnabled = false;
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MAKE_LOG_FUNCTION(log, dspLogger)
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public:
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enum class Type { Null, Teakra };
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DSPCore(Memory& mem, Scheduler& scheduler, DSPService& dspService) : mem(mem), scheduler(scheduler), dspService(dspService) {}
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DSPCore(Memory& mem, Scheduler& scheduler, DSPService& dspService)
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: mem(mem), scheduler(scheduler), dspService(dspService) {}
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virtual ~DSPCore() {}
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virtual void reset() = 0;
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virtual void runAudioFrame() = 0;
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@ -49,6 +57,9 @@ namespace Audio {
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static Audio::DSPCore::Type typeFromString(std::string inString);
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static const char* typeToString(Audio::DSPCore::Type type);
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Samples& getSamples() { return sampleBuffer; }
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virtual void setAudioEnabled(bool enable) { audioEnabled = enable; }
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};
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std::unique_ptr<DSPCore> makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService);
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31
include/audio/miniaudio_device.hpp
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31
include/audio/miniaudio_device.hpp
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@ -0,0 +1,31 @@
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#pragma once
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#include <atomic>
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#include <string>
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#include <vector>
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#include "miniaudio.h"
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#include "ring_buffer.hpp"
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class MiniAudioDevice {
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using Samples = Common::RingBuffer<ma_int16, 1024>;
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static constexpr ma_uint32 sampleRate = 32768; // 3DS sample rate
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static constexpr ma_uint32 channelCount = 2; // Audio output is stereo
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ma_context context;
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ma_device_config deviceConfig;
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ma_device device;
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ma_resampler resampler;
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Samples* samples = nullptr;
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bool initialized = false;
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bool running = false;
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std::vector<std::string> audioDevices;
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public:
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MiniAudioDevice();
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// If safe is on, we create a null audio device
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void init(Samples& samples, bool safe = false);
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void start();
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void stop();
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};
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@ -24,6 +24,7 @@ namespace Audio {
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public:
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NullDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService) : DSPCore(mem, scheduler, dspService) {}
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~NullDSP() override {}
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void reset() override;
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void runAudioFrame() override;
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@ -1,4 +1,6 @@
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#pragma once
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#include <array>
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#include "audio/dsp_core.hpp"
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#include "memory.hpp"
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#include "swap.hpp"
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@ -10,6 +12,11 @@ namespace Audio {
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u32 pipeBaseAddr;
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bool running; // Is the DSP running?
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bool loaded; // Have we finished loading a binary with LoadComponent?
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bool signalledData;
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bool signalledSemaphore;
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uint audioFrameIndex = 0; // Index in our audio frame
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std::array<s16, 160 * 2> audioFrame;
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// Get a pointer to a data memory address
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u8* getDataPointer(u32 address) { return getDspMemory() + Memory::DSP_DATA_MEMORY_OFFSET + address; }
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@ -62,10 +69,6 @@ namespace Audio {
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std::memcpy(statusAddress + 6, &status.writePointer, sizeof(u16));
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}
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}
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bool signalledData;
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bool signalledSemaphore;
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// Run 1 slice of DSP instructions
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void runSlice() {
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if (running) {
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@ -75,6 +78,7 @@ namespace Audio {
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public:
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TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService);
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~TeakraDSP() override {}
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void reset() override;
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@ -84,6 +88,7 @@ namespace Audio {
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scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::lleSlice * 2);
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}
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void setAudioEnabled(bool enable) override;
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u8* getDspMemory() override { return teakra.GetDspMemory().data(); }
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u16 recvData(u32 regId) override { return teakra.RecvData(regId); }
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@ -22,6 +22,9 @@ struct EmulatorConfig {
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bool sdWriteProtected = false;
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bool usePortableBuild = false;
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bool audioEnabled = false;
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bool vsyncEnabled = true;
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bool chargerPlugged = true;
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// Default to 3% battery to make users suffer
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int batteryPercentage = 3;
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@ -8,6 +8,7 @@
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#include "PICA/gpu.hpp"
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#include "audio/dsp_core.hpp"
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#include "audio/miniaudio_device.hpp"
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#include "cheats.hpp"
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#include "config.hpp"
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#include "cpu.hpp"
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@ -47,6 +48,7 @@ class Emulator {
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Scheduler scheduler;
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Crypto::AESEngine aesEngine;
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MiniAudioDevice audioDevice;
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Cheats cheats;
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// Variables to keep track of whether the user is controlling the 3DS analog stick with their keyboard
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@ -75,6 +77,7 @@ class Emulator {
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#ifdef PANDA3DS_ENABLE_DISCORD_RPC
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Discord::RPC discordRpc;
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#endif
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void setAudioEnabled(bool enable);
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void updateDiscord();
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// Keep the handle for the ROM here to reload when necessary and to prevent deleting it
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111
include/ring_buffer.hpp
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111
include/ring_buffer.hpp
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <algorithm>
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#include <array>
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#include <atomic>
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#include <cstddef>
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#include <cstring>
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#include <limits>
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#include <new>
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#include <span>
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#include <type_traits>
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#include <vector>
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namespace Common {
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/// SPSC ring buffer
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/// @tparam T Element type
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/// @tparam capacity Number of slots in ring buffer
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template <typename T, std::size_t capacity>
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class RingBuffer {
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/// A "slot" is made of a single `T`.
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static constexpr std::size_t slot_size = sizeof(T);
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// T must be safely memcpy-able and have a trivial default constructor.
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static_assert(std::is_trivial_v<T>);
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// Ensure capacity is sensible.
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static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2);
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static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
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// Ensure lock-free.
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static_assert(std::atomic_size_t::is_always_lock_free);
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public:
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/// Pushes slots into the ring buffer
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/// @param new_slots Pointer to the slots to push
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/// @param slot_count Number of slots to push
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/// @returns The number of slots actually pushed
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std::size_t push(const void* new_slots, std::size_t slot_count) {
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const std::size_t write_index = m_write_index.load();
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const std::size_t slots_free = capacity + m_read_index.load() - write_index;
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const std::size_t push_count = std::min(slot_count, slots_free);
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const std::size_t pos = write_index % capacity;
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const std::size_t first_copy = std::min(capacity - pos, push_count);
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const std::size_t second_copy = push_count - first_copy;
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const char* in = static_cast<const char*>(new_slots);
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std::memcpy(m_data.data() + pos, in, first_copy * slot_size);
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in += first_copy * slot_size;
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std::memcpy(m_data.data(), in, second_copy * slot_size);
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m_write_index.store(write_index + push_count);
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return push_count;
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}
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std::size_t push(std::span<const T> input) { return push(input.data(), input.size()); }
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/// Pops slots from the ring buffer
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/// @param output Where to store the popped slots
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/// @param max_slots Maximum number of slots to pop
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/// @returns The number of slots actually popped
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std::size_t pop(void* output, std::size_t max_slots = ~std::size_t(0)) {
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const std::size_t read_index = m_read_index.load();
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const std::size_t slots_filled = m_write_index.load() - read_index;
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const std::size_t pop_count = std::min(slots_filled, max_slots);
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const std::size_t pos = read_index % capacity;
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const std::size_t first_copy = std::min(capacity - pos, pop_count);
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const std::size_t second_copy = pop_count - first_copy;
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char* out = static_cast<char*>(output);
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std::memcpy(out, m_data.data() + pos, first_copy * slot_size);
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out += first_copy * slot_size;
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std::memcpy(out, m_data.data(), second_copy * slot_size);
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m_read_index.store(read_index + pop_count);
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return pop_count;
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}
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std::vector<T> pop(std::size_t max_slots = ~std::size_t(0)) {
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std::vector<T> out(std::min(max_slots, capacity));
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const std::size_t count = Pop(out.data(), out.size());
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out.resize(count);
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return out;
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}
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/// @returns Number of slots used
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[[nodiscard]] std::size_t size() const { return m_write_index.load() - m_read_index.load(); }
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/// @returns Maximum size of ring buffer
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[[nodiscard]] constexpr std::size_t Capacity() const { return capacity; }
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private:
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// It is important to align the below variables for performance reasons:
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// Having them on the same cache-line would result in false-sharing between them.
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// TODO: Remove this ifdef whenever clang and GCC support
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// std::hardware_destructive_interference_size.
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#if defined(__cpp_lib_hardware_interference_size) && !defined(__ANDROID__)
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alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_read_index{0};
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alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_write_index{0};
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#else
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alignas(128) std::atomic_size_t m_read_index{0};
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alignas(128) std::atomic_size_t m_write_index{0};
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#endif
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std::array<T, capacity> m_data;
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};
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} // namespace Common
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