Fix SleepThread SVC (Fixes nullptr access in SM3DL and Pokemon Rumble Blast)

This commit is contained in:
wheremyfoodat 2023-01-25 01:44:14 +02:00
parent da50d0f6a4
commit f68ddebf90
2 changed files with 2 additions and 2 deletions

View file

@ -207,8 +207,8 @@ void Kernel::svcSleepThread() {
const s64 ns = s64(u64(regs[0]) | (u64(regs[1]) << 32)); const s64 ns = s64(u64(regs[0]) | (u64(regs[1]) << 32));
logSVC("SleepThread(ns = %lld)\n", ns); logSVC("SleepThread(ns = %lld)\n", ns);
sleepThread(ns);
regs[0] = SVCResult::Success; regs[0] = SVCResult::Success;
sleepThread(ns);
} }
void Kernel::getThreadID() { void Kernel::getThreadID() {