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upload env state to the shader
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3 changed files with 178 additions and 26 deletions
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@ -56,5 +56,6 @@ class RendererMTL final : public Renderer {
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}
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MTL::Texture* getTexture(Metal::Texture& tex);
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void setupTextureEnvState(MTL::RenderCommandEncoder* encoder);
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void bindTexturesToSlots(MTL::RenderCommandEncoder* encoder);
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};
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