Commit graph

10 commits

Author SHA1 Message Date
wheremyfoodat
d85c963c4e Vk: Fix typo 2025-01-17 02:12:34 +02:00
Ishan09811
ca5cc349e9
Android_Build: Implement ccache (#703)
* Android_Build: Implement ccache

* Update Android_Build.yml

* Update Android_Build.yml

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-12-30 15:35:56 +02:00
wheremyfoodat
49a94a13c5
Moar shader decompiler (#559)
* Renderer: Add prepareForDraw callback

* Add fmt submodule and port shader decompiler instructions to it

* Add shader acceleration setting

* Hook up vertex shaders to shader cache

* Shader decompiler: Fix redundant compilations

* Shader Decompiler: Fix vertex attribute upload

* Shader compiler: Simplify generated code for reading and faster compilation

* Further simplify shader decompiler output

* Shader decompiler: More smallen-ing

* Shader decompiler: Get PICA uniforms uploaded to the GPU

* Shader decompiler: Readd clipping

* Shader decompiler: Actually `break` on control flow instructions

* Shader decompiler: More control flow handling

* Shader decompiler: Fix desitnation mask

* Shader Decomp: Remove pair member capture in lambda (unsupported on NDK)

* Disgusting changes to handle the fact that hw shader shaders are 2x as big

* Shader decompiler: Implement proper output semantic mapping

* Moar instructions

* Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI

* Shader decompiler: Add register indexing

* Shader decompiler: Optimize mova with both x and y masked

* Shader decompiler: Add DPH/DPHI

* Fix shader caching being broken

* PICA decompiler: Cache VS uniforms

* Simply vertex cache code

* Simplify vertex cache code

* Shader decompiler: Add loops

* Shader decompiler: Implement safe multiplication

* Shader decompiler: Implement LG2/EX2

* Shader decompiler: More control flow

* Shader decompiler: Fix JMPU condition

* Shader decompiler: Convert main function to void

* PICA: Start implementing GPU vertex fetch

* More hw VAO work

* More hw VAO work

* More GPU vertex fetch code

* Add GL Stream Buffer from Duckstation

* GL: Actually upload data to stream buffers

* GPU: Cleanup immediate mode handling

* Get first renders working with accelerated draws

* Shader decompiler: Fix control flow analysis bugs

* HW shaders: Accelerate indexed draws

* Shader decompiler: Add support for compilation errors

* GLSL decompiler: Fall back for LITP

* Add Renderdoc scope classes

* Fix control flow analysis bug

* HW shaders: Fix attribute fetch

* Rewriting hw vertex fetch

* Stream buffer: Fix copy-paste mistake

* HW shaders: Fix indexed rendering

* HW shaders: Add padding attributes

* HW shaders: Avoid redundant glVertexAttrib4f calls

* HW shaders: Fix loops

* HW shaders: Make generated shaders slightly smaller

* Fix libretro build

* HW shaders: Fix android

* Remove redundant ubershader checks

* Set accelerate shader default to true

* Shader decompiler: Don't declare VS input attributes as an array

* Change ubuntu-latest to Ubuntu 24.04 because Microsoft screwed up their CI again

* fix merge conflict bug
2024-10-19 16:53:51 +03:00
Ishan09811
0aa024876e
add gradle caching system 2024-04-14 14:14:31 +05:30
Ishan09811
90f8fbfcb4
update ci actions version (#424) 2024-02-29 16:55:17 +02:00
wheremyfoodat
7b580ac80e
Test stripping Android shared library (#413)
* Test stripping Android shared library

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* Update Android_Build.yml

* aaaaaaaaaaaaaaaaa
2024-02-21 14:33:15 +02:00
Ishan09811
e6d012d05d
Compile release APK on CI
*Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-02-01 15:04:03 +02:00
wheremyfoodat
9a5dc71027
Set ENABLE_USER_BUILD to ON for Android 2024-01-04 15:19:28 +02:00
offtkp
d94167f89b Apply GLES patch on CI 2024-01-03 22:01:13 +02:00
gabriel
62880f0fd6 [Android]Add input 2023-11-28 13:37:49 +02:00