Commit graph

314 commits

Author SHA1 Message Date
wheremyfoodat
761f9264ba
Merge pull request #745 from wheremyfoodat/ios
iOS driver & Metal renderer improvements
2025-03-16 17:12:51 +02:00
Samuliak
3a654b3609
metal: implement texture decoder 2025-03-11 08:23:59 +01:00
wheremyfoodat
90279e6f9e ios: Pass CAMetalLayer instead of void* to Obj-C++ bridging header 2025-03-08 22:11:56 +02:00
wheremyfoodat
1948bea209 More iOS work 2025-03-06 17:04:52 +02:00
wheremyfoodat
5a6ad5f02f
Merge pull request #738 from yeager/master
Adding Swedish translation
2025-03-05 09:32:44 +02:00
wheremyfoodat
7bfcdbf442 [Qt] Hook Swedish to UI 2025-03-05 02:56:53 +02:00
wheremyfoodat
ebefbdc4db [Core] Improve iOS compilation workflow 2025-03-05 02:31:09 +02:00
wheremyfoodat
7d5cedf476
Add toggle for libretro audio device (#719) 2025-02-09 14:58:17 +02:00
Jonian Guveli
042ab6de03
[WIP] Libretro: Add audio support (#714)
* Libretro: Add audio support

* Adding audio interface part 1

* Audio device pt 2

* More audio device

* More audio device

* Morea uudi odevice

* More audio device

* More audio device

* More audio device

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2025-02-09 05:04:36 +02:00
Jonian Guveli
29083f0a08 Fix git versioning 2024-12-29 15:36:26 +02:00
wheremyfoodat
bde51b6d27
Fix disabling Wayland & building on some distros (#700) 2024-12-29 13:37:11 +02:00
wheremyfoodat
cb8b13e129 Support GLES on desktop 2024-12-28 19:52:42 +02:00
wheremyfoodat
80ccede765
Wayland fixes part 1 2024-12-28 17:14:11 +02:00
wheremyfoodat
8cc9bfbb36
CMake: Bump version 2024-12-25 14:59:26 +02:00
wheremyfoodat
dc80828397
Fix typo (#680)
Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com>
2024-12-10 18:52:53 +02:00
wheremyfoodat
cbf1e414a5
Merge pull request #675 from wheremyfoodat/TWL-Photo
FS: Stub card SPI and some other things
2024-12-09 19:12:32 +02:00
wheremyfoodat
cc669d7cab FS: Stub card SPI and some other things 2024-12-09 19:08:30 +02:00
Thomas
875464d6b4
Add Dutch translation (#674) 2024-12-08 23:56:21 +02:00
wheremyfoodat
055dbc7fb6 FS: Stub TWL_SOUND 2024-12-08 22:49:46 +02:00
wheremyfoodat
b436fdca64 FS: Stub TWL_PHOTO 2024-12-08 22:33:14 +02:00
wheremyfoodat
4af4780f18
Merge pull request #671 from twvd/universal
Add MacOS ARM64 and Universal builds to GitHub Actions
2024-12-08 12:32:54 +02:00
Thomas
303b106137 CMake: support CMAKE_OSX_ARCHITECTURES (one arch/build) 2024-12-08 10:45:10 +01:00
Gabriel Machado
da907499a0
Qt: Portuguese (Brasillian) (#670)
* pt-br

* rename

* some fix

* Limear

* pt-br to pt_br

* Typo

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-12-07 15:54:45 +02:00
Daniel López Guimaraes
4606be05ec
Qt: Add Spanish translation (#669)
Every string is translated except for two of the color themes `Cream`
and `Greetings Cat` as I'm unsure where to literally translate it or
keep the original name.
2024-12-06 19:29:35 +02:00
wheremyfoodat
bfdc6f0240
Qt: Add translation support (#664)
* Translation PoC

* i18n but better

* More Greek translation

* Add proper translation UI

* Linux CI: Install qt6-tools-dev
2024-12-04 21:08:33 +02:00
wheremyfoodat
545ac81d81
Qt: Add SkyEmu duck icon (#657) 2024-12-02 19:41:51 +02:00
Jonian Guveli
156328fbfb
[WIP] Qt: Add config window controls (#655)
* Qt: Add config window controls

* Fix Windows build

* Fix audio slider

* Qt configs: Make thread-safe, properly update audio enable & renderdoc settings

* Qt configs: Add `connectCheckbox` function

* Qt configs: Add `connectCheckbox` function

* Rename spuLayout

* Add Discord RPC reloading

* Allow configuring the app icon

* Qt: Serialize icon & theme, properly set them

* Add rnap and rcow icons

* Qt: Fix forceShadergen config

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-12-01 23:06:47 +02:00
wheremyfoodat
7e51f50999 Add DSP firmware database 2024-11-30 23:34:38 +02:00
wheremyfoodat
93c143d79d
Silence some clang-cl warnings 2024-11-24 18:33:13 +02:00
wheremyfoodat
878ff419fd DSP: Add SSE quad-conversion code
Co-Authored-By: Kelpsy <138107494+kelpsyberry@users.noreply.github.com>
2024-11-20 18:09:57 +02:00
wheremyfoodat
33f45cf1f5 Merge branch 'master' into more-dsp 2024-11-20 02:40:20 +02:00
wheremyfoodat
224ddac07c
Fix SIMD on MSVC (#639) 2024-11-20 02:29:27 +02:00
wheremyfoodat
20a6e0bf0d
Allow compilation with clang-cl (#638) 2024-11-20 00:57:52 +02:00
Nadia Holmquist Pedersen
f4eb8bc644 cmake: Add a USE_SYSTEM_SDL2 option 2024-11-12 16:49:10 +01:00
wheremyfoodat
69e8e1c2c4 Add audio interpolation helpers 2024-11-09 23:11:19 +02:00
wheremyfoodat
b214782a15
Merge pull request #578 from SamoZ256/metal2
Metal backend
2024-11-09 15:33:46 +02:00
wheremyfoodat
a1601b5c8b
Qt: Add rsyn icon to resources 2024-11-06 19:23:21 +02:00
Samuliak
f322ba5102
Merge branch 'master' into metal2 2024-11-05 19:05:23 +01:00
wheremyfoodat
8fc6675a05 Sort out icons on desktop 2024-11-03 14:08:39 +02:00
SamoZ256
02f8250aff
Merge branch 'master' into metal2 2024-10-31 13:45:58 +01:00
Samuliak
272c24d8e4
don't bind resources unnecessarily 2024-10-31 13:45:05 +01:00
Samuliak
158be432fc
rework the lut system 2024-10-31 09:25:01 +01:00
wheremyfoodat
8c80099339 Implement shared font relocation 2024-10-22 19:13:25 +03:00
wheremyfoodat
5d28f11ccf
GPU: Add optimized NEON path for analyzing index buffers (#613)
* Implement ARM NEON index buffer analysis

* NEON: Fix initial index buffer minima/maxima

* NEON: Fix vertex count comparison for index buffer analysis

* GPU: Add SSE4.1 path for index buffer analysis

* Fix oopsie

* Fix oopsie, again
2024-10-20 20:02:02 +03:00
wheremyfoodat
c97a174cd1
Silence invalid offsetof warning 2024-10-19 18:16:33 +03:00
wheremyfoodat
49a94a13c5
Moar shader decompiler (#559)
* Renderer: Add prepareForDraw callback

* Add fmt submodule and port shader decompiler instructions to it

* Add shader acceleration setting

* Hook up vertex shaders to shader cache

* Shader decompiler: Fix redundant compilations

* Shader Decompiler: Fix vertex attribute upload

* Shader compiler: Simplify generated code for reading and faster compilation

* Further simplify shader decompiler output

* Shader decompiler: More smallen-ing

* Shader decompiler: Get PICA uniforms uploaded to the GPU

* Shader decompiler: Readd clipping

* Shader decompiler: Actually `break` on control flow instructions

* Shader decompiler: More control flow handling

* Shader decompiler: Fix desitnation mask

* Shader Decomp: Remove pair member capture in lambda (unsupported on NDK)

* Disgusting changes to handle the fact that hw shader shaders are 2x as big

* Shader decompiler: Implement proper output semantic mapping

* Moar instructions

* Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI

* Shader decompiler: Add register indexing

* Shader decompiler: Optimize mova with both x and y masked

* Shader decompiler: Add DPH/DPHI

* Fix shader caching being broken

* PICA decompiler: Cache VS uniforms

* Simply vertex cache code

* Simplify vertex cache code

* Shader decompiler: Add loops

* Shader decompiler: Implement safe multiplication

* Shader decompiler: Implement LG2/EX2

* Shader decompiler: More control flow

* Shader decompiler: Fix JMPU condition

* Shader decompiler: Convert main function to void

* PICA: Start implementing GPU vertex fetch

* More hw VAO work

* More hw VAO work

* More GPU vertex fetch code

* Add GL Stream Buffer from Duckstation

* GL: Actually upload data to stream buffers

* GPU: Cleanup immediate mode handling

* Get first renders working with accelerated draws

* Shader decompiler: Fix control flow analysis bugs

* HW shaders: Accelerate indexed draws

* Shader decompiler: Add support for compilation errors

* GLSL decompiler: Fall back for LITP

* Add Renderdoc scope classes

* Fix control flow analysis bug

* HW shaders: Fix attribute fetch

* Rewriting hw vertex fetch

* Stream buffer: Fix copy-paste mistake

* HW shaders: Fix indexed rendering

* HW shaders: Add padding attributes

* HW shaders: Avoid redundant glVertexAttrib4f calls

* HW shaders: Fix loops

* HW shaders: Make generated shaders slightly smaller

* Fix libretro build

* HW shaders: Fix android

* Remove redundant ubershader checks

* Set accelerate shader default to true

* Shader decompiler: Don't declare VS input attributes as an array

* Change ubuntu-latest to Ubuntu 24.04 because Microsoft screwed up their CI again

* fix merge conflict bug
2024-10-19 16:53:51 +03:00
wheremyfoodat
fa9ce5fc70
GLES: Implement logic ops via fb fetch (#608)
* GLES: Implement logic ops via fb fetch

* Attempt to fix deprecated libglx-mesa0 package

* Update Qt_Build.yml

* GLES: Enable fb fetch instead of requiring it

* GLES: Add support for GL_ARM_shader_framebuffer_fetch

* Fix GL_EXT_shader_framebuffer_fetch behavior
2024-10-14 00:17:24 +03:00
SamoZ256
779e30e3e5
Merge branch 'master' into metal2 2024-09-24 09:22:17 +02:00
wheremyfoodat
683b4186d8 Qt: Add CMake target for generating translations 2024-09-16 23:36:42 +03:00
wheremyfoodat
545bbd5c45 HLE DSP: Implement AAC audio decoder 2024-09-05 00:06:48 +03:00