Commit graph

19 commits

Author SHA1 Message Date
wheremyfoodat
e635b9ec8a Metal: Use std::unique_ptr for texture decode 2025-03-16 13:52:32 +02:00
wheremyfoodat
c061bb7b47 Format 2025-03-14 12:38:58 +02:00
Samuliak
67f0388eae
metal: remove unused texture functions 2025-03-11 08:40:21 +01:00
Samuliak
1a460d73be
metal: implement texture swizzling 2025-03-11 08:35:35 +01:00
Samuliak
2111c94f1e
metal: check for format support 2025-03-11 08:24:16 +01:00
Samuliak
3a654b3609
metal: implement texture decoder 2025-03-11 08:23:59 +01:00
wheremyfoodat
c59ee99364 Metal: Reimplement some texture formats on iOS 2025-03-10 02:47:41 +02:00
wheremyfoodat
e378a52b5a ios: Simplify MTKView interface (still doesn't work though) 2025-03-08 20:32:42 +02:00
wheremyfoodat
fb59320829 More iOS work 2025-03-07 17:36:09 +02:00
wheremyfoodat
9bc50a4b9c More iOS progress 2025-03-06 23:42:12 +02:00
wheremyfoodat
0a65519867
Fix Metal renderer compilation on iOS 2025-03-05 02:06:10 +02:00
wheremyfoodat
d7e4cf18b5 Metal: IWYU fixes 2024-11-09 14:39:15 +02:00
wheremyfoodat
10451a676b Metal: Remove padding in DrawFragmentFunctionHash 2024-11-09 13:25:24 +02:00
wheremyfoodat
49b65242b9 First Metal cleanup & formatting pass 2024-11-09 13:11:38 +02:00
Samuliak
272c24d8e4
don't bind resources unnecessarily 2024-10-31 13:45:05 +01:00
Samuliak
158be432fc
rework the lut system 2024-10-31 09:25:01 +01:00
Samuliak
90420160f2 correct comment 2024-09-24 14:51:27 +02:00
Samuliak
8830747e90 clear render targets after creation 2024-08-29 19:43:36 +02:00
Samuliak
98b5d56021 metal: add all the files 2024-08-16 10:06:56 +02:00