#include "cheats.hpp" Cheats::Cheats(Memory& mem, HIDService& hid) : ar(mem, hid) { reset(); } void Cheats::reset() { clear(); // Clear loaded cheats ar.reset(); // Reset ActionReplay } void Cheats::addCheat(const Cheat& cheat) { cheats.push_back(cheat); cheatsLoaded = true; } void Cheats::clear() { cheats.clear(); cheatsLoaded = false; } void Cheats::run() { for (const Cheat& cheat : cheats) { switch (cheat.type) { case CheatType::ActionReplay: { ar.runCheat(cheat.instructions); break; } default: Helpers::panic("Unknown cheat device!"); } } }