[PICA] Start fixing shader bugs & adding depth (Breaks Mario for now :( )

This commit is contained in:
wheremyfoodat 2022-09-27 00:31:59 +03:00
parent f9287c1eda
commit f90dd2d60b
6 changed files with 59 additions and 22 deletions

View file

@ -2,7 +2,10 @@
namespace PICAInternalRegs {
enum : u32 {
// Geometry pipeline regs
// Framebuffer registers
DepthAndColorMask = 0x107,
// Geometry pipeline registers
VertexAttribLoc = 0x200,
AttribFormatLow = 0x201,
AttribFormatHigh = 0x202,

View file

@ -21,7 +21,7 @@ namespace Log {
static Logger<false> kernelLogger;
static Logger<true> debugStringLogger; // Enables output for the outputDebugString SVC
static Logger<false> svcLogger;
static Logger<true> gpuLogger;
static Logger<false> gpuLogger;
// Service loggers
static Logger<false> aptLogger;