wheremyfoodat
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4a39b06262
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Rewriting hw vertex fetch
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2024-09-04 03:18:39 +03:00 |
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wheremyfoodat
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e332ab2e58
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Fix control flow analysis bug
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2024-09-03 01:59:58 +03:00 |
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wheremyfoodat
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ca2d7e40ea
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Shader decompiler: Add support for compilation errors
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2024-08-25 19:34:56 +03:00 |
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wheremyfoodat
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5432a5a0d8
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Get first renders working with accelerated draws
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2024-08-25 17:15:46 +03:00 |
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wheremyfoodat
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f96b609123
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GL: Actually upload data to stream buffers
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2024-08-25 03:50:37 +03:00 |
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wheremyfoodat
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a8b30ee2dc
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More GPU vertex fetch code
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2024-08-25 00:45:23 +03:00 |
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wheremyfoodat
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5d6f59112a
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More hw VAO work
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2024-08-24 03:00:23 +03:00 |
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wheremyfoodat
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e13ef42b65
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PICA: Start implementing GPU vertex fetch
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2024-08-21 00:51:18 +03:00 |
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wheremyfoodat
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e481ce87a9
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Shader decompiler: More control flow
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2024-08-19 23:15:44 +03:00 |
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wheremyfoodat
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370aa8ee5c
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Merge branch 'master' into shader-decomp
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2024-08-08 00:06:48 +03:00 |
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wheremyfoodat
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195f3388e9
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PICA: Add LITP test + interpreter implementation
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2024-08-02 22:53:51 +03:00 |
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wheremyfoodat
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0d6bef2d70
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PICA decompiler: Cache VS uniforms
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2024-07-29 01:27:13 +03:00 |
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wheremyfoodat
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7209740418
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Fix shader caching being broken
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2024-07-29 01:03:41 +03:00 |
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wheremyfoodat
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d125180847
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Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI
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2024-07-28 17:48:16 +03:00 |
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wheremyfoodat
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6c738e821d
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Moar instructions
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2024-07-28 16:06:38 +03:00 |
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wheremyfoodat
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9ee1c3964a
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Shader decompiler: Implement proper output semantic mapping
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2024-07-28 15:36:22 +03:00 |
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wheremyfoodat
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37d7bad5aa
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Disgusting changes to handle the fact that hw shader shaders are 2x as big
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2024-07-28 03:38:23 +03:00 |
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wheremyfoodat
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5eb15de431
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Shader decompiler: More control flow handling
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2024-07-26 22:02:03 +03:00 |
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wheremyfoodat
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67ff1ccb8b
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Shader decompiler: Get PICA uniforms uploaded to the GPU
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2024-07-26 14:28:48 +03:00 |
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wheremyfoodat
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69accdec54
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Merge branch 'master' into shader-decomp
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2024-07-25 22:27:15 +03:00 |
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wheremyfoodat
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32ddc28789
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Shadergen: Move fog colour to uniform
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2024-07-25 20:18:30 +03:00 |
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wheremyfoodat
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2f4c169cad
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Hook up vertex shaders to shader cache
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2024-07-25 04:04:41 +03:00 |
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wheremyfoodat
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90f411889b
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Renderer: Add prepareForDraw callback
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2024-07-24 23:23:24 +03:00 |
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wheremyfoodat
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be75fa43a3
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More shader->GLSL recompiler work
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2024-07-24 02:03:29 +03:00 |
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wheremyfoodat
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e4d4a35674
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Renderer GL: Add UB checks
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2024-07-23 04:11:12 +03:00 |
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wheremyfoodat
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850aadb0f6
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Update Linux version on CI
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2024-07-23 02:25:40 +03:00 |
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wheremyfoodat
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0aa1ed21b2
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More shader decompiler work
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2024-07-23 01:22:26 +03:00 |
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wheremyfoodat
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a5ea268826
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Merge branch 'master' into nyom
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2024-07-22 15:46:27 +03:00 |
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wheremyfoodat
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85af58f0a7
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Remove shader-related hallucinations
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2024-07-22 02:06:24 +03:00 |
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wheremyfoodat
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2d72b66042
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Initial shader decompilation work
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2024-07-22 01:47:34 +03:00 |
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offtkp
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b8712b37c3
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A few kissable changes
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2024-07-21 18:26:02 +03:00 |
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wheremyfoodat
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d7bca1460c
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Merge branch 'master' into nyom
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2024-07-21 17:52:15 +03:00 |
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wheremyfoodat
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8fc61cdb7b
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Add shader decompiler files
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2024-07-21 17:52:06 +03:00 |
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offtkp
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b90c15919b
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Shadergen fog
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2024-07-21 17:45:02 +03:00 |
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offtkp
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4176a19256
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Fog in ubershader
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2024-07-21 17:38:07 +03:00 |
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offtkp
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b333bf8a0c
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Use u32 for scale instead of float in FragmentConfig
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2024-07-21 17:28:51 +03:00 |
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wheremyfoodat
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ed67069487
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Merge pull request #547 from OFFTKP/hashing
Fix hashing for FragmentConfig
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2024-07-21 14:27:30 +00:00 |
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offtkp
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be1c801fc2
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Fix hashing for FragmentConfig
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2024-07-21 16:55:44 +03:00 |
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wheremyfoodat
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2a6cd3c5ea
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Separate graphics API/Language types from the fragment recompiler
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2024-07-21 16:02:22 +03:00 |
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Paris Oplopoios
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af552edd9d
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Remove dependency of PICA regs in fragment config (#541)
Remove dependency of PICA regs in fragment config
Nyom
Nyom part 2
Nyom 3: The final nyom
Nyom 4: The nyomening
Nyom 5: The final Nyom for real
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2024-07-20 02:37:49 +03:00 |
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wheremyfoodat
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5c1e2912a3
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Shadergen: Minimize shader compilation time by caching the default VS
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2024-07-19 14:35:01 +03:00 |
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wheremyfoodat
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ac55c3e324
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Shadergen: Fix small register decoding oopsie
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2024-07-19 03:01:12 +03:00 |
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wheremyfoodat
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2f50038db9
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Shadergen: Lighting almost 100% working
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2024-07-18 22:56:05 +03:00 |
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wheremyfoodat
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b4ae32960c
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Moar lighting
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2024-07-18 20:10:20 +03:00 |
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wheremyfoodat
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00037d8a5e
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Shadergen: Start implementing lighting
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2024-07-18 19:27:12 +03:00 |
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wheremyfoodat
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7e480e35ec
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Shadergen: Upload light uniforms
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2024-07-18 03:37:11 +03:00 |
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wheremyfoodat
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ccf9693877
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Shadergen: More lighting work
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2024-07-18 02:57:41 +03:00 |
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wheremyfoodat
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ed00ddc805
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Improve lighting register definitions
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2024-07-18 00:55:57 +03:00 |
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wheremyfoodat
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d013582223
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Shadergen: Optimize caching
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2024-07-17 21:53:19 +03:00 |
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wheremyfoodat
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219a560cbe
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Merge branch 'master' into specialized-shaders-2
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2024-07-17 00:10:09 +03:00 |
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