Fix dynarmic submodule

This commit is contained in:
wheremyfoodat 2022-09-26 18:43:37 +03:00
parent 979519f785
commit f9287c1eda
5 changed files with 11 additions and 7 deletions

View file

@ -108,6 +108,11 @@ void GPU::writeInternalReg(u32 index, u32 value, u32 mask) {
shaderUnit.vs.uploadIntUniform(index - VertexIntUniform0, value);
break;
case VertexShaderData0: case VertexShaderData1: case VertexShaderData2: case VertexShaderData3:
case VertexShaderData4: case VertexShaderData5: case VertexShaderData6: case VertexShaderData7:
shaderUnit.vs.uploadWord(value);
break;
case VertexShaderTransferEnd:
if (value != 0) shaderUnit.vs.finalize();
break;
@ -116,11 +121,6 @@ void GPU::writeInternalReg(u32 index, u32 value, u32 mask) {
shaderUnit.vs.setBufferIndex(value);
break;
case VertexShaderData0: case VertexShaderData1: case VertexShaderData2: case VertexShaderData3:
case VertexShaderData4: case VertexShaderData5: case VertexShaderData6: case VertexShaderData7:
shaderUnit.vs.uploadWord(value);
break;
default:
// Vertex attribute registers
if (index >= AttribInfoStart && index <= AttribInfoEnd) {