Commit graph

2196 commits

Author SHA1 Message Date
wheremyfoodat
d208c24c0c Implement controller gyroscope in SDL 2024-08-14 22:35:02 +03:00
wheremyfoodat
4a2491df81
Merge pull request #575 from wheremyfoodat/hle-dsp
HLE DSP: Fix source resetting
2024-08-14 18:09:27 +00:00
wheremyfoodat
17b9699c24
Workaround MacOS runner image breaking again 2024-08-14 17:58:26 +00:00
wheremyfoodat
88e0782f71 HLE DSP: Fix source resetting 2024-08-14 20:13:38 +03:00
Paris Oplopoios
860eacc7e6
Add createFromBinary function (#573)
* Add createFromBinary function

* Indentation

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-08-08 17:29:44 +03:00
wheremyfoodat
c7371e3bf4 Shader decompiler: Implement safe multiplication 2024-08-08 00:38:52 +03:00
wheremyfoodat
370aa8ee5c Merge branch 'master' into shader-decomp 2024-08-08 00:06:48 +03:00
wheremyfoodat
0cf5687e64
Merge pull request #566 from wheremyfoodat/hle-dsp
Fixing remaining HLE DSP hangs
2024-08-04 14:35:44 +00:00
wheremyfoodat
85bae2e94e HLE DSP: Handle cycle drifting 2024-08-04 16:46:43 +03:00
wheremyfoodat
e9f98bffa9
Merge pull request #571 from jonian/lr-cheats
Libretro: Add support for cheats
2024-08-03 09:53:18 +00:00
wheremyfoodat
6e65367e07
size_t -> usize 2024-08-03 12:52:52 +03:00
Jonian Guveli
68a6d73a18 Libretro: Add support for cheats 2024-08-03 10:32:26 +03:00
wheremyfoodat
c50c9a35a7
Merge pull request #570 from wheremyfoodat/litp
PICA: Add LITP test + interpreter implementation
2024-08-02 20:17:44 +00:00
wheremyfoodat
24c4e02143 Format litp test 2024-08-02 22:59:33 +03:00
wheremyfoodat
195f3388e9 PICA: Add LITP test + interpreter implementation 2024-08-02 22:53:51 +03:00
wheremyfoodat
b46f7ad9bc Shader decompiler: Add loops 2024-08-01 00:55:20 +03:00
wheremyfoodat
ffcf352dd2 Merge branch 'master' into shader-decomp 2024-07-31 23:44:22 +03:00
wheremyfoodat
eacd9fdbff
Merge pull request #569 from wheremyfoodat/gs
CMake: Disable /GS when using MSVC for user builds
2024-07-31 15:44:38 +00:00
wheremyfoodat
d1922798c5 CMake: Disable /GS when using MSVC for user builds 2024-07-31 18:22:14 +03:00
wheremyfoodat
e666afd1a3 DSP HLE: Fix buffer queue metadata 2024-07-31 02:51:40 +03:00
wheremyfoodat
91ebff1b5f
Merge pull request #567 from wheremyfoodat/seed-crypto
Implement seed crypto
2024-07-30 11:45:03 +00:00
wheremyfoodat
bec63c43a1
AES: Properly handle missing seeds 2024-07-30 14:36:39 +03:00
wheremyfoodat
e6c97edb1c
AES: Remove unused seedsLoaded variable 2024-07-30 14:32:42 +03:00
wheremyfoodat
f572373fc1 AES: Implement seed crypto 2024-07-30 14:29:18 +03:00
wheremyfoodat
e26f58595e HLE DSP: Reset flags should take priority 2024-07-30 00:36:16 +03:00
wheremyfoodat
6668ba3e37 HLE DSP: Fix embedded buffer starting sample position 2024-07-29 23:46:36 +03:00
wheremyfoodat
57ecc18f32 HLE DSP: Implement buffer queue dirty bit 2024-07-29 23:03:17 +03:00
wheremyfoodat
45dd69d62a HLE DSP: Pop unused samples when loading new buffer 2024-07-29 21:58:00 +03:00
wheremyfoodat
c7db6fe5dc FIx DSP region calculation 2024-07-29 19:54:46 +03:00
wheremyfoodat
b53df8776f Merge branch 'shader-decomp' of https://github.com/wheremyfoodat/Panda3DS into shader-decomp 2024-07-29 01:47:44 +03:00
wheremyfoodat
53ee3f3051 Simplify vertex cache code 2024-07-29 01:47:06 +03:00
wheremyfoodat
1c9df7c02c Simply vertex cache code 2024-07-29 01:42:56 +03:00
wheremyfoodat
0d6bef2d70 PICA decompiler: Cache VS uniforms 2024-07-29 01:27:13 +03:00
wheremyfoodat
7209740418 Fix shader caching being broken 2024-07-29 01:03:41 +03:00
wheremyfoodat
59f4f236d8 Shader decompiler: Add DPH/DPHI 2024-07-29 00:21:30 +03:00
wheremyfoodat
94bd060082 Shader decompiler: Optimize mova with both x and y masked 2024-07-28 21:28:48 +03:00
wheremyfoodat
4040d885c6 Shader decompiler: Add register indexing 2024-07-28 21:25:51 +03:00
wheremyfoodat
b3f35d82a7 Merge branch 'master' into shader-decomp 2024-07-28 19:20:44 +03:00
wheremyfoodat
908222f26f
HLE DSP: Don't printf on buffer queue dirty 2024-07-28 19:05:50 +03:00
wheremyfoodat
04e18987dc
Merge pull request #563 from wheremyfoodat/wheremyfoodat-patch-2
Fix HLE__DSP::RecvData
2024-07-28 16:03:50 +00:00
wheremyfoodat
e557bd2976
Fix HLE__DSP::RecvData 2024-07-28 19:03:05 +03:00
wheremyfoodat
d125180847 Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI 2024-07-28 17:48:16 +03:00
wheremyfoodat
6c738e821d Moar instructions 2024-07-28 16:06:38 +03:00
wheremyfoodat
9ee1c3964a Shader decompiler: Implement proper output semantic mapping 2024-07-28 15:36:22 +03:00
wheremyfoodat
37d7bad5aa Disgusting changes to handle the fact that hw shader shaders are 2x as big 2024-07-28 03:38:23 +03:00
wheremyfoodat
44705508ff Shader Decomp: Remove pair member capture in lambda (unsupported on NDK) 2024-07-28 00:47:50 +03:00
wheremyfoodat
a20982f78a Shader decompiler: Fix desitnation mask 2024-07-26 23:30:31 +03:00
wheremyfoodat
5eb15de431 Shader decompiler: More control flow handling 2024-07-26 22:02:03 +03:00
wheremyfoodat
ff3afd436a Merge branch 'master' into shader-decomp 2024-07-26 16:28:04 +03:00
wheremyfoodat
67daf03e44 Shader decompiler: Actually break on control flow instructions 2024-07-26 16:27:41 +03:00