Add glsl files to source_group

This commit is contained in:
wheremyfoodat 2023-07-16 22:01:14 +03:00
parent 413a03c8a3
commit f956a3eb7a
2 changed files with 7 additions and 3 deletions

View file

@ -181,8 +181,10 @@ if(ENABLE_OPENGL)
)
set(RENDERER_GL_SOURCE_FILES src/core/renderer_gl/renderer_gl.cpp
src/core/renderer_gl/textures.cpp src/core/renderer_gl/etc1.cpp
src/core/renderer_gl/gl_state.cpp
src/core/renderer_gl/textures.cpp src/core/renderer_gl/etc1.cpp
src/core/renderer_gl/gl_state.cpp src/host_shaders/opengl_display.frag
src/host_shaders/opengl_display.vert src/host_shaders/opengl_vertex_shader.vert
src/host_shaders/opengl_fragment_shader.frag
)
set(HEADER_FILES ${HEADER_FILES} ${RENDERER_GL_INCLUDE_FILES})

View file

@ -3,4 +3,6 @@ in vec2 UV;
out vec4 FragColor;
uniform sampler2D u_texture;
void main() { FragColor = texture(u_texture, UV); }
void main() {
FragColor = texture(u_texture, UV);
}