mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-20 12:39:13 +12:00
GLES: Implement logic ops via fb fetch (#608)
* GLES: Implement logic ops via fb fetch * Attempt to fix deprecated libglx-mesa0 package * Update Qt_Build.yml * GLES: Enable fb fetch instead of requiring it * GLES: Add support for GL_ARM_shader_framebuffer_fetch * Fix GL_EXT_shader_framebuffer_fetch behavior
This commit is contained in:
parent
5eb628eb5f
commit
fa9ce5fc70
12 changed files with 111 additions and 12 deletions
|
@ -25,10 +25,11 @@ namespace PICA::ShaderGen {
|
|||
bool isSamplerEnabled(u32 environmentID, u32 lutID);
|
||||
|
||||
void compileFog(std::string& shader, const PICA::FragmentConfig& config);
|
||||
void compileLogicOps(std::string& shader, const PICA::FragmentConfig& config);
|
||||
|
||||
public:
|
||||
FragmentGenerator(API api, Language language) : api(api), language(language) {}
|
||||
std::string generate(const PICA::FragmentConfig& config);
|
||||
std::string generate(const PICA::FragmentConfig& config, void* driverInfo = nullptr);
|
||||
std::string getDefaultVertexShader();
|
||||
|
||||
void setTarget(API api, Language language) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue