cmake_minimum_required(VERSION 3.10) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED True) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fbracket-depth=4096") if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() project(Alber) set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) set(SFML_STATIC_LIBRARIES TRUE) find_package(SFML COMPONENTS system window graphics CONFIG REQUIRED) if(NOT SFML_FOUND) message(FATAL_ERROR "SFML couldn't be located!") endif() include_directories(${PROJECT_SOURCE_DIR}/include/) include_directories (${SFML_INCLUDE_DIR}) include_directories (${FMT_INCLUDE_DIR}) include_directories(third_party/elfio/) include_directories(third_party/gl3w/) include_directories(third_party/imgui/) include_directories(third_party/dynarmic/src) set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/third_party/boost") set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/third_party/boost") set(Boost_NO_SYSTEM_PATHS ON) add_library(boost INTERFACE) target_include_directories(boost SYSTEM INTERFACE ${Boost_INCLUDE_DIR}) if(CMAKE_SYSTEM_PROCESSOR STREQUAL "AMD64" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "x86-64") set(DYNARMIC_TESTS OFF) #set(DYNARMIC_NO_BUNDLED_FMT ON) set(DYNARMIC_FRONTENDS "A32" CACHE STRING "") add_subdirectory(third_party/dynarmic) add_compile_definitions(CPU_DYNARMIC) else() add_compile_definitions(CPU_KVM) message(FATAL_ERROR "THIS IS NOT x64 WAIT FOR THE KVM IMPLEMENTATION") endif() set(SOURCE_FILES src/main.cpp src/emulator.cpp src/core/CPU/cpu_dynarmic.cpp src/core/memory.cpp) set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/opengl.hpp include/termcolor.hpp include/cpu.hpp include/cpu_dynarmic.hpp include/memory.hpp ) set(THIRD_PARTY_SOURCE_FILES third_party/imgui/imgui.cpp third_party/imgui/imgui_draw.cpp third_party/imgui/imgui_tables.cpp third_party/imgui/imgui_widgets.cpp third_party/imgui/imgui_demo.cpp third_party/gl3w/gl3w.cpp ) #add_library(Alber ${HEADER_FILES}) source_group("Header Files\\Core" FILES ${HEADER_FILES}) source_group("Source Files\\Core" FILES ${SOURCE_FILES}) source_group("Source Files\\Third Party" FILES ${THIRD_PARTY_SOURCE_FILES}) add_executable(Alber ${SOURCE_FILES} ${THIRD_PARTY_SOURCE_FILES} ${HEADER_FILES}) target_link_libraries(Alber PRIVATE sfml-system sfml-network sfml-graphics sfml-window dynarmic)