Better cheat interface

This commit is contained in:
wheremyfoodat 2023-07-26 03:27:30 +03:00
parent 9ad34dd6c9
commit eef87da979
4 changed files with 17 additions and 8 deletions

View file

@ -43,9 +43,6 @@ class Emulator {
SDL_GameController* gameController = nullptr;
int gameControllerID;
// Shows whether we've loaded any action replay codes
bool haveCheats = false;
// Variables to keep track of whether the user is controlling the 3DS analog stick with their keyboard
// This is done so when a gamepad is connected, we won't automatically override the 3DS analog stick settings with the gamepad's state
// And so the user can still use the keyboard to control the analog