wheremyfoodat
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d208c24c0c
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Implement controller gyroscope in SDL
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2024-08-14 22:35:02 +03:00 |
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wheremyfoodat
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4a2491df81
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Merge pull request #575 from wheremyfoodat/hle-dsp
HLE DSP: Fix source resetting
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2024-08-14 18:09:27 +00:00 |
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wheremyfoodat
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17b9699c24
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Workaround MacOS runner image breaking again
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2024-08-14 17:58:26 +00:00 |
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wheremyfoodat
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88e0782f71
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HLE DSP: Fix source resetting
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2024-08-14 20:13:38 +03:00 |
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Paris Oplopoios
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860eacc7e6
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Add createFromBinary function (#573)
* Add createFromBinary function
* Indentation
---------
Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
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2024-08-08 17:29:44 +03:00 |
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wheremyfoodat
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c7371e3bf4
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Shader decompiler: Implement safe multiplication
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2024-08-08 00:38:52 +03:00 |
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wheremyfoodat
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370aa8ee5c
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Merge branch 'master' into shader-decomp
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2024-08-08 00:06:48 +03:00 |
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wheremyfoodat
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0cf5687e64
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Merge pull request #566 from wheremyfoodat/hle-dsp
Fixing remaining HLE DSP hangs
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2024-08-04 14:35:44 +00:00 |
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wheremyfoodat
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85bae2e94e
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HLE DSP: Handle cycle drifting
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2024-08-04 16:46:43 +03:00 |
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wheremyfoodat
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e9f98bffa9
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Merge pull request #571 from jonian/lr-cheats
Libretro: Add support for cheats
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2024-08-03 09:53:18 +00:00 |
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wheremyfoodat
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6e65367e07
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size_t -> usize
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2024-08-03 12:52:52 +03:00 |
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Jonian Guveli
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68a6d73a18
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Libretro: Add support for cheats
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2024-08-03 10:32:26 +03:00 |
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wheremyfoodat
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c50c9a35a7
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Merge pull request #570 from wheremyfoodat/litp
PICA: Add LITP test + interpreter implementation
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2024-08-02 20:17:44 +00:00 |
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wheremyfoodat
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24c4e02143
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Format litp test
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2024-08-02 22:59:33 +03:00 |
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wheremyfoodat
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195f3388e9
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PICA: Add LITP test + interpreter implementation
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2024-08-02 22:53:51 +03:00 |
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wheremyfoodat
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b46f7ad9bc
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Shader decompiler: Add loops
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2024-08-01 00:55:20 +03:00 |
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wheremyfoodat
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ffcf352dd2
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Merge branch 'master' into shader-decomp
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2024-07-31 23:44:22 +03:00 |
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wheremyfoodat
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eacd9fdbff
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Merge pull request #569 from wheremyfoodat/gs
CMake: Disable /GS when using MSVC for user builds
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2024-07-31 15:44:38 +00:00 |
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wheremyfoodat
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d1922798c5
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CMake: Disable /GS when using MSVC for user builds
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2024-07-31 18:22:14 +03:00 |
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wheremyfoodat
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e666afd1a3
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DSP HLE: Fix buffer queue metadata
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2024-07-31 02:51:40 +03:00 |
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wheremyfoodat
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91ebff1b5f
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Merge pull request #567 from wheremyfoodat/seed-crypto
Implement seed crypto
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2024-07-30 11:45:03 +00:00 |
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wheremyfoodat
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bec63c43a1
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AES: Properly handle missing seeds
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2024-07-30 14:36:39 +03:00 |
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wheremyfoodat
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e6c97edb1c
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AES: Remove unused seedsLoaded variable
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2024-07-30 14:32:42 +03:00 |
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wheremyfoodat
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f572373fc1
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AES: Implement seed crypto
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2024-07-30 14:29:18 +03:00 |
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wheremyfoodat
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e26f58595e
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HLE DSP: Reset flags should take priority
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2024-07-30 00:36:16 +03:00 |
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wheremyfoodat
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6668ba3e37
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HLE DSP: Fix embedded buffer starting sample position
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2024-07-29 23:46:36 +03:00 |
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wheremyfoodat
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57ecc18f32
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HLE DSP: Implement buffer queue dirty bit
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2024-07-29 23:03:17 +03:00 |
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wheremyfoodat
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45dd69d62a
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HLE DSP: Pop unused samples when loading new buffer
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2024-07-29 21:58:00 +03:00 |
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wheremyfoodat
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c7db6fe5dc
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FIx DSP region calculation
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2024-07-29 19:54:46 +03:00 |
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wheremyfoodat
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b53df8776f
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Merge branch 'shader-decomp' of https://github.com/wheremyfoodat/Panda3DS into shader-decomp
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2024-07-29 01:47:44 +03:00 |
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wheremyfoodat
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53ee3f3051
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Simplify vertex cache code
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2024-07-29 01:47:06 +03:00 |
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wheremyfoodat
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1c9df7c02c
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Simply vertex cache code
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2024-07-29 01:42:56 +03:00 |
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wheremyfoodat
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0d6bef2d70
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PICA decompiler: Cache VS uniforms
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2024-07-29 01:27:13 +03:00 |
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wheremyfoodat
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7209740418
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Fix shader caching being broken
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2024-07-29 01:03:41 +03:00 |
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wheremyfoodat
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59f4f236d8
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Shader decompiler: Add DPH/DPHI
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2024-07-29 00:21:30 +03:00 |
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wheremyfoodat
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94bd060082
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Shader decompiler: Optimize mova with both x and y masked
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2024-07-28 21:28:48 +03:00 |
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wheremyfoodat
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4040d885c6
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Shader decompiler: Add register indexing
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2024-07-28 21:25:51 +03:00 |
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wheremyfoodat
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b3f35d82a7
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Merge branch 'master' into shader-decomp
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2024-07-28 19:20:44 +03:00 |
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wheremyfoodat
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908222f26f
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HLE DSP: Don't printf on buffer queue dirty
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2024-07-28 19:05:50 +03:00 |
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wheremyfoodat
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04e18987dc
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Merge pull request #563 from wheremyfoodat/wheremyfoodat-patch-2
Fix HLE__DSP::RecvData
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2024-07-28 16:03:50 +00:00 |
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wheremyfoodat
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e557bd2976
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Fix HLE__DSP::RecvData
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2024-07-28 19:03:05 +03:00 |
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wheremyfoodat
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d125180847
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Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI
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2024-07-28 17:48:16 +03:00 |
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wheremyfoodat
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6c738e821d
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Moar instructions
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2024-07-28 16:06:38 +03:00 |
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wheremyfoodat
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9ee1c3964a
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Shader decompiler: Implement proper output semantic mapping
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2024-07-28 15:36:22 +03:00 |
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wheremyfoodat
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37d7bad5aa
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Disgusting changes to handle the fact that hw shader shaders are 2x as big
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2024-07-28 03:38:23 +03:00 |
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wheremyfoodat
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44705508ff
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Shader Decomp: Remove pair member capture in lambda (unsupported on NDK)
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2024-07-28 00:47:50 +03:00 |
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wheremyfoodat
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a20982f78a
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Shader decompiler: Fix desitnation mask
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2024-07-26 23:30:31 +03:00 |
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wheremyfoodat
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5eb15de431
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Shader decompiler: More control flow handling
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2024-07-26 22:02:03 +03:00 |
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wheremyfoodat
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ff3afd436a
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Merge branch 'master' into shader-decomp
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2024-07-26 16:28:04 +03:00 |
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wheremyfoodat
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67daf03e44
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Shader decompiler: Actually break on control flow instructions
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2024-07-26 16:27:41 +03:00 |
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