#include "services/hid.hpp" #include "ipc.hpp" #include "kernel.hpp" #include namespace HIDCommands { enum : u32 { GetIPCHandles = 0x000A0000, EnableAccelerometer = 0x00110000, EnableGyroscopeLow = 0x00130000, GetGyroscopeLowRawToDpsCoefficient = 0x00150000, GetGyroscopeLowCalibrateParam = 0x00160000 }; } namespace Result { enum : u32 { Success = 0, Failure = 0xFFFFFFFF }; } void HIDService::reset() { sharedMem = nullptr; accelerometerEnabled = false; eventsInitialized = false; gyroEnabled = false; touchScreenPressed = false; // Deinitialize HID events for (auto& e : events) { e = std::nullopt; } // Reset indices for the various HID shared memory entries nextPadIndex = nextTouchscreenIndex = nextAccelerometerIndex = nextGyroIndex = 0; // Reset button states newButtons = oldButtons = 0; circlePadX = circlePadY = 0; touchScreenX = touchScreenY = 0; } void HIDService::handleSyncRequest(u32 messagePointer) { const u32 command = mem.read32(messagePointer); switch (command) { case HIDCommands::EnableAccelerometer: enableAccelerometer(messagePointer); break; case HIDCommands::EnableGyroscopeLow: enableGyroscopeLow(messagePointer); break; case HIDCommands::GetGyroscopeLowCalibrateParam: getGyroscopeLowCalibrateParam(messagePointer); break; case HIDCommands::GetGyroscopeLowRawToDpsCoefficient: getGyroscopeCoefficient(messagePointer); break; case HIDCommands::GetIPCHandles: getIPCHandles(messagePointer); break; default: Helpers::panic("HID service requested. Command: %08X\n", command); } } void HIDService::enableAccelerometer(u32 messagePointer) { log("HID::EnableAccelerometer\n"); accelerometerEnabled = true; mem.write32(messagePointer, IPC::responseHeader(0x11, 1, 0)); mem.write32(messagePointer + 4, Result::Success); } void HIDService::enableGyroscopeLow(u32 messagePointer) { log("HID::EnableGyroscopeLow\n"); gyroEnabled = true; mem.write32(messagePointer, IPC::responseHeader(0x13, 1, 0)); mem.write32(messagePointer + 4, Result::Success); } void HIDService::getGyroscopeLowCalibrateParam(u32 messagePointer) { log("HID::GetGyroscopeLowCalibrateParam\n"); constexpr s16 unit = 6700; // Approximately from Citra which took it from hardware mem.write32(messagePointer, IPC::responseHeader(0x16, 6, 0)); mem.write32(messagePointer + 4, Result::Success); // Fill calibration data (for x/y/z depending on i) for (int i = 0; i < 3; i++) { const u32 pointer = messagePointer + 8 + i * 3 * sizeof(u16); // Pointer to write the calibration info for the current coordinate mem.write16(pointer, 0); // Zero point mem.write16(pointer + 1 * sizeof(u16), unit); // Positive unit point mem.write16(pointer + 2 * sizeof(u16), -unit); // Negative unit point } } void HIDService::getGyroscopeCoefficient(u32 messagePointer) { log("HID::GetGyroscopeLowRawToDpsCoefficient\n"); constexpr float gyroscopeCoeff = 14.375f; // Same as retail 3DS mem.write32(messagePointer, IPC::responseHeader(0x15, 2, 0)); mem.write32(messagePointer + 4, Result::Success); mem.write32(messagePointer + 8, std::bit_cast(gyroscopeCoeff)); } void HIDService::getIPCHandles(u32 messagePointer) { log("HID::GetIPCHandles\n"); // Initialize HID events if (!eventsInitialized) { eventsInitialized = true; for (auto& e : events) { e = kernel.makeEvent(ResetType::OneShot); } } mem.write32(messagePointer, IPC::responseHeader(0xA, 1, 7)); mem.write32(messagePointer + 4, Result::Success); // Result code mem.write32(messagePointer + 8, 0x14000000); // Translation descriptor mem.write32(messagePointer + 12, KernelHandles::HIDSharedMemHandle); // Shared memory handle // Write HID event handles for (int i = 0; i < events.size(); i++) { mem.write32(messagePointer + 16 + sizeof(Handle) * i, events[i].value()); } } void HIDService::updateInputs(u64 currentTick) { // Update shared memory if it has been initialized if (sharedMem) { // First, update the pad state if (nextPadIndex == 0) { writeSharedMem(0x8, readSharedMem(0x0)); // Copy previous tick count writeSharedMem(0x0, currentTick); // Write new tick count } writeSharedMem(0x10, nextPadIndex); // Index last updated by the HID module writeSharedMem(0x1C, newButtons); // Current PAD state writeSharedMem(0x20, circlePadX); // Current circle pad state writeSharedMem(0x22, circlePadY); const size_t padEntryOffset = 0x28 + (nextPadIndex * 0x10); // Offset in the array of 8 pad entries nextPadIndex = (nextPadIndex + 1) % 8; // Move to next entry const u32 pressed = (newButtons ^ oldButtons) & newButtons; // Pressed buttons const u32 released = (newButtons ^ oldButtons) & oldButtons; // Released buttons oldButtons = newButtons; writeSharedMem(padEntryOffset, newButtons); writeSharedMem(padEntryOffset + 4, pressed); writeSharedMem(padEntryOffset + 8, released); writeSharedMem(padEntryOffset + 12, circlePadX); writeSharedMem(padEntryOffset + 14, circlePadY); // Next, update touchscreen state if (nextTouchscreenIndex == 0) { writeSharedMem(0xB0, readSharedMem(0xA8)); // Copy previous tick count writeSharedMem(0xA8, currentTick); // Write new tick count } writeSharedMem(0xB8, nextTouchscreenIndex); // Index last updated by the HID module nextTouchscreenIndex = (nextTouchscreenIndex + 1) % 8; // Move to next entry // Next, update accelerometer state if (nextAccelerometerIndex == 0) { writeSharedMem(0x110, readSharedMem(0x108)); // Copy previous tick count writeSharedMem(0x108, currentTick); // Write new tick count } writeSharedMem(0x118, nextAccelerometerIndex); // Index last updated by the HID module nextAccelerometerIndex = (nextAccelerometerIndex + 1) % 8; // Move to next entry // Next, update gyro state if (nextGyroIndex == 0) { writeSharedMem(0x160, readSharedMem(0x158)); // Copy previous tick count writeSharedMem(0x158, currentTick); // Write new tick count } writeSharedMem(0x168, nextGyroIndex); // Index last updated by the HID module nextGyroIndex = (nextGyroIndex + 1) % 32; // Move to next entry } // For some reason, the original developers decided to signal the HID events each time the OS rescanned inputs // Rather than once every time the state of a key, or the accelerometer state, etc is updated // This means that the OS will signal the events even if literally nothing happened // Some games such as Majora's Mask rely on this behaviour. if (eventsInitialized) { for (auto& e : events) { kernel.signalEvent(e.value()); } } }