More FRD stuffs

This commit is contained in:
wheremyfoodat 2023-08-24 15:35:44 +03:00
parent 150cac89a4
commit f3042672fb
2 changed files with 29 additions and 0 deletions

View file

@ -23,7 +23,9 @@ class FRDService {
// Service commands
void attachToEventNotification(u32 messagePointer);
void getFriendAttributeFlags(u32 messagePointer);
void getFriendKeyList(u32 messagePointer);
void getFriendPresence(u32 messagePointer);
void getMyFriendKey(u32 messagePointer);
void getMyMii(u32 messagePointer);
void getMyPresence(u32 messagePointer);

View file

@ -18,6 +18,8 @@ namespace FRDCommands {
GetMyScreenName = 0x00090000,
GetMyMii = 0x000A0000,
GetFriendKeyList = 0x00110080,
GetFriendPresence = 0x00120042,
GetFriendAttributeFlags = 0x00170042,
UpdateGameModeDescription = 0x001D0002,
};
}
@ -28,7 +30,9 @@ void FRDService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
case FRDCommands::AttachToEventNotification: attachToEventNotification(messagePointer); break;
case FRDCommands::GetFriendAttributeFlags: getFriendAttributeFlags(messagePointer); break;
case FRDCommands::GetFriendKeyList: getFriendKeyList(messagePointer); break;
case FRDCommands::GetFriendPresence: getFriendPresence(messagePointer); break;
case FRDCommands::GetMyFriendKey: getMyFriendKey(messagePointer); break;
case FRDCommands::GetMyMii: getMyMii(messagePointer); break;
case FRDCommands::GetMyPresence: getMyPresence(messagePointer); break;
@ -96,6 +100,29 @@ void FRDService::getMyPresence(u32 messagePointer) {
mem.write32(messagePointer + 4, Result::Success);
}
void FRDService::getFriendAttributeFlags(u32 messagePointer) {
log("FRD::GetFriendAttributeFlags\n");
const u32 count = mem.read32(messagePointer + 4);
const u32 buffer = mem.read32(messagePointer + 0x104); // Buffer to write flag info to.
// Clear all flags. Assume one flag == 1 byte (u8) for now.
for (u32 i = 0; i < count; i++) {
const u32 pointer = buffer + (i * sizeof(u8));
for (u32 j = 0; j < sizeof(u8); j++) {
mem.write8(pointer + j, 0);
}
}
}
void FRDService::getFriendPresence(u32 messagePointer) {
Helpers::warn("FRD::GetFriendPresence (stubbed)");
// TODO: Implement and document this,
mem.write32(messagePointer, IPC::responseHeader(0x12, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void FRDService::getMyProfile(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x7, 3, 0)); // Not sure if the header here has the correct # of responses?
mem.write32(messagePointer + 4, Result::Success);