More NCSD loading

This commit is contained in:
wheremyfoodat 2022-10-01 16:21:05 +03:00
parent 9a040e1cde
commit f6c2e390c1
11 changed files with 142 additions and 17 deletions

View file

@ -44,7 +44,7 @@ else()
message(FATAL_ERROR "THIS IS NOT x64 WAIT FOR THE KVM IMPLEMENTATION")
endif()
set(SOURCE_FILES src/main.cpp src/emulator.cpp src/core/CPU/cpu_dynarmic.cpp src/core/memory.cpp src/core/elf.cpp)
set(SOURCE_FILES src/main.cpp src/emulator.cpp src/core/CPU/cpu_dynarmic.cpp src/core/memory.cpp)
set(KERNEL_SOURCE_FILES src/core/kernel/kernel.cpp src/core/kernel/resource_limits.cpp
src/core/kernel/memory_management.cpp src/core/kernel/ports.cpp
src/core/kernel/events.cpp src/core/kernel/threads.cpp
@ -57,6 +57,7 @@ set(SERVICE_SOURCE_FILES src/core/services/service_manager.cpp src/core/services
set(PICA_SOURCE_FILES src/core/PICA/gpu.cpp src/core/PICA/regs.cpp src/core/PICA/shader_unit.cpp
src/core/PICA/shader_interpreter.cpp src/core/PICA/renderer_opengl.cpp
)
set(LOADER_SOURCE_FILES src/core/loader/elf.cpp src/core/loader/ncsd.cpp src/core/loader/ncch.cpp)
set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/opengl.hpp include/termcolor.hpp
include/cpu.hpp include/cpu_dynarmic.hpp include/memory.hpp include/kernel/kernel.hpp
@ -80,11 +81,12 @@ set(THIRD_PARTY_SOURCE_FILES third_party/imgui/imgui.cpp
#add_library(Alber ${HEADER_FILES})
source_group("Header Files\\Core" FILES ${HEADER_FILES})
source_group("Source Files\\Core" FILES ${SOURCE_FILES})
source_group("Source Files\\Loader" FILES ${LOADER_SOURCE_FILES})
source_group("Source Files\\Core\\Kernel" FILES ${KERNEL_SOURCE_FILES})
source_group("Source Files\\Core\\Services" FILES ${SERVICE_SOURCE_FILES})
source_group("Source Files\\Core\\PICA" FILES ${PICA_SOURCE_FILES})
source_group("Source Files\\Third Party" FILES ${THIRD_PARTY_SOURCE_FILES})
add_executable(Alber ${SOURCE_FILES} ${KERNEL_SOURCE_FILES} ${SERVICE_SOURCE_FILES} ${PICA_SOURCE_FILES}
add_executable(Alber ${SOURCE_FILES} ${LOADER_SOURCE_FILES} ${KERNEL_SOURCE_FILES} ${SERVICE_SOURCE_FILES} ${PICA_SOURCE_FILES}
${THIRD_PARTY_SOURCE_FILES} ${HEADER_FILES})
target_link_libraries(Alber PRIVATE dynarmic SDL2-static)

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@ -10,7 +10,7 @@
#include "PICA/gpu.hpp"
enum class ROMType {
None, ELF, Cart
None, ELF, NCSD
};
class Emulator {
@ -28,7 +28,9 @@ class Emulator {
bool running = true;
// Keep the handle for the ROM here to reload when necessary and to prevent deleting it
std::ifstream loadedROM;
// This is currently only used for ELFs, NCSDs use the IOFile API instead
std::ifstream loadedELF;
NCSD loadedNCSD;
public:
Emulator() : kernel(cpu, memory, gpu), cpu(memory, kernel), gpu(memory), memory(cpu.getTicksRef()) {
@ -51,6 +53,7 @@ public:
void runFrame();
bool loadROM(const std::filesystem::path& path);
bool loadNCSD(const std::filesystem::path& path);
bool loadELF(const std::filesystem::path& path);
bool loadELF(std::ifstream& file);
void initGraphicsContext() { gpu.initGraphicsContext(); }

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@ -9,10 +9,12 @@
#define fseeko _fseeki64
#define ftello _ftelli64
#define fileno _fileno
#pragma warning(disable : 4996)
#endif
#ifdef _CRT_SECURE_NO_WARNINGS
#undef _CRT_SECURE_NO_WARNINGS
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
class IOFile {

View file

@ -1,15 +1,19 @@
#pragma once
#include "helpers.hpp"
struct NCCH {
bool isNew3DS = false;
bool initialized = false;
bool compressExeFS = false;
bool mountRomFS = false;
bool encrypted = false;
static constexpr u64 mediaUnit = 0x200;
u64 size = 0; // Size of NCCH converted to bytes
u32 stackSize = 0;
u32 bssSize = 0;
// Header: 0x200 byte NCCH header
// Header: 0x200 + 0x800 byte NCCH header + exheadr
// Returns true on success, false on failure
bool loadFromHeader(u8* header);
};

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@ -1,3 +1,4 @@
#pragma once
#include <array>
#include "helpers.hpp"
#include "io_file.hpp"

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@ -1,11 +1,13 @@
#pragma once
#include <array>
#include <bitset>
#include <filesystem>
#include <fstream>
#include <optional>
#include <vector>
#include "helpers.hpp"
#include "handles.hpp"
#include "loader/ncsd.hpp"
namespace PhysicalAddrs {
enum : u32 {
@ -121,6 +123,7 @@ public:
void* getReadPointer(u32 address);
void* getWritePointer(u32 address);
std::optional<u32> loadELF(std::ifstream& file);
std::optional<NCSD> loadNCSD(const std::filesystem::path& path);
u8 read8(u32 vaddr);
u16 read16(u32 vaddr);

30
src/core/loader/ncch.cpp Normal file
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@ -0,0 +1,30 @@
#include "loader/ncch.hpp"
bool NCCH::loadFromHeader(u8* header) {
const u8* exheader = &header[0x200]; // Extended NCCH header
if (header[0x100] != 'N' || header[0x101] != 'C' || header[0x102] != 'C' || header[0x103] != 'H') {
printf("Invalid header on NCCH\n");
return false;
}
size = u64(*(u32*)&header[0x104]) * mediaUnit; // TODO: Maybe don't type pun because big endian will break
// Read NCCH flags
isNew3DS = header[0x188 + 4] == 2;
mountRomFS = (header[0x188 + 7] & 0x1) != 0x1;
encrypted = (header[0x188 + 7] & 0x4) != 0x4;
compressExeFS = (exheader[0xD] & 1) != 0;
if (compressExeFS) {
Helpers::panic("Compressed ExeFS");
}
if (encrypted) {
Helpers::panic("Encrypted NCCH partition");
}
initialized = true;
return true;
}

68
src/core/loader/ncsd.cpp Normal file
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@ -0,0 +1,68 @@
#include <optional>
#include "loader/ncsd.hpp"
#include "memory.hpp"
std::optional<NCSD> Memory::loadNCSD(const std::filesystem::path& path) {
NCSD ncsd;
if (!ncsd.file.open(path, "rb"))
return std::nullopt;
u8 magic[4]; // Must be "NCSD"
ncsd.file.seek(0x100);
auto [success, bytes] = ncsd.file.readBytes(magic, 4);
if (!success || bytes != 4) {
printf("Failed to read NCSD magic\n");
return std::nullopt;
}
if (magic[0] != 'N' || magic[1] != 'C' || magic[2] != 'S' || magic[3] != 'D') {
printf("NCSD with wrong magic value\n");
return std::nullopt;
}
std::tie(success, bytes) = ncsd.file.readBytes(&ncsd.size, 4);
if (!success || bytes != 4) {
printf("Failed to read NCSD size\n");
return std::nullopt;
}
ncsd.size *= NCSD::mediaUnit; // Convert size to bytes
// Read partition data
ncsd.file.seek(0x120);
// 2 u32s per partition (offset and length), 8 partitions total
constexpr size_t partitionDataSize = 8 * 2; // Size of partition in u32s
u32 partitionData[8 * 2];
std::tie(success, bytes) = ncsd.file.read(partitionData, partitionDataSize, sizeof(u32));
if (!success || bytes != partitionDataSize) {
printf("Failed to read NCSD partition data\n");
return std::nullopt;
}
for (int i = 0; i < 8; i++) {
auto& partition = ncsd.partitions[i];
partition.offset = u64(partitionData[i * 2]) * NCSD::mediaUnit;
partition.length = u64(partitionData[i * 2 + 1]) * NCSD::mediaUnit;
if (partition.length != 0) { // Initialize the NCCH of each partition
ncsd.file.seek(partition.offset);
// 0x200 bytes for the NCCH header and another 0x800 for the exheader
constexpr u64 headerSize = 0x200 + 0x800;
u8 ncchHeader[headerSize];
std::tie(success, bytes) = ncsd.file.readBytes(ncchHeader, headerSize);
if (!success || bytes != headerSize) {
printf("Failed to read NCCH header\n");
return std::nullopt;
}
if (!partition.ncch.loadFromHeader(ncchHeader)) {
printf("Invalid NCCH partition\n");
return std::nullopt;
}
}
}
return ncsd;
}

View file

@ -11,7 +11,7 @@ void Emulator::reset() {
// Otherwise resetting the kernel or cpu might nuke them
cpu.setReg(13, VirtualAddrs::StackTop); // Set initial SP
if (romType == ROMType::ELF) { // Reload ELF if we're using one
loadELF(loadedROM);
loadELF(loadedELF);
}
}
@ -54,26 +54,38 @@ bool Emulator::loadROM(const std::filesystem::path& path) {
if (extension == ".elf" || extension == ".axf")
return loadELF(path);
else if (extension == ".3ds")
Helpers::panic("3DS file");
return loadNCSD(path);
else {
printf("Unknown file type\n");
return false;
}
}
bool Emulator::loadNCSD(const std::filesystem::path& path) {
romType = ROMType::NCSD;
std::optional<NCSD> opt = memory.loadNCSD(path);
if (!opt.has_value()) {
return false;
}
loadedNCSD = opt.value();
return true;
}
bool Emulator::loadELF(const std::filesystem::path& path) {
loadedROM.open(path, std::ios_base::binary); // Open ROM in binary mode
loadedELF.open(path, std::ios_base::binary); // Open ROM in binary mode
romType = ROMType::ELF;
return loadELF(loadedROM);
return loadELF(loadedELF);
}
bool Emulator::loadELF(std::ifstream& file) {
// Rewind ifstream
loadedROM.clear();
loadedROM.seekg(0);
loadedELF.clear();
loadedELF.seekg(0);
std::optional<u32> entrypoint = memory.loadELF(loadedROM);
std::optional<u32> entrypoint = memory.loadELF(loadedELF);
if (!entrypoint.has_value())
return false;

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@ -9,10 +9,10 @@ int main (int argc, char *argv[]) {
emu.initGraphicsContext();
auto elfPath = std::filesystem::current_path() / (argc > 1 ? argv[1] : "Metroid2.3ds");
if (!emu.loadROM(elfPath)) {
auto romPath = std::filesystem::current_path() / (argc > 1 ? argv[1] : "SuperMario3DLand.3ds");
if (!emu.loadROM(romPath)) {
// For some reason just .c_str() doesn't show the proper path
Helpers::panic("Failed to load ROM file: %s", elfPath.string().c_str());
Helpers::panic("Failed to load ROM file: %s", romPath.string().c_str());
}
emu.run();