/* * This file was generated with gl3w_gen.py, part of gl3w * (hosted at https://github.com/skaslev/gl3w) * * This is free and unencumbered software released into the public domain. * * Anyone is free to copy, modify, publish, use, compile, sell, or * distribute this software, either in source code form or as a compiled * binary, for any purpose, commercial or non-commercial, and by any * means. * * In jurisdictions that recognize copyright laws, the author or authors * of this software dedicate any and all copyright interest in the * software to the public domain. We make this dedication for the benefit * of the public at large and to the detriment of our heirs and * successors. We intend this dedication to be an overt act of * relinquishment in perpetuity of all present and future rights to this * software under copyright law. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __gl3w_h_ #define __gl3w_h_ #include "glcorearb.h" #ifndef GL3W_API #define GL3W_API #endif #ifndef __gl_h_ #define __gl_h_ #endif #ifdef __cplusplus extern "C" { #endif #define GL3W_OK 0 #define GL3W_ERROR_INIT -1 #define GL3W_ERROR_LIBRARY_OPEN -2 #define GL3W_ERROR_OPENGL_VERSION -3 typedef void (*GL3WglProc)(void); typedef GL3WglProc(*GL3WGetProcAddressProc)(const char* proc); /* gl3w api */ GL3W_API int gl3wInit(void); GL3W_API int gl3wInit2(GL3WGetProcAddressProc proc); GL3W_API int gl3wIsSupported(int major, int minor); GL3W_API GL3WglProc gl3wGetProcAddress(const char* proc); /* gl3w internal state */ union GL3WProcs { GL3WglProc ptr[1278]; struct { PFNGLACTIVEPROGRAMEXTPROC ActiveProgramEXT; PFNGLACTIVESHADERPROGRAMPROC ActiveShaderProgram; PFNGLACTIVETEXTUREPROC ActiveTexture; PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC ApplyFramebufferAttachmentCMAAINTEL; PFNGLATTACHSHADERPROC AttachShader; PFNGLBEGINCONDITIONALRENDERPROC BeginConditionalRender; PFNGLBEGINCONDITIONALRENDERNVPROC BeginConditionalRenderNV; PFNGLBEGINPERFMONITORAMDPROC BeginPerfMonitorAMD; PFNGLBEGINPERFQUERYINTELPROC BeginPerfQueryINTEL; PFNGLBEGINQUERYPROC BeginQuery; PFNGLBEGINQUERYINDEXEDPROC BeginQueryIndexed; PFNGLBEGINTRANSFORMFEEDBACKPROC BeginTransformFeedback; PFNGLBINDATTRIBLOCATIONPROC BindAttribLocation; PFNGLBINDBUFFERPROC BindBuffer; PFNGLBINDBUFFERBASEPROC BindBufferBase; PFNGLBINDBUFFERRANGEPROC BindBufferRange; PFNGLBINDBUFFERSBASEPROC BindBuffersBase; PFNGLBINDBUFFERSRANGEPROC BindBuffersRange; PFNGLBINDFRAGDATALOCATIONPROC BindFragDataLocation; PFNGLBINDFRAGDATALOCATIONINDEXEDPROC BindFragDataLocationIndexed; PFNGLBINDFRAMEBUFFERPROC BindFramebuffer; PFNGLBINDIMAGETEXTUREPROC BindImageTexture; PFNGLBINDIMAGETEXTURESPROC BindImageTextures; PFNGLBINDMULTITEXTUREEXTPROC BindMultiTextureEXT; PFNGLBINDPROGRAMPIPELINEPROC BindProgramPipeline; PFNGLBINDRENDERBUFFERPROC BindRenderbuffer; PFNGLBINDSAMPLERPROC BindSampler; PFNGLBINDSAMPLERSPROC BindSamplers; PFNGLBINDSHADINGRATEIMAGENVPROC BindShadingRateImageNV; PFNGLBINDTEXTUREPROC BindTexture; PFNGLBINDTEXTUREUNITPROC BindTextureUnit; PFNGLBINDTEXTURESPROC BindTextures; PFNGLBINDTRANSFORMFEEDBACKPROC BindTransformFeedback; PFNGLBINDVERTEXARRAYPROC BindVertexArray; PFNGLBINDVERTEXBUFFERPROC BindVertexBuffer; PFNGLBINDVERTEXBUFFERSPROC BindVertexBuffers; PFNGLBLENDBARRIERKHRPROC BlendBarrierKHR; PFNGLBLENDBARRIERNVPROC BlendBarrierNV; PFNGLBLENDCOLORPROC BlendColor; PFNGLBLENDEQUATIONPROC BlendEquation; PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate; PFNGLBLENDEQUATIONSEPARATEIPROC BlendEquationSeparatei; PFNGLBLENDEQUATIONSEPARATEIARBPROC BlendEquationSeparateiARB; PFNGLBLENDEQUATIONIPROC BlendEquationi; PFNGLBLENDEQUATIONIARBPROC BlendEquationiARB; PFNGLBLENDFUNCPROC BlendFunc; PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate; PFNGLBLENDFUNCSEPARATEIPROC BlendFuncSeparatei; PFNGLBLENDFUNCSEPARATEIARBPROC BlendFuncSeparateiARB; PFNGLBLENDFUNCIPROC BlendFunci; PFNGLBLENDFUNCIARBPROC BlendFunciARB; PFNGLBLENDPARAMETERINVPROC BlendParameteriNV; PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer; PFNGLBLITNAMEDFRAMEBUFFERPROC BlitNamedFramebuffer; PFNGLBUFFERADDRESSRANGENVPROC BufferAddressRangeNV; PFNGLBUFFERATTACHMEMORYNVPROC BufferAttachMemoryNV; PFNGLBUFFERDATAPROC BufferData; PFNGLBUFFERPAGECOMMITMENTARBPROC BufferPageCommitmentARB; PFNGLBUFFERPAGECOMMITMENTMEMNVPROC BufferPageCommitmentMemNV; PFNGLBUFFERSTORAGEPROC BufferStorage; PFNGLBUFFERSUBDATAPROC BufferSubData; PFNGLCALLCOMMANDLISTNVPROC CallCommandListNV; PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus; PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC CheckNamedFramebufferStatus; PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC CheckNamedFramebufferStatusEXT; PFNGLCLAMPCOLORPROC ClampColor; PFNGLCLEARPROC Clear; PFNGLCLEARBUFFERDATAPROC ClearBufferData; PFNGLCLEARBUFFERSUBDATAPROC ClearBufferSubData; PFNGLCLEARBUFFERFIPROC ClearBufferfi; PFNGLCLEARBUFFERFVPROC ClearBufferfv; PFNGLCLEARBUFFERIVPROC ClearBufferiv; PFNGLCLEARBUFFERUIVPROC ClearBufferuiv; PFNGLCLEARCOLORPROC ClearColor; PFNGLCLEARDEPTHPROC ClearDepth; PFNGLCLEARDEPTHDNVPROC ClearDepthdNV; PFNGLCLEARDEPTHFPROC ClearDepthf; PFNGLCLEARNAMEDBUFFERDATAPROC ClearNamedBufferData; PFNGLCLEARNAMEDBUFFERDATAEXTPROC ClearNamedBufferDataEXT; PFNGLCLEARNAMEDBUFFERSUBDATAPROC ClearNamedBufferSubData; PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC ClearNamedBufferSubDataEXT; PFNGLCLEARNAMEDFRAMEBUFFERFIPROC ClearNamedFramebufferfi; PFNGLCLEARNAMEDFRAMEBUFFERFVPROC ClearNamedFramebufferfv; PFNGLCLEARNAMEDFRAMEBUFFERIVPROC ClearNamedFramebufferiv; PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC ClearNamedFramebufferuiv; PFNGLCLEARSTENCILPROC ClearStencil; PFNGLCLEARTEXIMAGEPROC ClearTexImage; PFNGLCLEARTEXSUBIMAGEPROC ClearTexSubImage; PFNGLCLIENTATTRIBDEFAULTEXTPROC ClientAttribDefaultEXT; PFNGLCLIENTWAITSYNCPROC ClientWaitSync; PFNGLCLIPCONTROLPROC ClipControl; PFNGLCOLORFORMATNVPROC ColorFormatNV; PFNGLCOLORMASKPROC ColorMask; PFNGLCOLORMASKIPROC ColorMaski; PFNGLCOMMANDLISTSEGMENTSNVPROC CommandListSegmentsNV; PFNGLCOMPILECOMMANDLISTNVPROC CompileCommandListNV; PFNGLCOMPILESHADERPROC CompileShader; PFNGLCOMPILESHADERINCLUDEARBPROC CompileShaderIncludeARB; PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC CompressedMultiTexImage1DEXT; PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC CompressedMultiTexImage2DEXT; PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC CompressedMultiTexImage3DEXT; PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC CompressedMultiTexSubImage1DEXT; PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC CompressedMultiTexSubImage2DEXT; PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC CompressedMultiTexSubImage3DEXT; PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D; PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D; PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D; PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D; PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D; PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D; PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC CompressedTextureImage1DEXT; PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC CompressedTextureImage2DEXT; PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC CompressedTextureImage3DEXT; PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC CompressedTextureSubImage1D; PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC CompressedTextureSubImage1DEXT; PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC CompressedTextureSubImage2D; PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC CompressedTextureSubImage2DEXT; PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC CompressedTextureSubImage3D; PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC CompressedTextureSubImage3DEXT; PFNGLCONSERVATIVERASTERPARAMETERFNVPROC ConservativeRasterParameterfNV; PFNGLCONSERVATIVERASTERPARAMETERINVPROC ConservativeRasterParameteriNV; PFNGLCOPYBUFFERSUBDATAPROC CopyBufferSubData; PFNGLCOPYIMAGESUBDATAPROC CopyImageSubData; PFNGLCOPYMULTITEXIMAGE1DEXTPROC CopyMultiTexImage1DEXT; PFNGLCOPYMULTITEXIMAGE2DEXTPROC CopyMultiTexImage2DEXT; PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC CopyMultiTexSubImage1DEXT; PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC CopyMultiTexSubImage2DEXT; PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC CopyMultiTexSubImage3DEXT; PFNGLCOPYNAMEDBUFFERSUBDATAPROC CopyNamedBufferSubData; PFNGLCOPYPATHNVPROC CopyPathNV; PFNGLCOPYTEXIMAGE1DPROC CopyTexImage1D; PFNGLCOPYTEXIMAGE2DPROC CopyTexImage2D; PFNGLCOPYTEXSUBIMAGE1DPROC CopyTexSubImage1D; PFNGLCOPYTEXSUBIMAGE2DPROC CopyTexSubImage2D; PFNGLCOPYTEXSUBIMAGE3DPROC CopyTexSubImage3D; PFNGLCOPYTEXTUREIMAGE1DEXTPROC CopyTextureImage1DEXT; PFNGLCOPYTEXTUREIMAGE2DEXTPROC CopyTextureImage2DEXT; PFNGLCOPYTEXTURESUBIMAGE1DPROC CopyTextureSubImage1D; PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC CopyTextureSubImage1DEXT; PFNGLCOPYTEXTURESUBIMAGE2DPROC CopyTextureSubImage2D; PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC CopyTextureSubImage2DEXT; PFNGLCOPYTEXTURESUBIMAGE3DPROC CopyTextureSubImage3D; PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC CopyTextureSubImage3DEXT; PFNGLCOVERFILLPATHINSTANCEDNVPROC CoverFillPathInstancedNV; PFNGLCOVERFILLPATHNVPROC CoverFillPathNV; PFNGLCOVERSTROKEPATHINSTANCEDNVPROC CoverStrokePathInstancedNV; PFNGLCOVERSTROKEPATHNVPROC CoverStrokePathNV; PFNGLCOVERAGEMODULATIONNVPROC CoverageModulationNV; PFNGLCOVERAGEMODULATIONTABLENVPROC CoverageModulationTableNV; PFNGLCREATEBUFFERSPROC CreateBuffers; PFNGLCREATECOMMANDLISTSNVPROC CreateCommandListsNV; PFNGLCREATEFRAMEBUFFERSPROC CreateFramebuffers; PFNGLCREATEPERFQUERYINTELPROC CreatePerfQueryINTEL; PFNGLCREATEPROGRAMPROC CreateProgram; PFNGLCREATEPROGRAMPIPELINESPROC CreateProgramPipelines; PFNGLCREATEQUERIESPROC CreateQueries; PFNGLCREATERENDERBUFFERSPROC CreateRenderbuffers; PFNGLCREATESAMPLERSPROC CreateSamplers; PFNGLCREATESHADERPROC CreateShader; PFNGLCREATESHADERPROGRAMEXTPROC CreateShaderProgramEXT; PFNGLCREATESHADERPROGRAMVPROC CreateShaderProgramv; PFNGLCREATESTATESNVPROC CreateStatesNV; PFNGLCREATESYNCFROMCLEVENTARBPROC CreateSyncFromCLeventARB; PFNGLCREATETEXTURESPROC CreateTextures; PFNGLCREATETRANSFORMFEEDBACKSPROC CreateTransformFeedbacks; PFNGLCREATEVERTEXARRAYSPROC CreateVertexArrays; PFNGLCULLFACEPROC CullFace; PFNGLDEBUGMESSAGECALLBACKPROC DebugMessageCallback; PFNGLDEBUGMESSAGECALLBACKARBPROC DebugMessageCallbackARB; PFNGLDEBUGMESSAGECONTROLPROC DebugMessageControl; PFNGLDEBUGMESSAGECONTROLARBPROC DebugMessageControlARB; PFNGLDEBUGMESSAGEINSERTPROC DebugMessageInsert; PFNGLDEBUGMESSAGEINSERTARBPROC DebugMessageInsertARB; PFNGLDELETEBUFFERSPROC DeleteBuffers; PFNGLDELETECOMMANDLISTSNVPROC DeleteCommandListsNV; PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers; PFNGLDELETENAMEDSTRINGARBPROC DeleteNamedStringARB; PFNGLDELETEPATHSNVPROC DeletePathsNV; PFNGLDELETEPERFMONITORSAMDPROC DeletePerfMonitorsAMD; PFNGLDELETEPERFQUERYINTELPROC DeletePerfQueryINTEL; PFNGLDELETEPROGRAMPROC DeleteProgram; PFNGLDELETEPROGRAMPIPELINESPROC DeleteProgramPipelines; PFNGLDELETEQUERIESPROC DeleteQueries; PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers; PFNGLDELETESAMPLERSPROC DeleteSamplers; PFNGLDELETESHADERPROC DeleteShader; PFNGLDELETESTATESNVPROC DeleteStatesNV; PFNGLDELETESYNCPROC DeleteSync; PFNGLDELETETEXTURESPROC DeleteTextures; PFNGLDELETETRANSFORMFEEDBACKSPROC DeleteTransformFeedbacks; PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays; PFNGLDEPTHBOUNDSDNVPROC DepthBoundsdNV; PFNGLDEPTHFUNCPROC DepthFunc; PFNGLDEPTHMASKPROC DepthMask; PFNGLDEPTHRANGEPROC DepthRange; PFNGLDEPTHRANGEARRAYDVNVPROC DepthRangeArraydvNV; PFNGLDEPTHRANGEARRAYVPROC DepthRangeArrayv; PFNGLDEPTHRANGEINDEXEDPROC DepthRangeIndexed; PFNGLDEPTHRANGEINDEXEDDNVPROC DepthRangeIndexeddNV; PFNGLDEPTHRANGEDNVPROC DepthRangedNV; PFNGLDEPTHRANGEFPROC DepthRangef; PFNGLDETACHSHADERPROC DetachShader; PFNGLDISABLEPROC Disable; PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC DisableClientStateIndexedEXT; PFNGLDISABLECLIENTSTATEIEXTPROC DisableClientStateiEXT; PFNGLDISABLEINDEXEDEXTPROC DisableIndexedEXT; PFNGLDISABLEVERTEXARRAYATTRIBPROC DisableVertexArrayAttrib; PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC DisableVertexArrayAttribEXT; PFNGLDISABLEVERTEXARRAYEXTPROC DisableVertexArrayEXT; PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray; PFNGLDISABLEIPROC Disablei; PFNGLDISPATCHCOMPUTEPROC DispatchCompute; PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC DispatchComputeGroupSizeARB; PFNGLDISPATCHCOMPUTEINDIRECTPROC DispatchComputeIndirect; PFNGLDRAWARRAYSPROC DrawArrays; PFNGLDRAWARRAYSINDIRECTPROC DrawArraysIndirect; PFNGLDRAWARRAYSINSTANCEDPROC DrawArraysInstanced; PFNGLDRAWARRAYSINSTANCEDARBPROC DrawArraysInstancedARB; PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC DrawArraysInstancedBaseInstance; PFNGLDRAWARRAYSINSTANCEDEXTPROC DrawArraysInstancedEXT; PFNGLDRAWBUFFERPROC DrawBuffer; PFNGLDRAWBUFFERSPROC DrawBuffers; PFNGLDRAWCOMMANDSADDRESSNVPROC DrawCommandsAddressNV; PFNGLDRAWCOMMANDSNVPROC DrawCommandsNV; PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC DrawCommandsStatesAddressNV; PFNGLDRAWCOMMANDSSTATESNVPROC DrawCommandsStatesNV; PFNGLDRAWELEMENTSPROC DrawElements; PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex; PFNGLDRAWELEMENTSINDIRECTPROC DrawElementsIndirect; PFNGLDRAWELEMENTSINSTANCEDPROC DrawElementsInstanced; PFNGLDRAWELEMENTSINSTANCEDARBPROC DrawElementsInstancedARB; PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC DrawElementsInstancedBaseInstance; PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC DrawElementsInstancedBaseVertex; PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC DrawElementsInstancedBaseVertexBaseInstance; PFNGLDRAWELEMENTSINSTANCEDEXTPROC DrawElementsInstancedEXT; PFNGLDRAWMESHTASKSINDIRECTNVPROC DrawMeshTasksIndirectNV; PFNGLDRAWMESHTASKSNVPROC DrawMeshTasksNV; PFNGLDRAWRANGEELEMENTSPROC DrawRangeElements; PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC DrawRangeElementsBaseVertex; PFNGLDRAWTRANSFORMFEEDBACKPROC DrawTransformFeedback; PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC DrawTransformFeedbackInstanced; PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC DrawTransformFeedbackStream; PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC DrawTransformFeedbackStreamInstanced; PFNGLDRAWVKIMAGENVPROC DrawVkImageNV; PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC EGLImageTargetTexStorageEXT; PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC EGLImageTargetTextureStorageEXT; PFNGLEDGEFLAGFORMATNVPROC EdgeFlagFormatNV; PFNGLENABLEPROC Enable; PFNGLENABLECLIENTSTATEINDEXEDEXTPROC EnableClientStateIndexedEXT; PFNGLENABLECLIENTSTATEIEXTPROC EnableClientStateiEXT; PFNGLENABLEINDEXEDEXTPROC EnableIndexedEXT; PFNGLENABLEVERTEXARRAYATTRIBPROC EnableVertexArrayAttrib; PFNGLENABLEVERTEXARRAYATTRIBEXTPROC EnableVertexArrayAttribEXT; PFNGLENABLEVERTEXARRAYEXTPROC EnableVertexArrayEXT; PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray; PFNGLENABLEIPROC Enablei; PFNGLENDCONDITIONALRENDERPROC EndConditionalRender; PFNGLENDCONDITIONALRENDERNVPROC EndConditionalRenderNV; PFNGLENDPERFMONITORAMDPROC EndPerfMonitorAMD; PFNGLENDPERFQUERYINTELPROC EndPerfQueryINTEL; PFNGLENDQUERYPROC EndQuery; PFNGLENDQUERYINDEXEDPROC EndQueryIndexed; PFNGLENDTRANSFORMFEEDBACKPROC EndTransformFeedback; PFNGLEVALUATEDEPTHVALUESARBPROC EvaluateDepthValuesARB; PFNGLFENCESYNCPROC FenceSync; PFNGLFINISHPROC Finish; PFNGLFLUSHPROC Flush; PFNGLFLUSHMAPPEDBUFFERRANGEPROC FlushMappedBufferRange; PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC FlushMappedNamedBufferRange; PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC FlushMappedNamedBufferRangeEXT; PFNGLFOGCOORDFORMATNVPROC FogCoordFormatNV; PFNGLFRAGMENTCOVERAGECOLORNVPROC FragmentCoverageColorNV; PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC FramebufferDrawBufferEXT; PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC FramebufferDrawBuffersEXT; PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC FramebufferFetchBarrierEXT; PFNGLFRAMEBUFFERPARAMETERIPROC FramebufferParameteri; PFNGLFRAMEBUFFERPARAMETERIMESAPROC FramebufferParameteriMESA; PFNGLFRAMEBUFFERREADBUFFEREXTPROC FramebufferReadBufferEXT; PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer; PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC FramebufferSampleLocationsfvARB; PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC FramebufferSampleLocationsfvNV; PFNGLFRAMEBUFFERTEXTUREPROC FramebufferTexture; PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D; PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D; PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D; PFNGLFRAMEBUFFERTEXTUREARBPROC FramebufferTextureARB; PFNGLFRAMEBUFFERTEXTUREFACEARBPROC FramebufferTextureFaceARB; PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer; PFNGLFRAMEBUFFERTEXTURELAYERARBPROC FramebufferTextureLayerARB; PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC FramebufferTextureMultiviewOVR; PFNGLFRONTFACEPROC FrontFace; PFNGLGENBUFFERSPROC GenBuffers; PFNGLGENFRAMEBUFFERSPROC GenFramebuffers; PFNGLGENPATHSNVPROC GenPathsNV; PFNGLGENPERFMONITORSAMDPROC GenPerfMonitorsAMD; PFNGLGENPROGRAMPIPELINESPROC GenProgramPipelines; PFNGLGENQUERIESPROC GenQueries; PFNGLGENRENDERBUFFERSPROC GenRenderbuffers; PFNGLGENSAMPLERSPROC GenSamplers; PFNGLGENTEXTURESPROC GenTextures; PFNGLGENTRANSFORMFEEDBACKSPROC GenTransformFeedbacks; PFNGLGENVERTEXARRAYSPROC GenVertexArrays; PFNGLGENERATEMIPMAPPROC GenerateMipmap; PFNGLGENERATEMULTITEXMIPMAPEXTPROC GenerateMultiTexMipmapEXT; PFNGLGENERATETEXTUREMIPMAPPROC GenerateTextureMipmap; PFNGLGENERATETEXTUREMIPMAPEXTPROC GenerateTextureMipmapEXT; PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC GetActiveAtomicCounterBufferiv; PFNGLGETACTIVEATTRIBPROC GetActiveAttrib; PFNGLGETACTIVESUBROUTINENAMEPROC GetActiveSubroutineName; PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC GetActiveSubroutineUniformName; PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC GetActiveSubroutineUniformiv; PFNGLGETACTIVEUNIFORMPROC GetActiveUniform; PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC GetActiveUniformBlockName; PFNGLGETACTIVEUNIFORMBLOCKIVPROC GetActiveUniformBlockiv; PFNGLGETACTIVEUNIFORMNAMEPROC GetActiveUniformName; PFNGLGETACTIVEUNIFORMSIVPROC GetActiveUniformsiv; PFNGLGETATTACHEDSHADERSPROC GetAttachedShaders; PFNGLGETATTRIBLOCATIONPROC GetAttribLocation; PFNGLGETBOOLEANINDEXEDVEXTPROC GetBooleanIndexedvEXT; PFNGLGETBOOLEANI_VPROC GetBooleani_v; PFNGLGETBOOLEANVPROC GetBooleanv; PFNGLGETBUFFERPARAMETERI64VPROC GetBufferParameteri64v; PFNGLGETBUFFERPARAMETERIVPROC GetBufferParameteriv; PFNGLGETBUFFERPARAMETERUI64VNVPROC GetBufferParameterui64vNV; PFNGLGETBUFFERPOINTERVPROC GetBufferPointerv; PFNGLGETBUFFERSUBDATAPROC GetBufferSubData; PFNGLGETCOMMANDHEADERNVPROC GetCommandHeaderNV; PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC GetCompressedMultiTexImageEXT; PFNGLGETCOMPRESSEDTEXIMAGEPROC GetCompressedTexImage; PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC GetCompressedTextureImage; PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC GetCompressedTextureImageEXT; PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC GetCompressedTextureSubImage; PFNGLGETCOVERAGEMODULATIONTABLENVPROC GetCoverageModulationTableNV; PFNGLGETDEBUGMESSAGELOGPROC GetDebugMessageLog; PFNGLGETDEBUGMESSAGELOGARBPROC GetDebugMessageLogARB; PFNGLGETDOUBLEINDEXEDVEXTPROC GetDoubleIndexedvEXT; PFNGLGETDOUBLEI_VPROC GetDoublei_v; PFNGLGETDOUBLEI_VEXTPROC GetDoublei_vEXT; PFNGLGETDOUBLEVPROC GetDoublev; PFNGLGETERRORPROC GetError; PFNGLGETFIRSTPERFQUERYIDINTELPROC GetFirstPerfQueryIdINTEL; PFNGLGETFLOATINDEXEDVEXTPROC GetFloatIndexedvEXT; PFNGLGETFLOATI_VPROC GetFloati_v; PFNGLGETFLOATI_VEXTPROC GetFloati_vEXT; PFNGLGETFLOATVPROC GetFloatv; PFNGLGETFRAGDATAINDEXPROC GetFragDataIndex; PFNGLGETFRAGDATALOCATIONPROC GetFragDataLocation; PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetFramebufferAttachmentParameteriv; PFNGLGETFRAMEBUFFERPARAMETERIVPROC GetFramebufferParameteriv; PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC GetFramebufferParameterivEXT; PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC GetFramebufferParameterivMESA; PFNGLGETGRAPHICSRESETSTATUSPROC GetGraphicsResetStatus; PFNGLGETGRAPHICSRESETSTATUSARBPROC GetGraphicsResetStatusARB; PFNGLGETIMAGEHANDLEARBPROC GetImageHandleARB; PFNGLGETIMAGEHANDLENVPROC GetImageHandleNV; PFNGLGETINTEGER64I_VPROC GetInteger64i_v; PFNGLGETINTEGER64VPROC GetInteger64v; PFNGLGETINTEGERINDEXEDVEXTPROC GetIntegerIndexedvEXT; PFNGLGETINTEGERI_VPROC GetIntegeri_v; PFNGLGETINTEGERUI64I_VNVPROC GetIntegerui64i_vNV; PFNGLGETINTEGERUI64VNVPROC GetIntegerui64vNV; PFNGLGETINTEGERVPROC GetIntegerv; PFNGLGETINTERNALFORMATSAMPLEIVNVPROC GetInternalformatSampleivNV; PFNGLGETINTERNALFORMATI64VPROC GetInternalformati64v; PFNGLGETINTERNALFORMATIVPROC GetInternalformativ; PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC GetMemoryObjectDetachedResourcesuivNV; PFNGLGETMULTITEXENVFVEXTPROC GetMultiTexEnvfvEXT; PFNGLGETMULTITEXENVIVEXTPROC GetMultiTexEnvivEXT; PFNGLGETMULTITEXGENDVEXTPROC GetMultiTexGendvEXT; PFNGLGETMULTITEXGENFVEXTPROC GetMultiTexGenfvEXT; PFNGLGETMULTITEXGENIVEXTPROC GetMultiTexGenivEXT; PFNGLGETMULTITEXIMAGEEXTPROC GetMultiTexImageEXT; PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC GetMultiTexLevelParameterfvEXT; PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC GetMultiTexLevelParameterivEXT; PFNGLGETMULTITEXPARAMETERIIVEXTPROC GetMultiTexParameterIivEXT; PFNGLGETMULTITEXPARAMETERIUIVEXTPROC GetMultiTexParameterIuivEXT; PFNGLGETMULTITEXPARAMETERFVEXTPROC GetMultiTexParameterfvEXT; PFNGLGETMULTITEXPARAMETERIVEXTPROC GetMultiTexParameterivEXT; PFNGLGETMULTISAMPLEFVPROC GetMultisamplefv; PFNGLGETNAMEDBUFFERPARAMETERI64VPROC GetNamedBufferParameteri64v; PFNGLGETNAMEDBUFFERPARAMETERIVPROC GetNamedBufferParameteriv; PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC GetNamedBufferParameterivEXT; PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC GetNamedBufferParameterui64vNV; PFNGLGETNAMEDBUFFERPOINTERVPROC GetNamedBufferPointerv; PFNGLGETNAMEDBUFFERPOINTERVEXTPROC GetNamedBufferPointervEXT; PFNGLGETNAMEDBUFFERSUBDATAPROC GetNamedBufferSubData; PFNGLGETNAMEDBUFFERSUBDATAEXTPROC GetNamedBufferSubDataEXT; PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetNamedFramebufferAttachmentParameteriv; PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC GetNamedFramebufferAttachmentParameterivEXT; PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC GetNamedFramebufferParameteriv; PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC GetNamedFramebufferParameterivEXT; PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC GetNamedProgramLocalParameterIivEXT; PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC GetNamedProgramLocalParameterIuivEXT; PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC GetNamedProgramLocalParameterdvEXT; PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC GetNamedProgramLocalParameterfvEXT; PFNGLGETNAMEDPROGRAMSTRINGEXTPROC GetNamedProgramStringEXT; PFNGLGETNAMEDPROGRAMIVEXTPROC GetNamedProgramivEXT; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC GetNamedRenderbufferParameteriv; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC GetNamedRenderbufferParameterivEXT; PFNGLGETNAMEDSTRINGARBPROC GetNamedStringARB; PFNGLGETNAMEDSTRINGIVARBPROC GetNamedStringivARB; PFNGLGETNEXTPERFQUERYIDINTELPROC GetNextPerfQueryIdINTEL; PFNGLGETOBJECTLABELPROC GetObjectLabel; PFNGLGETOBJECTLABELEXTPROC GetObjectLabelEXT; PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel; PFNGLGETPATHCOMMANDSNVPROC GetPathCommandsNV; PFNGLGETPATHCOORDSNVPROC GetPathCoordsNV; PFNGLGETPATHDASHARRAYNVPROC GetPathDashArrayNV; PFNGLGETPATHLENGTHNVPROC GetPathLengthNV; PFNGLGETPATHMETRICRANGENVPROC GetPathMetricRangeNV; PFNGLGETPATHMETRICSNVPROC GetPathMetricsNV; PFNGLGETPATHPARAMETERFVNVPROC GetPathParameterfvNV; PFNGLGETPATHPARAMETERIVNVPROC GetPathParameterivNV; PFNGLGETPATHSPACINGNVPROC GetPathSpacingNV; PFNGLGETPERFCOUNTERINFOINTELPROC GetPerfCounterInfoINTEL; PFNGLGETPERFMONITORCOUNTERDATAAMDPROC GetPerfMonitorCounterDataAMD; PFNGLGETPERFMONITORCOUNTERINFOAMDPROC GetPerfMonitorCounterInfoAMD; PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC GetPerfMonitorCounterStringAMD; PFNGLGETPERFMONITORCOUNTERSAMDPROC GetPerfMonitorCountersAMD; PFNGLGETPERFMONITORGROUPSTRINGAMDPROC GetPerfMonitorGroupStringAMD; PFNGLGETPERFMONITORGROUPSAMDPROC GetPerfMonitorGroupsAMD; PFNGLGETPERFQUERYDATAINTELPROC GetPerfQueryDataINTEL; PFNGLGETPERFQUERYIDBYNAMEINTELPROC GetPerfQueryIdByNameINTEL; PFNGLGETPERFQUERYINFOINTELPROC GetPerfQueryInfoINTEL; PFNGLGETPOINTERINDEXEDVEXTPROC GetPointerIndexedvEXT; PFNGLGETPOINTERI_VEXTPROC GetPointeri_vEXT; PFNGLGETPOINTERVPROC GetPointerv; PFNGLGETPROGRAMBINARYPROC GetProgramBinary; PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog; PFNGLGETPROGRAMINTERFACEIVPROC GetProgramInterfaceiv; PFNGLGETPROGRAMPIPELINEINFOLOGPROC GetProgramPipelineInfoLog; PFNGLGETPROGRAMPIPELINEIVPROC GetProgramPipelineiv; PFNGLGETPROGRAMRESOURCEINDEXPROC GetProgramResourceIndex; PFNGLGETPROGRAMRESOURCELOCATIONPROC GetProgramResourceLocation; PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC GetProgramResourceLocationIndex; PFNGLGETPROGRAMRESOURCENAMEPROC GetProgramResourceName; PFNGLGETPROGRAMRESOURCEFVNVPROC GetProgramResourcefvNV; PFNGLGETPROGRAMRESOURCEIVPROC GetProgramResourceiv; PFNGLGETPROGRAMSTAGEIVPROC GetProgramStageiv; PFNGLGETPROGRAMIVPROC GetProgramiv; PFNGLGETQUERYBUFFEROBJECTI64VPROC GetQueryBufferObjecti64v; PFNGLGETQUERYBUFFEROBJECTIVPROC GetQueryBufferObjectiv; PFNGLGETQUERYBUFFEROBJECTUI64VPROC GetQueryBufferObjectui64v; PFNGLGETQUERYBUFFEROBJECTUIVPROC GetQueryBufferObjectuiv; PFNGLGETQUERYINDEXEDIVPROC GetQueryIndexediv; PFNGLGETQUERYOBJECTI64VPROC GetQueryObjecti64v; PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv; PFNGLGETQUERYOBJECTUI64VPROC GetQueryObjectui64v; PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv; PFNGLGETQUERYIVPROC GetQueryiv; PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv; PFNGLGETSAMPLERPARAMETERIIVPROC GetSamplerParameterIiv; PFNGLGETSAMPLERPARAMETERIUIVPROC GetSamplerParameterIuiv; PFNGLGETSAMPLERPARAMETERFVPROC GetSamplerParameterfv; PFNGLGETSAMPLERPARAMETERIVPROC GetSamplerParameteriv; PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog; PFNGLGETSHADERPRECISIONFORMATPROC GetShaderPrecisionFormat; PFNGLGETSHADERSOURCEPROC GetShaderSource; PFNGLGETSHADERIVPROC GetShaderiv; PFNGLGETSHADINGRATEIMAGEPALETTENVPROC GetShadingRateImagePaletteNV; PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC GetShadingRateSampleLocationivNV; PFNGLGETSTAGEINDEXNVPROC GetStageIndexNV; PFNGLGETSTRINGPROC GetString; PFNGLGETSTRINGIPROC GetStringi; PFNGLGETSUBROUTINEINDEXPROC GetSubroutineIndex; PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC GetSubroutineUniformLocation; PFNGLGETSYNCIVPROC GetSynciv; PFNGLGETTEXIMAGEPROC GetTexImage; PFNGLGETTEXLEVELPARAMETERFVPROC GetTexLevelParameterfv; PFNGLGETTEXLEVELPARAMETERIVPROC GetTexLevelParameteriv; PFNGLGETTEXPARAMETERIIVPROC GetTexParameterIiv; PFNGLGETTEXPARAMETERIUIVPROC GetTexParameterIuiv; PFNGLGETTEXPARAMETERFVPROC GetTexParameterfv; PFNGLGETTEXPARAMETERIVPROC GetTexParameteriv; PFNGLGETTEXTUREHANDLEARBPROC GetTextureHandleARB; PFNGLGETTEXTUREHANDLENVPROC GetTextureHandleNV; PFNGLGETTEXTUREIMAGEPROC GetTextureImage; PFNGLGETTEXTUREIMAGEEXTPROC GetTextureImageEXT; PFNGLGETTEXTURELEVELPARAMETERFVPROC GetTextureLevelParameterfv; PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC GetTextureLevelParameterfvEXT; PFNGLGETTEXTURELEVELPARAMETERIVPROC GetTextureLevelParameteriv; PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC GetTextureLevelParameterivEXT; PFNGLGETTEXTUREPARAMETERIIVPROC GetTextureParameterIiv; PFNGLGETTEXTUREPARAMETERIIVEXTPROC GetTextureParameterIivEXT; PFNGLGETTEXTUREPARAMETERIUIVPROC GetTextureParameterIuiv; PFNGLGETTEXTUREPARAMETERIUIVEXTPROC GetTextureParameterIuivEXT; PFNGLGETTEXTUREPARAMETERFVPROC GetTextureParameterfv; PFNGLGETTEXTUREPARAMETERFVEXTPROC GetTextureParameterfvEXT; PFNGLGETTEXTUREPARAMETERIVPROC GetTextureParameteriv; PFNGLGETTEXTUREPARAMETERIVEXTPROC GetTextureParameterivEXT; PFNGLGETTEXTURESAMPLERHANDLEARBPROC GetTextureSamplerHandleARB; PFNGLGETTEXTURESAMPLERHANDLENVPROC GetTextureSamplerHandleNV; PFNGLGETTEXTURESUBIMAGEPROC GetTextureSubImage; PFNGLGETTRANSFORMFEEDBACKVARYINGPROC GetTransformFeedbackVarying; PFNGLGETTRANSFORMFEEDBACKI64_VPROC GetTransformFeedbacki64_v; PFNGLGETTRANSFORMFEEDBACKI_VPROC GetTransformFeedbacki_v; PFNGLGETTRANSFORMFEEDBACKIVPROC GetTransformFeedbackiv; PFNGLGETUNIFORMBLOCKINDEXPROC GetUniformBlockIndex; PFNGLGETUNIFORMINDICESPROC GetUniformIndices; PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation; PFNGLGETUNIFORMSUBROUTINEUIVPROC GetUniformSubroutineuiv; PFNGLGETUNIFORMDVPROC GetUniformdv; PFNGLGETUNIFORMFVPROC GetUniformfv; PFNGLGETUNIFORMI64VARBPROC GetUniformi64vARB; PFNGLGETUNIFORMI64VNVPROC GetUniformi64vNV; PFNGLGETUNIFORMIVPROC GetUniformiv; PFNGLGETUNIFORMUI64VARBPROC GetUniformui64vARB; PFNGLGETUNIFORMUI64VNVPROC GetUniformui64vNV; PFNGLGETUNIFORMUIVPROC GetUniformuiv; PFNGLGETVERTEXARRAYINDEXED64IVPROC GetVertexArrayIndexed64iv; PFNGLGETVERTEXARRAYINDEXEDIVPROC GetVertexArrayIndexediv; PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC GetVertexArrayIntegeri_vEXT; PFNGLGETVERTEXARRAYINTEGERVEXTPROC GetVertexArrayIntegervEXT; PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC GetVertexArrayPointeri_vEXT; PFNGLGETVERTEXARRAYPOINTERVEXTPROC GetVertexArrayPointervEXT; PFNGLGETVERTEXARRAYIVPROC GetVertexArrayiv; PFNGLGETVERTEXATTRIBIIVPROC GetVertexAttribIiv; PFNGLGETVERTEXATTRIBIUIVPROC GetVertexAttribIuiv; PFNGLGETVERTEXATTRIBLDVPROC GetVertexAttribLdv; PFNGLGETVERTEXATTRIBLI64VNVPROC GetVertexAttribLi64vNV; PFNGLGETVERTEXATTRIBLUI64VARBPROC GetVertexAttribLui64vARB; PFNGLGETVERTEXATTRIBLUI64VNVPROC GetVertexAttribLui64vNV; PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv; PFNGLGETVERTEXATTRIBDVPROC GetVertexAttribdv; PFNGLGETVERTEXATTRIBFVPROC GetVertexAttribfv; PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv; PFNGLGETVKPROCADDRNVPROC GetVkProcAddrNV; PFNGLGETNCOMPRESSEDTEXIMAGEPROC GetnCompressedTexImage; PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC GetnCompressedTexImageARB; PFNGLGETNTEXIMAGEPROC GetnTexImage; PFNGLGETNTEXIMAGEARBPROC GetnTexImageARB; PFNGLGETNUNIFORMDVPROC GetnUniformdv; PFNGLGETNUNIFORMDVARBPROC GetnUniformdvARB; PFNGLGETNUNIFORMFVPROC GetnUniformfv; PFNGLGETNUNIFORMFVARBPROC GetnUniformfvARB; PFNGLGETNUNIFORMI64VARBPROC GetnUniformi64vARB; PFNGLGETNUNIFORMIVPROC GetnUniformiv; PFNGLGETNUNIFORMIVARBPROC GetnUniformivARB; PFNGLGETNUNIFORMUI64VARBPROC GetnUniformui64vARB; PFNGLGETNUNIFORMUIVPROC GetnUniformuiv; PFNGLGETNUNIFORMUIVARBPROC GetnUniformuivARB; PFNGLHINTPROC Hint; PFNGLINDEXFORMATNVPROC IndexFormatNV; PFNGLINSERTEVENTMARKEREXTPROC InsertEventMarkerEXT; PFNGLINTERPOLATEPATHSNVPROC InterpolatePathsNV; PFNGLINVALIDATEBUFFERDATAPROC InvalidateBufferData; PFNGLINVALIDATEBUFFERSUBDATAPROC InvalidateBufferSubData; PFNGLINVALIDATEFRAMEBUFFERPROC InvalidateFramebuffer; PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC InvalidateNamedFramebufferData; PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC InvalidateNamedFramebufferSubData; PFNGLINVALIDATESUBFRAMEBUFFERPROC InvalidateSubFramebuffer; PFNGLINVALIDATETEXIMAGEPROC InvalidateTexImage; PFNGLINVALIDATETEXSUBIMAGEPROC InvalidateTexSubImage; PFNGLISBUFFERPROC IsBuffer; PFNGLISBUFFERRESIDENTNVPROC IsBufferResidentNV; PFNGLISCOMMANDLISTNVPROC IsCommandListNV; PFNGLISENABLEDPROC IsEnabled; PFNGLISENABLEDINDEXEDEXTPROC IsEnabledIndexedEXT; PFNGLISENABLEDIPROC IsEnabledi; PFNGLISFRAMEBUFFERPROC IsFramebuffer; PFNGLISIMAGEHANDLERESIDENTARBPROC IsImageHandleResidentARB; PFNGLISIMAGEHANDLERESIDENTNVPROC IsImageHandleResidentNV; PFNGLISNAMEDBUFFERRESIDENTNVPROC IsNamedBufferResidentNV; PFNGLISNAMEDSTRINGARBPROC IsNamedStringARB; PFNGLISPATHNVPROC IsPathNV; PFNGLISPOINTINFILLPATHNVPROC IsPointInFillPathNV; PFNGLISPOINTINSTROKEPATHNVPROC IsPointInStrokePathNV; PFNGLISPROGRAMPROC IsProgram; PFNGLISPROGRAMPIPELINEPROC IsProgramPipeline; PFNGLISQUERYPROC IsQuery; PFNGLISRENDERBUFFERPROC IsRenderbuffer; PFNGLISSAMPLERPROC IsSampler; PFNGLISSHADERPROC IsShader; PFNGLISSTATENVPROC IsStateNV; PFNGLISSYNCPROC IsSync; PFNGLISTEXTUREPROC IsTexture; PFNGLISTEXTUREHANDLERESIDENTARBPROC IsTextureHandleResidentARB; PFNGLISTEXTUREHANDLERESIDENTNVPROC IsTextureHandleResidentNV; PFNGLISTRANSFORMFEEDBACKPROC IsTransformFeedback; PFNGLISVERTEXARRAYPROC IsVertexArray; PFNGLLABELOBJECTEXTPROC LabelObjectEXT; PFNGLLINEWIDTHPROC LineWidth; PFNGLLINKPROGRAMPROC LinkProgram; PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC ListDrawCommandsStatesClientNV; PFNGLLOGICOPPROC LogicOp; PFNGLMAKEBUFFERNONRESIDENTNVPROC MakeBufferNonResidentNV; PFNGLMAKEBUFFERRESIDENTNVPROC MakeBufferResidentNV; PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC MakeImageHandleNonResidentARB; PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC MakeImageHandleNonResidentNV; PFNGLMAKEIMAGEHANDLERESIDENTARBPROC MakeImageHandleResidentARB; PFNGLMAKEIMAGEHANDLERESIDENTNVPROC MakeImageHandleResidentNV; PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC MakeNamedBufferNonResidentNV; PFNGLMAKENAMEDBUFFERRESIDENTNVPROC MakeNamedBufferResidentNV; PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC MakeTextureHandleNonResidentARB; PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC MakeTextureHandleNonResidentNV; PFNGLMAKETEXTUREHANDLERESIDENTARBPROC MakeTextureHandleResidentARB; PFNGLMAKETEXTUREHANDLERESIDENTNVPROC MakeTextureHandleResidentNV; PFNGLMAPBUFFERPROC MapBuffer; PFNGLMAPBUFFERRANGEPROC MapBufferRange; PFNGLMAPNAMEDBUFFERPROC MapNamedBuffer; PFNGLMAPNAMEDBUFFEREXTPROC MapNamedBufferEXT; PFNGLMAPNAMEDBUFFERRANGEPROC MapNamedBufferRange; PFNGLMAPNAMEDBUFFERRANGEEXTPROC MapNamedBufferRangeEXT; PFNGLMATRIXFRUSTUMEXTPROC MatrixFrustumEXT; PFNGLMATRIXLOAD3X2FNVPROC MatrixLoad3x2fNV; PFNGLMATRIXLOAD3X3FNVPROC MatrixLoad3x3fNV; PFNGLMATRIXLOADIDENTITYEXTPROC MatrixLoadIdentityEXT; PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC MatrixLoadTranspose3x3fNV; PFNGLMATRIXLOADTRANSPOSEDEXTPROC MatrixLoadTransposedEXT; PFNGLMATRIXLOADTRANSPOSEFEXTPROC MatrixLoadTransposefEXT; PFNGLMATRIXLOADDEXTPROC MatrixLoaddEXT; PFNGLMATRIXLOADFEXTPROC MatrixLoadfEXT; PFNGLMATRIXMULT3X2FNVPROC MatrixMult3x2fNV; PFNGLMATRIXMULT3X3FNVPROC MatrixMult3x3fNV; PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC MatrixMultTranspose3x3fNV; PFNGLMATRIXMULTTRANSPOSEDEXTPROC MatrixMultTransposedEXT; PFNGLMATRIXMULTTRANSPOSEFEXTPROC MatrixMultTransposefEXT; PFNGLMATRIXMULTDEXTPROC MatrixMultdEXT; PFNGLMATRIXMULTFEXTPROC MatrixMultfEXT; PFNGLMATRIXORTHOEXTPROC MatrixOrthoEXT; PFNGLMATRIXPOPEXTPROC MatrixPopEXT; PFNGLMATRIXPUSHEXTPROC MatrixPushEXT; PFNGLMATRIXROTATEDEXTPROC MatrixRotatedEXT; PFNGLMATRIXROTATEFEXTPROC MatrixRotatefEXT; PFNGLMATRIXSCALEDEXTPROC MatrixScaledEXT; PFNGLMATRIXSCALEFEXTPROC MatrixScalefEXT; PFNGLMATRIXTRANSLATEDEXTPROC MatrixTranslatedEXT; PFNGLMATRIXTRANSLATEFEXTPROC MatrixTranslatefEXT; PFNGLMAXSHADERCOMPILERTHREADSARBPROC MaxShaderCompilerThreadsARB; PFNGLMAXSHADERCOMPILERTHREADSKHRPROC MaxShaderCompilerThreadsKHR; PFNGLMEMORYBARRIERPROC MemoryBarrier; PFNGLMEMORYBARRIERBYREGIONPROC MemoryBarrierByRegion; PFNGLMINSAMPLESHADINGPROC MinSampleShading; PFNGLMINSAMPLESHADINGARBPROC MinSampleShadingARB; PFNGLMULTIDRAWARRAYSPROC MultiDrawArrays; PFNGLMULTIDRAWARRAYSINDIRECTPROC MultiDrawArraysIndirect; PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC MultiDrawArraysIndirectBindlessCountNV; PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC MultiDrawArraysIndirectBindlessNV; PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC MultiDrawArraysIndirectCount; PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC MultiDrawArraysIndirectCountARB; PFNGLMULTIDRAWELEMENTSPROC MultiDrawElements; PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC MultiDrawElementsBaseVertex; PFNGLMULTIDRAWELEMENTSINDIRECTPROC MultiDrawElementsIndirect; PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC MultiDrawElementsIndirectBindlessCountNV; PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC MultiDrawElementsIndirectBindlessNV; PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC MultiDrawElementsIndirectCount; PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC MultiDrawElementsIndirectCountARB; PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC MultiDrawMeshTasksIndirectCountNV; PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC MultiDrawMeshTasksIndirectNV; PFNGLMULTITEXBUFFEREXTPROC MultiTexBufferEXT; PFNGLMULTITEXCOORDPOINTEREXTPROC MultiTexCoordPointerEXT; PFNGLMULTITEXENVFEXTPROC MultiTexEnvfEXT; PFNGLMULTITEXENVFVEXTPROC MultiTexEnvfvEXT; PFNGLMULTITEXENVIEXTPROC MultiTexEnviEXT; PFNGLMULTITEXENVIVEXTPROC MultiTexEnvivEXT; PFNGLMULTITEXGENDEXTPROC MultiTexGendEXT; PFNGLMULTITEXGENDVEXTPROC MultiTexGendvEXT; PFNGLMULTITEXGENFEXTPROC MultiTexGenfEXT; PFNGLMULTITEXGENFVEXTPROC MultiTexGenfvEXT; PFNGLMULTITEXGENIEXTPROC MultiTexGeniEXT; PFNGLMULTITEXGENIVEXTPROC MultiTexGenivEXT; PFNGLMULTITEXIMAGE1DEXTPROC MultiTexImage1DEXT; PFNGLMULTITEXIMAGE2DEXTPROC MultiTexImage2DEXT; PFNGLMULTITEXIMAGE3DEXTPROC MultiTexImage3DEXT; PFNGLMULTITEXPARAMETERIIVEXTPROC MultiTexParameterIivEXT; PFNGLMULTITEXPARAMETERIUIVEXTPROC MultiTexParameterIuivEXT; PFNGLMULTITEXPARAMETERFEXTPROC MultiTexParameterfEXT; PFNGLMULTITEXPARAMETERFVEXTPROC MultiTexParameterfvEXT; PFNGLMULTITEXPARAMETERIEXTPROC MultiTexParameteriEXT; PFNGLMULTITEXPARAMETERIVEXTPROC MultiTexParameterivEXT; PFNGLMULTITEXRENDERBUFFEREXTPROC MultiTexRenderbufferEXT; PFNGLMULTITEXSUBIMAGE1DEXTPROC MultiTexSubImage1DEXT; PFNGLMULTITEXSUBIMAGE2DEXTPROC MultiTexSubImage2DEXT; PFNGLMULTITEXSUBIMAGE3DEXTPROC MultiTexSubImage3DEXT; PFNGLNAMEDBUFFERATTACHMEMORYNVPROC NamedBufferAttachMemoryNV; PFNGLNAMEDBUFFERDATAPROC NamedBufferData; PFNGLNAMEDBUFFERDATAEXTPROC NamedBufferDataEXT; PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC NamedBufferPageCommitmentARB; PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC NamedBufferPageCommitmentEXT; PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC NamedBufferPageCommitmentMemNV; PFNGLNAMEDBUFFERSTORAGEPROC NamedBufferStorage; PFNGLNAMEDBUFFERSTORAGEEXTPROC NamedBufferStorageEXT; PFNGLNAMEDBUFFERSUBDATAPROC NamedBufferSubData; PFNGLNAMEDBUFFERSUBDATAEXTPROC NamedBufferSubDataEXT; PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC NamedCopyBufferSubDataEXT; PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC NamedFramebufferDrawBuffer; PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC NamedFramebufferDrawBuffers; PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC NamedFramebufferParameteri; PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC NamedFramebufferParameteriEXT; PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC NamedFramebufferReadBuffer; PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC NamedFramebufferRenderbuffer; PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC NamedFramebufferRenderbufferEXT; PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC NamedFramebufferSampleLocationsfvARB; PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC NamedFramebufferSampleLocationsfvNV; PFNGLNAMEDFRAMEBUFFERTEXTUREPROC NamedFramebufferTexture; PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC NamedFramebufferTexture1DEXT; PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC NamedFramebufferTexture2DEXT; PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC NamedFramebufferTexture3DEXT; PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC NamedFramebufferTextureEXT; PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC NamedFramebufferTextureFaceEXT; PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC NamedFramebufferTextureLayer; PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC NamedFramebufferTextureLayerEXT; PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC NamedProgramLocalParameter4dEXT; PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC NamedProgramLocalParameter4dvEXT; PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC NamedProgramLocalParameter4fEXT; PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC NamedProgramLocalParameter4fvEXT; PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC NamedProgramLocalParameterI4iEXT; PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC NamedProgramLocalParameterI4ivEXT; PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC NamedProgramLocalParameterI4uiEXT; PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC NamedProgramLocalParameterI4uivEXT; PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC NamedProgramLocalParameters4fvEXT; PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC NamedProgramLocalParametersI4ivEXT; PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC NamedProgramLocalParametersI4uivEXT; PFNGLNAMEDPROGRAMSTRINGEXTPROC NamedProgramStringEXT; PFNGLNAMEDRENDERBUFFERSTORAGEPROC NamedRenderbufferStorage; PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC NamedRenderbufferStorageEXT; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC NamedRenderbufferStorageMultisample; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC NamedRenderbufferStorageMultisampleAdvancedAMD; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC NamedRenderbufferStorageMultisampleCoverageEXT; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC NamedRenderbufferStorageMultisampleEXT; PFNGLNAMEDSTRINGARBPROC NamedStringARB; PFNGLNORMALFORMATNVPROC NormalFormatNV; PFNGLOBJECTLABELPROC ObjectLabel; PFNGLOBJECTPTRLABELPROC ObjectPtrLabel; PFNGLPATCHPARAMETERFVPROC PatchParameterfv; PFNGLPATCHPARAMETERIPROC PatchParameteri; PFNGLPATHCOMMANDSNVPROC PathCommandsNV; PFNGLPATHCOORDSNVPROC PathCoordsNV; PFNGLPATHCOVERDEPTHFUNCNVPROC PathCoverDepthFuncNV; PFNGLPATHDASHARRAYNVPROC PathDashArrayNV; PFNGLPATHGLYPHINDEXARRAYNVPROC PathGlyphIndexArrayNV; PFNGLPATHGLYPHINDEXRANGENVPROC PathGlyphIndexRangeNV; PFNGLPATHGLYPHRANGENVPROC PathGlyphRangeNV; PFNGLPATHGLYPHSNVPROC PathGlyphsNV; PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC PathMemoryGlyphIndexArrayNV; PFNGLPATHPARAMETERFNVPROC PathParameterfNV; PFNGLPATHPARAMETERFVNVPROC PathParameterfvNV; PFNGLPATHPARAMETERINVPROC PathParameteriNV; PFNGLPATHPARAMETERIVNVPROC PathParameterivNV; PFNGLPATHSTENCILDEPTHOFFSETNVPROC PathStencilDepthOffsetNV; PFNGLPATHSTENCILFUNCNVPROC PathStencilFuncNV; PFNGLPATHSTRINGNVPROC PathStringNV; PFNGLPATHSUBCOMMANDSNVPROC PathSubCommandsNV; PFNGLPATHSUBCOORDSNVPROC PathSubCoordsNV; PFNGLPAUSETRANSFORMFEEDBACKPROC PauseTransformFeedback; PFNGLPIXELSTOREFPROC PixelStoref; PFNGLPIXELSTOREIPROC PixelStorei; PFNGLPOINTALONGPATHNVPROC PointAlongPathNV; PFNGLPOINTPARAMETERFPROC PointParameterf; PFNGLPOINTPARAMETERFVPROC PointParameterfv; PFNGLPOINTPARAMETERIPROC PointParameteri; PFNGLPOINTPARAMETERIVPROC PointParameteriv; PFNGLPOINTSIZEPROC PointSize; PFNGLPOLYGONMODEPROC PolygonMode; PFNGLPOLYGONOFFSETPROC PolygonOffset; PFNGLPOLYGONOFFSETCLAMPPROC PolygonOffsetClamp; PFNGLPOLYGONOFFSETCLAMPEXTPROC PolygonOffsetClampEXT; PFNGLPOPDEBUGGROUPPROC PopDebugGroup; PFNGLPOPGROUPMARKEREXTPROC PopGroupMarkerEXT; PFNGLPRIMITIVEBOUNDINGBOXARBPROC PrimitiveBoundingBoxARB; PFNGLPRIMITIVERESTARTINDEXPROC PrimitiveRestartIndex; PFNGLPROGRAMBINARYPROC ProgramBinary; PFNGLPROGRAMPARAMETERIPROC ProgramParameteri; PFNGLPROGRAMPARAMETERIARBPROC ProgramParameteriARB; PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC ProgramPathFragmentInputGenNV; PFNGLPROGRAMUNIFORM1DPROC ProgramUniform1d; PFNGLPROGRAMUNIFORM1DEXTPROC ProgramUniform1dEXT; PFNGLPROGRAMUNIFORM1DVPROC ProgramUniform1dv; PFNGLPROGRAMUNIFORM1DVEXTPROC ProgramUniform1dvEXT; PFNGLPROGRAMUNIFORM1FPROC ProgramUniform1f; PFNGLPROGRAMUNIFORM1FEXTPROC ProgramUniform1fEXT; PFNGLPROGRAMUNIFORM1FVPROC ProgramUniform1fv; PFNGLPROGRAMUNIFORM1FVEXTPROC ProgramUniform1fvEXT; PFNGLPROGRAMUNIFORM1IPROC ProgramUniform1i; PFNGLPROGRAMUNIFORM1I64ARBPROC ProgramUniform1i64ARB; PFNGLPROGRAMUNIFORM1I64NVPROC ProgramUniform1i64NV; PFNGLPROGRAMUNIFORM1I64VARBPROC ProgramUniform1i64vARB; PFNGLPROGRAMUNIFORM1I64VNVPROC ProgramUniform1i64vNV; PFNGLPROGRAMUNIFORM1IEXTPROC ProgramUniform1iEXT; PFNGLPROGRAMUNIFORM1IVPROC ProgramUniform1iv; PFNGLPROGRAMUNIFORM1IVEXTPROC ProgramUniform1ivEXT; PFNGLPROGRAMUNIFORM1UIPROC ProgramUniform1ui; PFNGLPROGRAMUNIFORM1UI64ARBPROC ProgramUniform1ui64ARB; PFNGLPROGRAMUNIFORM1UI64NVPROC ProgramUniform1ui64NV; PFNGLPROGRAMUNIFORM1UI64VARBPROC ProgramUniform1ui64vARB; PFNGLPROGRAMUNIFORM1UI64VNVPROC ProgramUniform1ui64vNV; PFNGLPROGRAMUNIFORM1UIEXTPROC ProgramUniform1uiEXT; PFNGLPROGRAMUNIFORM1UIVPROC ProgramUniform1uiv; PFNGLPROGRAMUNIFORM1UIVEXTPROC ProgramUniform1uivEXT; PFNGLPROGRAMUNIFORM2DPROC ProgramUniform2d; PFNGLPROGRAMUNIFORM2DEXTPROC ProgramUniform2dEXT; PFNGLPROGRAMUNIFORM2DVPROC ProgramUniform2dv; PFNGLPROGRAMUNIFORM2DVEXTPROC ProgramUniform2dvEXT; PFNGLPROGRAMUNIFORM2FPROC ProgramUniform2f; PFNGLPROGRAMUNIFORM2FEXTPROC ProgramUniform2fEXT; PFNGLPROGRAMUNIFORM2FVPROC ProgramUniform2fv; PFNGLPROGRAMUNIFORM2FVEXTPROC ProgramUniform2fvEXT; PFNGLPROGRAMUNIFORM2IPROC ProgramUniform2i; PFNGLPROGRAMUNIFORM2I64ARBPROC ProgramUniform2i64ARB; PFNGLPROGRAMUNIFORM2I64NVPROC ProgramUniform2i64NV; PFNGLPROGRAMUNIFORM2I64VARBPROC ProgramUniform2i64vARB; PFNGLPROGRAMUNIFORM2I64VNVPROC ProgramUniform2i64vNV; PFNGLPROGRAMUNIFORM2IEXTPROC ProgramUniform2iEXT; PFNGLPROGRAMUNIFORM2IVPROC ProgramUniform2iv; PFNGLPROGRAMUNIFORM2IVEXTPROC ProgramUniform2ivEXT; PFNGLPROGRAMUNIFORM2UIPROC ProgramUniform2ui; PFNGLPROGRAMUNIFORM2UI64ARBPROC ProgramUniform2ui64ARB; PFNGLPROGRAMUNIFORM2UI64NVPROC ProgramUniform2ui64NV; PFNGLPROGRAMUNIFORM2UI64VARBPROC ProgramUniform2ui64vARB; PFNGLPROGRAMUNIFORM2UI64VNVPROC ProgramUniform2ui64vNV; PFNGLPROGRAMUNIFORM2UIEXTPROC ProgramUniform2uiEXT; PFNGLPROGRAMUNIFORM2UIVPROC ProgramUniform2uiv; PFNGLPROGRAMUNIFORM2UIVEXTPROC ProgramUniform2uivEXT; PFNGLPROGRAMUNIFORM3DPROC ProgramUniform3d; PFNGLPROGRAMUNIFORM3DEXTPROC ProgramUniform3dEXT; PFNGLPROGRAMUNIFORM3DVPROC ProgramUniform3dv; PFNGLPROGRAMUNIFORM3DVEXTPROC ProgramUniform3dvEXT; PFNGLPROGRAMUNIFORM3FPROC ProgramUniform3f; PFNGLPROGRAMUNIFORM3FEXTPROC ProgramUniform3fEXT; PFNGLPROGRAMUNIFORM3FVPROC ProgramUniform3fv; PFNGLPROGRAMUNIFORM3FVEXTPROC ProgramUniform3fvEXT; PFNGLPROGRAMUNIFORM3IPROC ProgramUniform3i; PFNGLPROGRAMUNIFORM3I64ARBPROC ProgramUniform3i64ARB; PFNGLPROGRAMUNIFORM3I64NVPROC ProgramUniform3i64NV; PFNGLPROGRAMUNIFORM3I64VARBPROC ProgramUniform3i64vARB; PFNGLPROGRAMUNIFORM3I64VNVPROC ProgramUniform3i64vNV; PFNGLPROGRAMUNIFORM3IEXTPROC ProgramUniform3iEXT; PFNGLPROGRAMUNIFORM3IVPROC ProgramUniform3iv; PFNGLPROGRAMUNIFORM3IVEXTPROC ProgramUniform3ivEXT; PFNGLPROGRAMUNIFORM3UIPROC ProgramUniform3ui; PFNGLPROGRAMUNIFORM3UI64ARBPROC ProgramUniform3ui64ARB; PFNGLPROGRAMUNIFORM3UI64NVPROC ProgramUniform3ui64NV; PFNGLPROGRAMUNIFORM3UI64VARBPROC ProgramUniform3ui64vARB; PFNGLPROGRAMUNIFORM3UI64VNVPROC ProgramUniform3ui64vNV; PFNGLPROGRAMUNIFORM3UIEXTPROC ProgramUniform3uiEXT; PFNGLPROGRAMUNIFORM3UIVPROC ProgramUniform3uiv; PFNGLPROGRAMUNIFORM3UIVEXTPROC ProgramUniform3uivEXT; PFNGLPROGRAMUNIFORM4DPROC ProgramUniform4d; PFNGLPROGRAMUNIFORM4DEXTPROC ProgramUniform4dEXT; PFNGLPROGRAMUNIFORM4DVPROC ProgramUniform4dv; PFNGLPROGRAMUNIFORM4DVEXTPROC ProgramUniform4dvEXT; PFNGLPROGRAMUNIFORM4FPROC ProgramUniform4f; PFNGLPROGRAMUNIFORM4FEXTPROC ProgramUniform4fEXT; PFNGLPROGRAMUNIFORM4FVPROC ProgramUniform4fv; PFNGLPROGRAMUNIFORM4FVEXTPROC ProgramUniform4fvEXT; PFNGLPROGRAMUNIFORM4IPROC ProgramUniform4i; PFNGLPROGRAMUNIFORM4I64ARBPROC ProgramUniform4i64ARB; PFNGLPROGRAMUNIFORM4I64NVPROC ProgramUniform4i64NV; PFNGLPROGRAMUNIFORM4I64VARBPROC ProgramUniform4i64vARB; PFNGLPROGRAMUNIFORM4I64VNVPROC ProgramUniform4i64vNV; PFNGLPROGRAMUNIFORM4IEXTPROC ProgramUniform4iEXT; PFNGLPROGRAMUNIFORM4IVPROC ProgramUniform4iv; PFNGLPROGRAMUNIFORM4IVEXTPROC ProgramUniform4ivEXT; PFNGLPROGRAMUNIFORM4UIPROC ProgramUniform4ui; PFNGLPROGRAMUNIFORM4UI64ARBPROC ProgramUniform4ui64ARB; PFNGLPROGRAMUNIFORM4UI64NVPROC ProgramUniform4ui64NV; PFNGLPROGRAMUNIFORM4UI64VARBPROC ProgramUniform4ui64vARB; PFNGLPROGRAMUNIFORM4UI64VNVPROC ProgramUniform4ui64vNV; PFNGLPROGRAMUNIFORM4UIEXTPROC ProgramUniform4uiEXT; PFNGLPROGRAMUNIFORM4UIVPROC ProgramUniform4uiv; PFNGLPROGRAMUNIFORM4UIVEXTPROC ProgramUniform4uivEXT; PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC ProgramUniformHandleui64ARB; PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC ProgramUniformHandleui64NV; PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC ProgramUniformHandleui64vARB; PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC ProgramUniformHandleui64vNV; PFNGLPROGRAMUNIFORMMATRIX2DVPROC ProgramUniformMatrix2dv; PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC ProgramUniformMatrix2dvEXT; PFNGLPROGRAMUNIFORMMATRIX2FVPROC ProgramUniformMatrix2fv; PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC ProgramUniformMatrix2fvEXT; PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC ProgramUniformMatrix2x3dv; PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC ProgramUniformMatrix2x3dvEXT; PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC ProgramUniformMatrix2x3fv; PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC ProgramUniformMatrix2x3fvEXT; PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC ProgramUniformMatrix2x4dv; PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC ProgramUniformMatrix2x4dvEXT; PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC ProgramUniformMatrix2x4fv; PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC ProgramUniformMatrix2x4fvEXT; PFNGLPROGRAMUNIFORMMATRIX3DVPROC ProgramUniformMatrix3dv; PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC ProgramUniformMatrix3dvEXT; PFNGLPROGRAMUNIFORMMATRIX3FVPROC ProgramUniformMatrix3fv; PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC ProgramUniformMatrix3fvEXT; PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC ProgramUniformMatrix3x2dv; PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC ProgramUniformMatrix3x2dvEXT; PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC ProgramUniformMatrix3x2fv; PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC ProgramUniformMatrix3x2fvEXT; PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC ProgramUniformMatrix3x4dv; PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC ProgramUniformMatrix3x4dvEXT; PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC ProgramUniformMatrix3x4fv; PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC ProgramUniformMatrix3x4fvEXT; PFNGLPROGRAMUNIFORMMATRIX4DVPROC ProgramUniformMatrix4dv; PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC ProgramUniformMatrix4dvEXT; PFNGLPROGRAMUNIFORMMATRIX4FVPROC ProgramUniformMatrix4fv; PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC ProgramUniformMatrix4fvEXT; PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC ProgramUniformMatrix4x2dv; PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC ProgramUniformMatrix4x2dvEXT; PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC ProgramUniformMatrix4x2fv; PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC ProgramUniformMatrix4x2fvEXT; PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC ProgramUniformMatrix4x3dv; PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC ProgramUniformMatrix4x3dvEXT; PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC ProgramUniformMatrix4x3fv; PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC ProgramUniformMatrix4x3fvEXT; PFNGLPROGRAMUNIFORMUI64NVPROC ProgramUniformui64NV; PFNGLPROGRAMUNIFORMUI64VNVPROC ProgramUniformui64vNV; PFNGLPROVOKINGVERTEXPROC ProvokingVertex; PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC PushClientAttribDefaultEXT; PFNGLPUSHDEBUGGROUPPROC PushDebugGroup; PFNGLPUSHGROUPMARKEREXTPROC PushGroupMarkerEXT; PFNGLQUERYCOUNTERPROC QueryCounter; PFNGLRASTERSAMPLESEXTPROC RasterSamplesEXT; PFNGLREADBUFFERPROC ReadBuffer; PFNGLREADPIXELSPROC ReadPixels; PFNGLREADNPIXELSPROC ReadnPixels; PFNGLREADNPIXELSARBPROC ReadnPixelsARB; PFNGLRELEASESHADERCOMPILERPROC ReleaseShaderCompiler; PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage; PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample; PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC RenderbufferStorageMultisampleAdvancedAMD; PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC RenderbufferStorageMultisampleCoverageNV; PFNGLRESETMEMORYOBJECTPARAMETERNVPROC ResetMemoryObjectParameterNV; PFNGLRESOLVEDEPTHVALUESNVPROC ResolveDepthValuesNV; PFNGLRESUMETRANSFORMFEEDBACKPROC ResumeTransformFeedback; PFNGLSAMPLECOVERAGEPROC SampleCoverage; PFNGLSAMPLEMASKIPROC SampleMaski; PFNGLSAMPLERPARAMETERIIVPROC SamplerParameterIiv; PFNGLSAMPLERPARAMETERIUIVPROC SamplerParameterIuiv; PFNGLSAMPLERPARAMETERFPROC SamplerParameterf; PFNGLSAMPLERPARAMETERFVPROC SamplerParameterfv; PFNGLSAMPLERPARAMETERIPROC SamplerParameteri; PFNGLSAMPLERPARAMETERIVPROC SamplerParameteriv; PFNGLSCISSORPROC Scissor; PFNGLSCISSORARRAYVPROC ScissorArrayv; PFNGLSCISSOREXCLUSIVEARRAYVNVPROC ScissorExclusiveArrayvNV; PFNGLSCISSOREXCLUSIVENVPROC ScissorExclusiveNV; PFNGLSCISSORINDEXEDPROC ScissorIndexed; PFNGLSCISSORINDEXEDVPROC ScissorIndexedv; PFNGLSECONDARYCOLORFORMATNVPROC SecondaryColorFormatNV; PFNGLSELECTPERFMONITORCOUNTERSAMDPROC SelectPerfMonitorCountersAMD; PFNGLSHADERBINARYPROC ShaderBinary; PFNGLSHADERSOURCEPROC ShaderSource; PFNGLSHADERSTORAGEBLOCKBINDINGPROC ShaderStorageBlockBinding; PFNGLSHADINGRATEIMAGEBARRIERNVPROC ShadingRateImageBarrierNV; PFNGLSHADINGRATEIMAGEPALETTENVPROC ShadingRateImagePaletteNV; PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC ShadingRateSampleOrderCustomNV; PFNGLSHADINGRATESAMPLEORDERNVPROC ShadingRateSampleOrderNV; PFNGLSIGNALVKFENCENVPROC SignalVkFenceNV; PFNGLSIGNALVKSEMAPHORENVPROC SignalVkSemaphoreNV; PFNGLSPECIALIZESHADERPROC SpecializeShader; PFNGLSPECIALIZESHADERARBPROC SpecializeShaderARB; PFNGLSTATECAPTURENVPROC StateCaptureNV; PFNGLSTENCILFILLPATHINSTANCEDNVPROC StencilFillPathInstancedNV; PFNGLSTENCILFILLPATHNVPROC StencilFillPathNV; PFNGLSTENCILFUNCPROC StencilFunc; PFNGLSTENCILFUNCSEPARATEPROC StencilFuncSeparate; PFNGLSTENCILMASKPROC StencilMask; PFNGLSTENCILMASKSEPARATEPROC StencilMaskSeparate; PFNGLSTENCILOPPROC StencilOp; PFNGLSTENCILOPSEPARATEPROC StencilOpSeparate; PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC StencilStrokePathInstancedNV; PFNGLSTENCILSTROKEPATHNVPROC StencilStrokePathNV; PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC StencilThenCoverFillPathInstancedNV; PFNGLSTENCILTHENCOVERFILLPATHNVPROC StencilThenCoverFillPathNV; PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC StencilThenCoverStrokePathInstancedNV; PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC StencilThenCoverStrokePathNV; PFNGLSUBPIXELPRECISIONBIASNVPROC SubpixelPrecisionBiasNV; PFNGLTEXATTACHMEMORYNVPROC TexAttachMemoryNV; PFNGLTEXBUFFERPROC TexBuffer; PFNGLTEXBUFFERARBPROC TexBufferARB; PFNGLTEXBUFFERRANGEPROC TexBufferRange; PFNGLTEXCOORDFORMATNVPROC TexCoordFormatNV; PFNGLTEXIMAGE1DPROC TexImage1D; PFNGLTEXIMAGE2DPROC TexImage2D; PFNGLTEXIMAGE2DMULTISAMPLEPROC TexImage2DMultisample; PFNGLTEXIMAGE3DPROC TexImage3D; PFNGLTEXIMAGE3DMULTISAMPLEPROC TexImage3DMultisample; PFNGLTEXPAGECOMMITMENTARBPROC TexPageCommitmentARB; PFNGLTEXPAGECOMMITMENTMEMNVPROC TexPageCommitmentMemNV; PFNGLTEXPARAMETERIIVPROC TexParameterIiv; PFNGLTEXPARAMETERIUIVPROC TexParameterIuiv; PFNGLTEXPARAMETERFPROC TexParameterf; PFNGLTEXPARAMETERFVPROC TexParameterfv; PFNGLTEXPARAMETERIPROC TexParameteri; PFNGLTEXPARAMETERIVPROC TexParameteriv; PFNGLTEXSTORAGE1DPROC TexStorage1D; PFNGLTEXSTORAGE1DEXTPROC TexStorage1DEXT; PFNGLTEXSTORAGE2DPROC TexStorage2D; PFNGLTEXSTORAGE2DEXTPROC TexStorage2DEXT; PFNGLTEXSTORAGE2DMULTISAMPLEPROC TexStorage2DMultisample; PFNGLTEXSTORAGE3DPROC TexStorage3D; PFNGLTEXSTORAGE3DEXTPROC TexStorage3DEXT; PFNGLTEXSTORAGE3DMULTISAMPLEPROC TexStorage3DMultisample; PFNGLTEXSUBIMAGE1DPROC TexSubImage1D; PFNGLTEXSUBIMAGE2DPROC TexSubImage2D; PFNGLTEXSUBIMAGE3DPROC TexSubImage3D; PFNGLTEXTUREATTACHMEMORYNVPROC TextureAttachMemoryNV; PFNGLTEXTUREBARRIERPROC TextureBarrier; PFNGLTEXTUREBARRIERNVPROC TextureBarrierNV; PFNGLTEXTUREBUFFERPROC TextureBuffer; PFNGLTEXTUREBUFFEREXTPROC TextureBufferEXT; PFNGLTEXTUREBUFFERRANGEPROC TextureBufferRange; PFNGLTEXTUREBUFFERRANGEEXTPROC TextureBufferRangeEXT; PFNGLTEXTUREIMAGE1DEXTPROC TextureImage1DEXT; PFNGLTEXTUREIMAGE2DEXTPROC TextureImage2DEXT; PFNGLTEXTUREIMAGE3DEXTPROC TextureImage3DEXT; PFNGLTEXTUREPAGECOMMITMENTEXTPROC TexturePageCommitmentEXT; PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC TexturePageCommitmentMemNV; PFNGLTEXTUREPARAMETERIIVPROC TextureParameterIiv; PFNGLTEXTUREPARAMETERIIVEXTPROC TextureParameterIivEXT; PFNGLTEXTUREPARAMETERIUIVPROC TextureParameterIuiv; PFNGLTEXTUREPARAMETERIUIVEXTPROC TextureParameterIuivEXT; PFNGLTEXTUREPARAMETERFPROC TextureParameterf; PFNGLTEXTUREPARAMETERFEXTPROC TextureParameterfEXT; PFNGLTEXTUREPARAMETERFVPROC TextureParameterfv; PFNGLTEXTUREPARAMETERFVEXTPROC TextureParameterfvEXT; PFNGLTEXTUREPARAMETERIPROC TextureParameteri; PFNGLTEXTUREPARAMETERIEXTPROC TextureParameteriEXT; PFNGLTEXTUREPARAMETERIVPROC TextureParameteriv; PFNGLTEXTUREPARAMETERIVEXTPROC TextureParameterivEXT; PFNGLTEXTURERENDERBUFFEREXTPROC TextureRenderbufferEXT; PFNGLTEXTURESTORAGE1DPROC TextureStorage1D; PFNGLTEXTURESTORAGE1DEXTPROC TextureStorage1DEXT; PFNGLTEXTURESTORAGE2DPROC TextureStorage2D; PFNGLTEXTURESTORAGE2DEXTPROC TextureStorage2DEXT; PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC TextureStorage2DMultisample; PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC TextureStorage2DMultisampleEXT; PFNGLTEXTURESTORAGE3DPROC TextureStorage3D; PFNGLTEXTURESTORAGE3DEXTPROC TextureStorage3DEXT; PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC TextureStorage3DMultisample; PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC TextureStorage3DMultisampleEXT; PFNGLTEXTURESUBIMAGE1DPROC TextureSubImage1D; PFNGLTEXTURESUBIMAGE1DEXTPROC TextureSubImage1DEXT; PFNGLTEXTURESUBIMAGE2DPROC TextureSubImage2D; PFNGLTEXTURESUBIMAGE2DEXTPROC TextureSubImage2DEXT; PFNGLTEXTURESUBIMAGE3DPROC TextureSubImage3D; PFNGLTEXTURESUBIMAGE3DEXTPROC TextureSubImage3DEXT; PFNGLTEXTUREVIEWPROC TextureView; PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC TransformFeedbackBufferBase; PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC TransformFeedbackBufferRange; PFNGLTRANSFORMFEEDBACKVARYINGSPROC TransformFeedbackVaryings; PFNGLTRANSFORMPATHNVPROC TransformPathNV; PFNGLUNIFORM1DPROC Uniform1d; PFNGLUNIFORM1DVPROC Uniform1dv; PFNGLUNIFORM1FPROC Uniform1f; PFNGLUNIFORM1FVPROC Uniform1fv; PFNGLUNIFORM1IPROC Uniform1i; PFNGLUNIFORM1I64ARBPROC Uniform1i64ARB; PFNGLUNIFORM1I64NVPROC Uniform1i64NV; PFNGLUNIFORM1I64VARBPROC Uniform1i64vARB; PFNGLUNIFORM1I64VNVPROC Uniform1i64vNV; PFNGLUNIFORM1IVPROC Uniform1iv; PFNGLUNIFORM1UIPROC Uniform1ui; PFNGLUNIFORM1UI64ARBPROC Uniform1ui64ARB; PFNGLUNIFORM1UI64NVPROC Uniform1ui64NV; PFNGLUNIFORM1UI64VARBPROC Uniform1ui64vARB; PFNGLUNIFORM1UI64VNVPROC Uniform1ui64vNV; PFNGLUNIFORM1UIVPROC Uniform1uiv; PFNGLUNIFORM2DPROC Uniform2d; PFNGLUNIFORM2DVPROC Uniform2dv; PFNGLUNIFORM2FPROC Uniform2f; PFNGLUNIFORM2FVPROC Uniform2fv; PFNGLUNIFORM2IPROC Uniform2i; PFNGLUNIFORM2I64ARBPROC Uniform2i64ARB; PFNGLUNIFORM2I64NVPROC Uniform2i64NV; PFNGLUNIFORM2I64VARBPROC Uniform2i64vARB; PFNGLUNIFORM2I64VNVPROC Uniform2i64vNV; PFNGLUNIFORM2IVPROC Uniform2iv; PFNGLUNIFORM2UIPROC Uniform2ui; PFNGLUNIFORM2UI64ARBPROC Uniform2ui64ARB; PFNGLUNIFORM2UI64NVPROC Uniform2ui64NV; PFNGLUNIFORM2UI64VARBPROC Uniform2ui64vARB; PFNGLUNIFORM2UI64VNVPROC Uniform2ui64vNV; PFNGLUNIFORM2UIVPROC Uniform2uiv; PFNGLUNIFORM3DPROC Uniform3d; PFNGLUNIFORM3DVPROC Uniform3dv; PFNGLUNIFORM3FPROC Uniform3f; PFNGLUNIFORM3FVPROC Uniform3fv; PFNGLUNIFORM3IPROC Uniform3i; PFNGLUNIFORM3I64ARBPROC Uniform3i64ARB; PFNGLUNIFORM3I64NVPROC Uniform3i64NV; PFNGLUNIFORM3I64VARBPROC Uniform3i64vARB; PFNGLUNIFORM3I64VNVPROC Uniform3i64vNV; PFNGLUNIFORM3IVPROC Uniform3iv; PFNGLUNIFORM3UIPROC Uniform3ui; PFNGLUNIFORM3UI64ARBPROC Uniform3ui64ARB; PFNGLUNIFORM3UI64NVPROC Uniform3ui64NV; PFNGLUNIFORM3UI64VARBPROC Uniform3ui64vARB; PFNGLUNIFORM3UI64VNVPROC Uniform3ui64vNV; PFNGLUNIFORM3UIVPROC Uniform3uiv; PFNGLUNIFORM4DPROC Uniform4d; PFNGLUNIFORM4DVPROC Uniform4dv; PFNGLUNIFORM4FPROC Uniform4f; PFNGLUNIFORM4FVPROC Uniform4fv; PFNGLUNIFORM4IPROC Uniform4i; PFNGLUNIFORM4I64ARBPROC Uniform4i64ARB; PFNGLUNIFORM4I64NVPROC Uniform4i64NV; PFNGLUNIFORM4I64VARBPROC Uniform4i64vARB; PFNGLUNIFORM4I64VNVPROC Uniform4i64vNV; PFNGLUNIFORM4IVPROC Uniform4iv; PFNGLUNIFORM4UIPROC Uniform4ui; PFNGLUNIFORM4UI64ARBPROC Uniform4ui64ARB; PFNGLUNIFORM4UI64NVPROC Uniform4ui64NV; PFNGLUNIFORM4UI64VARBPROC Uniform4ui64vARB; PFNGLUNIFORM4UI64VNVPROC Uniform4ui64vNV; PFNGLUNIFORM4UIVPROC Uniform4uiv; PFNGLUNIFORMBLOCKBINDINGPROC UniformBlockBinding; PFNGLUNIFORMHANDLEUI64ARBPROC UniformHandleui64ARB; PFNGLUNIFORMHANDLEUI64NVPROC UniformHandleui64NV; PFNGLUNIFORMHANDLEUI64VARBPROC UniformHandleui64vARB; PFNGLUNIFORMHANDLEUI64VNVPROC UniformHandleui64vNV; PFNGLUNIFORMMATRIX2DVPROC UniformMatrix2dv; PFNGLUNIFORMMATRIX2FVPROC UniformMatrix2fv; PFNGLUNIFORMMATRIX2X3DVPROC UniformMatrix2x3dv; PFNGLUNIFORMMATRIX2X3FVPROC UniformMatrix2x3fv; PFNGLUNIFORMMATRIX2X4DVPROC UniformMatrix2x4dv; PFNGLUNIFORMMATRIX2X4FVPROC UniformMatrix2x4fv; PFNGLUNIFORMMATRIX3DVPROC UniformMatrix3dv; PFNGLUNIFORMMATRIX3FVPROC UniformMatrix3fv; PFNGLUNIFORMMATRIX3X2DVPROC UniformMatrix3x2dv; PFNGLUNIFORMMATRIX3X2FVPROC UniformMatrix3x2fv; PFNGLUNIFORMMATRIX3X4DVPROC UniformMatrix3x4dv; PFNGLUNIFORMMATRIX3X4FVPROC UniformMatrix3x4fv; PFNGLUNIFORMMATRIX4DVPROC UniformMatrix4dv; PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv; PFNGLUNIFORMMATRIX4X2DVPROC UniformMatrix4x2dv; PFNGLUNIFORMMATRIX4X2FVPROC UniformMatrix4x2fv; PFNGLUNIFORMMATRIX4X3DVPROC UniformMatrix4x3dv; PFNGLUNIFORMMATRIX4X3FVPROC UniformMatrix4x3fv; PFNGLUNIFORMSUBROUTINESUIVPROC UniformSubroutinesuiv; PFNGLUNIFORMUI64NVPROC Uniformui64NV; PFNGLUNIFORMUI64VNVPROC Uniformui64vNV; PFNGLUNMAPBUFFERPROC UnmapBuffer; PFNGLUNMAPNAMEDBUFFERPROC UnmapNamedBuffer; PFNGLUNMAPNAMEDBUFFEREXTPROC UnmapNamedBufferEXT; PFNGLUSEPROGRAMPROC UseProgram; PFNGLUSEPROGRAMSTAGESPROC UseProgramStages; PFNGLUSESHADERPROGRAMEXTPROC UseShaderProgramEXT; PFNGLVALIDATEPROGRAMPROC ValidateProgram; PFNGLVALIDATEPROGRAMPIPELINEPROC ValidateProgramPipeline; PFNGLVERTEXARRAYATTRIBBINDINGPROC VertexArrayAttribBinding; PFNGLVERTEXARRAYATTRIBFORMATPROC VertexArrayAttribFormat; PFNGLVERTEXARRAYATTRIBIFORMATPROC VertexArrayAttribIFormat; PFNGLVERTEXARRAYATTRIBLFORMATPROC VertexArrayAttribLFormat; PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC VertexArrayBindVertexBufferEXT; PFNGLVERTEXARRAYBINDINGDIVISORPROC VertexArrayBindingDivisor; PFNGLVERTEXARRAYCOLOROFFSETEXTPROC VertexArrayColorOffsetEXT; PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC VertexArrayEdgeFlagOffsetEXT; PFNGLVERTEXARRAYELEMENTBUFFERPROC VertexArrayElementBuffer; PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC VertexArrayFogCoordOffsetEXT; PFNGLVERTEXARRAYINDEXOFFSETEXTPROC VertexArrayIndexOffsetEXT; PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC VertexArrayMultiTexCoordOffsetEXT; PFNGLVERTEXARRAYNORMALOFFSETEXTPROC VertexArrayNormalOffsetEXT; PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC VertexArraySecondaryColorOffsetEXT; PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC VertexArrayTexCoordOffsetEXT; PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC VertexArrayVertexAttribBindingEXT; PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC VertexArrayVertexAttribDivisorEXT; PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC VertexArrayVertexAttribFormatEXT; PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC VertexArrayVertexAttribIFormatEXT; PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC VertexArrayVertexAttribIOffsetEXT; PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC VertexArrayVertexAttribLFormatEXT; PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC VertexArrayVertexAttribLOffsetEXT; PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC VertexArrayVertexAttribOffsetEXT; PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC VertexArrayVertexBindingDivisorEXT; PFNGLVERTEXARRAYVERTEXBUFFERPROC VertexArrayVertexBuffer; PFNGLVERTEXARRAYVERTEXBUFFERSPROC VertexArrayVertexBuffers; PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC VertexArrayVertexOffsetEXT; PFNGLVERTEXATTRIB1DPROC VertexAttrib1d; PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv; PFNGLVERTEXATTRIB1FPROC VertexAttrib1f; PFNGLVERTEXATTRIB1FVPROC VertexAttrib1fv; PFNGLVERTEXATTRIB1SPROC VertexAttrib1s; PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv; PFNGLVERTEXATTRIB2DPROC VertexAttrib2d; PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv; PFNGLVERTEXATTRIB2FPROC VertexAttrib2f; PFNGLVERTEXATTRIB2FVPROC VertexAttrib2fv; PFNGLVERTEXATTRIB2SPROC VertexAttrib2s; PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv; PFNGLVERTEXATTRIB3DPROC VertexAttrib3d; PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv; PFNGLVERTEXATTRIB3FPROC VertexAttrib3f; PFNGLVERTEXATTRIB3FVPROC VertexAttrib3fv; PFNGLVERTEXATTRIB3SPROC VertexAttrib3s; PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv; PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv; PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv; PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv; PFNGLVERTEXATTRIB4NUBPROC VertexAttrib4Nub; PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv; PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv; PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv; PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv; PFNGLVERTEXATTRIB4DPROC VertexAttrib4d; PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv; PFNGLVERTEXATTRIB4FPROC VertexAttrib4f; PFNGLVERTEXATTRIB4FVPROC VertexAttrib4fv; PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv; PFNGLVERTEXATTRIB4SPROC VertexAttrib4s; PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv; PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv; PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv; PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv; PFNGLVERTEXATTRIBBINDINGPROC VertexAttribBinding; PFNGLVERTEXATTRIBDIVISORPROC VertexAttribDivisor; PFNGLVERTEXATTRIBDIVISORARBPROC VertexAttribDivisorARB; PFNGLVERTEXATTRIBFORMATPROC VertexAttribFormat; PFNGLVERTEXATTRIBFORMATNVPROC VertexAttribFormatNV; PFNGLVERTEXATTRIBI1IPROC VertexAttribI1i; PFNGLVERTEXATTRIBI1IVPROC VertexAttribI1iv; PFNGLVERTEXATTRIBI1UIPROC VertexAttribI1ui; PFNGLVERTEXATTRIBI1UIVPROC VertexAttribI1uiv; PFNGLVERTEXATTRIBI2IPROC VertexAttribI2i; PFNGLVERTEXATTRIBI2IVPROC VertexAttribI2iv; PFNGLVERTEXATTRIBI2UIPROC VertexAttribI2ui; PFNGLVERTEXATTRIBI2UIVPROC VertexAttribI2uiv; PFNGLVERTEXATTRIBI3IPROC VertexAttribI3i; PFNGLVERTEXATTRIBI3IVPROC VertexAttribI3iv; PFNGLVERTEXATTRIBI3UIPROC VertexAttribI3ui; PFNGLVERTEXATTRIBI3UIVPROC VertexAttribI3uiv; PFNGLVERTEXATTRIBI4BVPROC VertexAttribI4bv; PFNGLVERTEXATTRIBI4IPROC VertexAttribI4i; PFNGLVERTEXATTRIBI4IVPROC VertexAttribI4iv; PFNGLVERTEXATTRIBI4SVPROC VertexAttribI4sv; PFNGLVERTEXATTRIBI4UBVPROC VertexAttribI4ubv; PFNGLVERTEXATTRIBI4UIPROC VertexAttribI4ui; PFNGLVERTEXATTRIBI4UIVPROC VertexAttribI4uiv; PFNGLVERTEXATTRIBI4USVPROC VertexAttribI4usv; PFNGLVERTEXATTRIBIFORMATPROC VertexAttribIFormat; PFNGLVERTEXATTRIBIFORMATNVPROC VertexAttribIFormatNV; PFNGLVERTEXATTRIBIPOINTERPROC VertexAttribIPointer; PFNGLVERTEXATTRIBL1DPROC VertexAttribL1d; PFNGLVERTEXATTRIBL1DVPROC VertexAttribL1dv; PFNGLVERTEXATTRIBL1I64NVPROC VertexAttribL1i64NV; PFNGLVERTEXATTRIBL1I64VNVPROC VertexAttribL1i64vNV; PFNGLVERTEXATTRIBL1UI64ARBPROC VertexAttribL1ui64ARB; PFNGLVERTEXATTRIBL1UI64NVPROC VertexAttribL1ui64NV; PFNGLVERTEXATTRIBL1UI64VARBPROC VertexAttribL1ui64vARB; PFNGLVERTEXATTRIBL1UI64VNVPROC VertexAttribL1ui64vNV; PFNGLVERTEXATTRIBL2DPROC VertexAttribL2d; PFNGLVERTEXATTRIBL2DVPROC VertexAttribL2dv; PFNGLVERTEXATTRIBL2I64NVPROC VertexAttribL2i64NV; PFNGLVERTEXATTRIBL2I64VNVPROC VertexAttribL2i64vNV; PFNGLVERTEXATTRIBL2UI64NVPROC VertexAttribL2ui64NV; PFNGLVERTEXATTRIBL2UI64VNVPROC VertexAttribL2ui64vNV; PFNGLVERTEXATTRIBL3DPROC VertexAttribL3d; PFNGLVERTEXATTRIBL3DVPROC VertexAttribL3dv; PFNGLVERTEXATTRIBL3I64NVPROC VertexAttribL3i64NV; PFNGLVERTEXATTRIBL3I64VNVPROC VertexAttribL3i64vNV; PFNGLVERTEXATTRIBL3UI64NVPROC VertexAttribL3ui64NV; PFNGLVERTEXATTRIBL3UI64VNVPROC VertexAttribL3ui64vNV; PFNGLVERTEXATTRIBL4DPROC VertexAttribL4d; PFNGLVERTEXATTRIBL4DVPROC VertexAttribL4dv; PFNGLVERTEXATTRIBL4I64NVPROC VertexAttribL4i64NV; PFNGLVERTEXATTRIBL4I64VNVPROC VertexAttribL4i64vNV; PFNGLVERTEXATTRIBL4UI64NVPROC VertexAttribL4ui64NV; PFNGLVERTEXATTRIBL4UI64VNVPROC VertexAttribL4ui64vNV; PFNGLVERTEXATTRIBLFORMATPROC VertexAttribLFormat; PFNGLVERTEXATTRIBLFORMATNVPROC VertexAttribLFormatNV; PFNGLVERTEXATTRIBLPOINTERPROC VertexAttribLPointer; PFNGLVERTEXATTRIBP1UIPROC VertexAttribP1ui; PFNGLVERTEXATTRIBP1UIVPROC VertexAttribP1uiv; PFNGLVERTEXATTRIBP2UIPROC VertexAttribP2ui; PFNGLVERTEXATTRIBP2UIVPROC VertexAttribP2uiv; PFNGLVERTEXATTRIBP3UIPROC VertexAttribP3ui; PFNGLVERTEXATTRIBP3UIVPROC VertexAttribP3uiv; PFNGLVERTEXATTRIBP4UIPROC VertexAttribP4ui; PFNGLVERTEXATTRIBP4UIVPROC VertexAttribP4uiv; PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer; PFNGLVERTEXBINDINGDIVISORPROC VertexBindingDivisor; PFNGLVERTEXFORMATNVPROC VertexFormatNV; PFNGLVIEWPORTPROC Viewport; PFNGLVIEWPORTARRAYVPROC ViewportArrayv; PFNGLVIEWPORTINDEXEDFPROC ViewportIndexedf; PFNGLVIEWPORTINDEXEDFVPROC ViewportIndexedfv; PFNGLVIEWPORTPOSITIONWSCALENVPROC ViewportPositionWScaleNV; PFNGLVIEWPORTSWIZZLENVPROC ViewportSwizzleNV; PFNGLWAITSYNCPROC WaitSync; PFNGLWAITVKSEMAPHORENVPROC WaitVkSemaphoreNV; PFNGLWEIGHTPATHSNVPROC WeightPathsNV; PFNGLWINDOWRECTANGLESEXTPROC WindowRectanglesEXT; } gl; }; GL3W_API extern union GL3WProcs gl3wProcs; /* OpenGL functions */ #define glActiveProgramEXT gl3wProcs.gl.ActiveProgramEXT #define glActiveShaderProgram gl3wProcs.gl.ActiveShaderProgram #define glActiveTexture gl3wProcs.gl.ActiveTexture #define glApplyFramebufferAttachmentCMAAINTEL gl3wProcs.gl.ApplyFramebufferAttachmentCMAAINTEL #define glAttachShader gl3wProcs.gl.AttachShader #define glBeginConditionalRender gl3wProcs.gl.BeginConditionalRender #define glBeginConditionalRenderNV gl3wProcs.gl.BeginConditionalRenderNV #define glBeginPerfMonitorAMD gl3wProcs.gl.BeginPerfMonitorAMD #define glBeginPerfQueryINTEL gl3wProcs.gl.BeginPerfQueryINTEL #define glBeginQuery gl3wProcs.gl.BeginQuery #define glBeginQueryIndexed gl3wProcs.gl.BeginQueryIndexed #define glBeginTransformFeedback gl3wProcs.gl.BeginTransformFeedback #define glBindAttribLocation gl3wProcs.gl.BindAttribLocation #define glBindBuffer gl3wProcs.gl.BindBuffer #define glBindBufferBase gl3wProcs.gl.BindBufferBase #define glBindBufferRange gl3wProcs.gl.BindBufferRange #define glBindBuffersBase gl3wProcs.gl.BindBuffersBase #define glBindBuffersRange gl3wProcs.gl.BindBuffersRange #define glBindFragDataLocation gl3wProcs.gl.BindFragDataLocation #define glBindFragDataLocationIndexed gl3wProcs.gl.BindFragDataLocationIndexed #define glBindFramebuffer gl3wProcs.gl.BindFramebuffer #define glBindImageTexture gl3wProcs.gl.BindImageTexture #define glBindImageTextures gl3wProcs.gl.BindImageTextures #define glBindMultiTextureEXT gl3wProcs.gl.BindMultiTextureEXT #define glBindProgramPipeline gl3wProcs.gl.BindProgramPipeline #define glBindRenderbuffer gl3wProcs.gl.BindRenderbuffer #define glBindSampler gl3wProcs.gl.BindSampler #define glBindSamplers gl3wProcs.gl.BindSamplers #define glBindShadingRateImageNV gl3wProcs.gl.BindShadingRateImageNV #define glBindTexture gl3wProcs.gl.BindTexture #define glBindTextureUnit gl3wProcs.gl.BindTextureUnit #define glBindTextures gl3wProcs.gl.BindTextures #define glBindTransformFeedback gl3wProcs.gl.BindTransformFeedback #define glBindVertexArray gl3wProcs.gl.BindVertexArray #define glBindVertexBuffer gl3wProcs.gl.BindVertexBuffer #define glBindVertexBuffers gl3wProcs.gl.BindVertexBuffers #define glBlendBarrierKHR gl3wProcs.gl.BlendBarrierKHR #define glBlendBarrierNV gl3wProcs.gl.BlendBarrierNV #define glBlendColor gl3wProcs.gl.BlendColor #define glBlendEquation gl3wProcs.gl.BlendEquation #define glBlendEquationSeparate gl3wProcs.gl.BlendEquationSeparate #define glBlendEquationSeparatei gl3wProcs.gl.BlendEquationSeparatei #define glBlendEquationSeparateiARB gl3wProcs.gl.BlendEquationSeparateiARB #define glBlendEquationi gl3wProcs.gl.BlendEquationi #define glBlendEquationiARB gl3wProcs.gl.BlendEquationiARB #define glBlendFunc gl3wProcs.gl.BlendFunc #define glBlendFuncSeparate gl3wProcs.gl.BlendFuncSeparate #define glBlendFuncSeparatei gl3wProcs.gl.BlendFuncSeparatei #define glBlendFuncSeparateiARB gl3wProcs.gl.BlendFuncSeparateiARB #define glBlendFunci gl3wProcs.gl.BlendFunci #define glBlendFunciARB gl3wProcs.gl.BlendFunciARB #define glBlendParameteriNV gl3wProcs.gl.BlendParameteriNV #define glBlitFramebuffer gl3wProcs.gl.BlitFramebuffer #define glBlitNamedFramebuffer gl3wProcs.gl.BlitNamedFramebuffer #define glBufferAddressRangeNV gl3wProcs.gl.BufferAddressRangeNV #define glBufferAttachMemoryNV gl3wProcs.gl.BufferAttachMemoryNV #define glBufferData gl3wProcs.gl.BufferData #define glBufferPageCommitmentARB gl3wProcs.gl.BufferPageCommitmentARB #define glBufferPageCommitmentMemNV gl3wProcs.gl.BufferPageCommitmentMemNV #define glBufferStorage gl3wProcs.gl.BufferStorage #define glBufferSubData gl3wProcs.gl.BufferSubData #define glCallCommandListNV gl3wProcs.gl.CallCommandListNV #define glCheckFramebufferStatus gl3wProcs.gl.CheckFramebufferStatus #define glCheckNamedFramebufferStatus gl3wProcs.gl.CheckNamedFramebufferStatus #define glCheckNamedFramebufferStatusEXT gl3wProcs.gl.CheckNamedFramebufferStatusEXT #define glClampColor gl3wProcs.gl.ClampColor #define glClear gl3wProcs.gl.Clear #define glClearBufferData gl3wProcs.gl.ClearBufferData #define glClearBufferSubData gl3wProcs.gl.ClearBufferSubData #define glClearBufferfi gl3wProcs.gl.ClearBufferfi #define glClearBufferfv gl3wProcs.gl.ClearBufferfv #define glClearBufferiv gl3wProcs.gl.ClearBufferiv #define glClearBufferuiv gl3wProcs.gl.ClearBufferuiv #define glClearColor gl3wProcs.gl.ClearColor #define glClearDepth gl3wProcs.gl.ClearDepth #define glClearDepthdNV gl3wProcs.gl.ClearDepthdNV #define glClearDepthf gl3wProcs.gl.ClearDepthf #define glClearNamedBufferData gl3wProcs.gl.ClearNamedBufferData #define glClearNamedBufferDataEXT gl3wProcs.gl.ClearNamedBufferDataEXT #define glClearNamedBufferSubData gl3wProcs.gl.ClearNamedBufferSubData #define glClearNamedBufferSubDataEXT gl3wProcs.gl.ClearNamedBufferSubDataEXT #define glClearNamedFramebufferfi gl3wProcs.gl.ClearNamedFramebufferfi #define glClearNamedFramebufferfv gl3wProcs.gl.ClearNamedFramebufferfv #define glClearNamedFramebufferiv gl3wProcs.gl.ClearNamedFramebufferiv #define glClearNamedFramebufferuiv gl3wProcs.gl.ClearNamedFramebufferuiv #define glClearStencil gl3wProcs.gl.ClearStencil #define glClearTexImage gl3wProcs.gl.ClearTexImage #define glClearTexSubImage gl3wProcs.gl.ClearTexSubImage #define glClientAttribDefaultEXT gl3wProcs.gl.ClientAttribDefaultEXT #define glClientWaitSync gl3wProcs.gl.ClientWaitSync #define glClipControl gl3wProcs.gl.ClipControl #define glColorFormatNV gl3wProcs.gl.ColorFormatNV #define glColorMask gl3wProcs.gl.ColorMask #define glColorMaski gl3wProcs.gl.ColorMaski #define glCommandListSegmentsNV gl3wProcs.gl.CommandListSegmentsNV #define glCompileCommandListNV gl3wProcs.gl.CompileCommandListNV #define glCompileShader gl3wProcs.gl.CompileShader #define glCompileShaderIncludeARB gl3wProcs.gl.CompileShaderIncludeARB #define glCompressedMultiTexImage1DEXT gl3wProcs.gl.CompressedMultiTexImage1DEXT #define glCompressedMultiTexImage2DEXT gl3wProcs.gl.CompressedMultiTexImage2DEXT #define glCompressedMultiTexImage3DEXT gl3wProcs.gl.CompressedMultiTexImage3DEXT #define glCompressedMultiTexSubImage1DEXT gl3wProcs.gl.CompressedMultiTexSubImage1DEXT #define glCompressedMultiTexSubImage2DEXT gl3wProcs.gl.CompressedMultiTexSubImage2DEXT #define glCompressedMultiTexSubImage3DEXT gl3wProcs.gl.CompressedMultiTexSubImage3DEXT #define glCompressedTexImage1D gl3wProcs.gl.CompressedTexImage1D #define glCompressedTexImage2D gl3wProcs.gl.CompressedTexImage2D #define glCompressedTexImage3D gl3wProcs.gl.CompressedTexImage3D #define glCompressedTexSubImage1D gl3wProcs.gl.CompressedTexSubImage1D #define glCompressedTexSubImage2D gl3wProcs.gl.CompressedTexSubImage2D #define glCompressedTexSubImage3D gl3wProcs.gl.CompressedTexSubImage3D #define glCompressedTextureImage1DEXT gl3wProcs.gl.CompressedTextureImage1DEXT #define glCompressedTextureImage2DEXT gl3wProcs.gl.CompressedTextureImage2DEXT #define glCompressedTextureImage3DEXT gl3wProcs.gl.CompressedTextureImage3DEXT #define glCompressedTextureSubImage1D gl3wProcs.gl.CompressedTextureSubImage1D #define glCompressedTextureSubImage1DEXT gl3wProcs.gl.CompressedTextureSubImage1DEXT #define glCompressedTextureSubImage2D gl3wProcs.gl.CompressedTextureSubImage2D #define glCompressedTextureSubImage2DEXT gl3wProcs.gl.CompressedTextureSubImage2DEXT #define glCompressedTextureSubImage3D gl3wProcs.gl.CompressedTextureSubImage3D #define glCompressedTextureSubImage3DEXT gl3wProcs.gl.CompressedTextureSubImage3DEXT #define glConservativeRasterParameterfNV gl3wProcs.gl.ConservativeRasterParameterfNV #define glConservativeRasterParameteriNV gl3wProcs.gl.ConservativeRasterParameteriNV #define glCopyBufferSubData gl3wProcs.gl.CopyBufferSubData #define glCopyImageSubData gl3wProcs.gl.CopyImageSubData #define glCopyMultiTexImage1DEXT gl3wProcs.gl.CopyMultiTexImage1DEXT #define glCopyMultiTexImage2DEXT gl3wProcs.gl.CopyMultiTexImage2DEXT #define glCopyMultiTexSubImage1DEXT gl3wProcs.gl.CopyMultiTexSubImage1DEXT #define glCopyMultiTexSubImage2DEXT gl3wProcs.gl.CopyMultiTexSubImage2DEXT #define glCopyMultiTexSubImage3DEXT gl3wProcs.gl.CopyMultiTexSubImage3DEXT #define glCopyNamedBufferSubData gl3wProcs.gl.CopyNamedBufferSubData #define glCopyPathNV gl3wProcs.gl.CopyPathNV #define glCopyTexImage1D gl3wProcs.gl.CopyTexImage1D #define glCopyTexImage2D gl3wProcs.gl.CopyTexImage2D #define glCopyTexSubImage1D gl3wProcs.gl.CopyTexSubImage1D #define glCopyTexSubImage2D gl3wProcs.gl.CopyTexSubImage2D #define glCopyTexSubImage3D gl3wProcs.gl.CopyTexSubImage3D #define glCopyTextureImage1DEXT gl3wProcs.gl.CopyTextureImage1DEXT #define glCopyTextureImage2DEXT gl3wProcs.gl.CopyTextureImage2DEXT #define glCopyTextureSubImage1D gl3wProcs.gl.CopyTextureSubImage1D #define glCopyTextureSubImage1DEXT gl3wProcs.gl.CopyTextureSubImage1DEXT #define glCopyTextureSubImage2D gl3wProcs.gl.CopyTextureSubImage2D #define glCopyTextureSubImage2DEXT gl3wProcs.gl.CopyTextureSubImage2DEXT #define glCopyTextureSubImage3D gl3wProcs.gl.CopyTextureSubImage3D #define glCopyTextureSubImage3DEXT gl3wProcs.gl.CopyTextureSubImage3DEXT #define glCoverFillPathInstancedNV gl3wProcs.gl.CoverFillPathInstancedNV #define glCoverFillPathNV gl3wProcs.gl.CoverFillPathNV #define glCoverStrokePathInstancedNV gl3wProcs.gl.CoverStrokePathInstancedNV #define glCoverStrokePathNV gl3wProcs.gl.CoverStrokePathNV #define glCoverageModulationNV gl3wProcs.gl.CoverageModulationNV #define glCoverageModulationTableNV gl3wProcs.gl.CoverageModulationTableNV #define glCreateBuffers gl3wProcs.gl.CreateBuffers #define glCreateCommandListsNV gl3wProcs.gl.CreateCommandListsNV #define glCreateFramebuffers gl3wProcs.gl.CreateFramebuffers #define glCreatePerfQueryINTEL gl3wProcs.gl.CreatePerfQueryINTEL #define glCreateProgram gl3wProcs.gl.CreateProgram #define glCreateProgramPipelines gl3wProcs.gl.CreateProgramPipelines #define glCreateQueries gl3wProcs.gl.CreateQueries #define glCreateRenderbuffers gl3wProcs.gl.CreateRenderbuffers #define glCreateSamplers gl3wProcs.gl.CreateSamplers #define glCreateShader gl3wProcs.gl.CreateShader #define glCreateShaderProgramEXT gl3wProcs.gl.CreateShaderProgramEXT #define glCreateShaderProgramv gl3wProcs.gl.CreateShaderProgramv #define glCreateStatesNV gl3wProcs.gl.CreateStatesNV #define glCreateSyncFromCLeventARB gl3wProcs.gl.CreateSyncFromCLeventARB #define glCreateTextures gl3wProcs.gl.CreateTextures #define glCreateTransformFeedbacks gl3wProcs.gl.CreateTransformFeedbacks #define glCreateVertexArrays gl3wProcs.gl.CreateVertexArrays #define glCullFace gl3wProcs.gl.CullFace #define glDebugMessageCallback gl3wProcs.gl.DebugMessageCallback #define glDebugMessageCallbackARB gl3wProcs.gl.DebugMessageCallbackARB #define glDebugMessageControl gl3wProcs.gl.DebugMessageControl #define glDebugMessageControlARB gl3wProcs.gl.DebugMessageControlARB #define glDebugMessageInsert gl3wProcs.gl.DebugMessageInsert #define glDebugMessageInsertARB gl3wProcs.gl.DebugMessageInsertARB #define glDeleteBuffers gl3wProcs.gl.DeleteBuffers #define glDeleteCommandListsNV gl3wProcs.gl.DeleteCommandListsNV #define glDeleteFramebuffers gl3wProcs.gl.DeleteFramebuffers #define glDeleteNamedStringARB gl3wProcs.gl.DeleteNamedStringARB #define glDeletePathsNV gl3wProcs.gl.DeletePathsNV #define glDeletePerfMonitorsAMD gl3wProcs.gl.DeletePerfMonitorsAMD #define glDeletePerfQueryINTEL gl3wProcs.gl.DeletePerfQueryINTEL #define glDeleteProgram gl3wProcs.gl.DeleteProgram #define glDeleteProgramPipelines gl3wProcs.gl.DeleteProgramPipelines #define glDeleteQueries gl3wProcs.gl.DeleteQueries #define glDeleteRenderbuffers gl3wProcs.gl.DeleteRenderbuffers #define glDeleteSamplers gl3wProcs.gl.DeleteSamplers #define glDeleteShader gl3wProcs.gl.DeleteShader #define glDeleteStatesNV gl3wProcs.gl.DeleteStatesNV #define glDeleteSync gl3wProcs.gl.DeleteSync #define glDeleteTextures gl3wProcs.gl.DeleteTextures #define glDeleteTransformFeedbacks gl3wProcs.gl.DeleteTransformFeedbacks #define glDeleteVertexArrays gl3wProcs.gl.DeleteVertexArrays #define glDepthBoundsdNV gl3wProcs.gl.DepthBoundsdNV #define glDepthFunc gl3wProcs.gl.DepthFunc #define glDepthMask gl3wProcs.gl.DepthMask #define glDepthRange gl3wProcs.gl.DepthRange #define glDepthRangeArraydvNV gl3wProcs.gl.DepthRangeArraydvNV #define glDepthRangeArrayv gl3wProcs.gl.DepthRangeArrayv #define glDepthRangeIndexed gl3wProcs.gl.DepthRangeIndexed #define glDepthRangeIndexeddNV gl3wProcs.gl.DepthRangeIndexeddNV #define glDepthRangedNV gl3wProcs.gl.DepthRangedNV #define glDepthRangef gl3wProcs.gl.DepthRangef #define glDetachShader gl3wProcs.gl.DetachShader #define glDisable gl3wProcs.gl.Disable #define glDisableClientStateIndexedEXT gl3wProcs.gl.DisableClientStateIndexedEXT #define glDisableClientStateiEXT gl3wProcs.gl.DisableClientStateiEXT #define glDisableIndexedEXT gl3wProcs.gl.DisableIndexedEXT #define glDisableVertexArrayAttrib gl3wProcs.gl.DisableVertexArrayAttrib #define glDisableVertexArrayAttribEXT gl3wProcs.gl.DisableVertexArrayAttribEXT #define glDisableVertexArrayEXT gl3wProcs.gl.DisableVertexArrayEXT #define glDisableVertexAttribArray gl3wProcs.gl.DisableVertexAttribArray #define glDisablei gl3wProcs.gl.Disablei #define glDispatchCompute gl3wProcs.gl.DispatchCompute #define glDispatchComputeGroupSizeARB gl3wProcs.gl.DispatchComputeGroupSizeARB #define glDispatchComputeIndirect gl3wProcs.gl.DispatchComputeIndirect #define glDrawArrays gl3wProcs.gl.DrawArrays #define glDrawArraysIndirect gl3wProcs.gl.DrawArraysIndirect #define glDrawArraysInstanced gl3wProcs.gl.DrawArraysInstanced #define glDrawArraysInstancedARB gl3wProcs.gl.DrawArraysInstancedARB #define glDrawArraysInstancedBaseInstance gl3wProcs.gl.DrawArraysInstancedBaseInstance #define glDrawArraysInstancedEXT gl3wProcs.gl.DrawArraysInstancedEXT #define glDrawBuffer gl3wProcs.gl.DrawBuffer #define glDrawBuffers gl3wProcs.gl.DrawBuffers #define glDrawCommandsAddressNV gl3wProcs.gl.DrawCommandsAddressNV #define glDrawCommandsNV gl3wProcs.gl.DrawCommandsNV #define glDrawCommandsStatesAddressNV gl3wProcs.gl.DrawCommandsStatesAddressNV #define glDrawCommandsStatesNV gl3wProcs.gl.DrawCommandsStatesNV #define glDrawElements gl3wProcs.gl.DrawElements #define glDrawElementsBaseVertex gl3wProcs.gl.DrawElementsBaseVertex #define glDrawElementsIndirect gl3wProcs.gl.DrawElementsIndirect #define glDrawElementsInstanced gl3wProcs.gl.DrawElementsInstanced #define glDrawElementsInstancedARB gl3wProcs.gl.DrawElementsInstancedARB #define glDrawElementsInstancedBaseInstance gl3wProcs.gl.DrawElementsInstancedBaseInstance #define glDrawElementsInstancedBaseVertex gl3wProcs.gl.DrawElementsInstancedBaseVertex #define glDrawElementsInstancedBaseVertexBaseInstance gl3wProcs.gl.DrawElementsInstancedBaseVertexBaseInstance #define glDrawElementsInstancedEXT gl3wProcs.gl.DrawElementsInstancedEXT #define glDrawMeshTasksIndirectNV gl3wProcs.gl.DrawMeshTasksIndirectNV #define glDrawMeshTasksNV gl3wProcs.gl.DrawMeshTasksNV #define glDrawRangeElements gl3wProcs.gl.DrawRangeElements #define glDrawRangeElementsBaseVertex gl3wProcs.gl.DrawRangeElementsBaseVertex #define glDrawTransformFeedback gl3wProcs.gl.DrawTransformFeedback #define glDrawTransformFeedbackInstanced gl3wProcs.gl.DrawTransformFeedbackInstanced #define glDrawTransformFeedbackStream gl3wProcs.gl.DrawTransformFeedbackStream #define glDrawTransformFeedbackStreamInstanced gl3wProcs.gl.DrawTransformFeedbackStreamInstanced #define glDrawVkImageNV gl3wProcs.gl.DrawVkImageNV #define glEGLImageTargetTexStorageEXT gl3wProcs.gl.EGLImageTargetTexStorageEXT #define glEGLImageTargetTextureStorageEXT gl3wProcs.gl.EGLImageTargetTextureStorageEXT #define glEdgeFlagFormatNV gl3wProcs.gl.EdgeFlagFormatNV #define glEnable gl3wProcs.gl.Enable #define glEnableClientStateIndexedEXT gl3wProcs.gl.EnableClientStateIndexedEXT #define glEnableClientStateiEXT gl3wProcs.gl.EnableClientStateiEXT #define glEnableIndexedEXT gl3wProcs.gl.EnableIndexedEXT #define glEnableVertexArrayAttrib gl3wProcs.gl.EnableVertexArrayAttrib #define glEnableVertexArrayAttribEXT gl3wProcs.gl.EnableVertexArrayAttribEXT #define glEnableVertexArrayEXT gl3wProcs.gl.EnableVertexArrayEXT #define glEnableVertexAttribArray gl3wProcs.gl.EnableVertexAttribArray #define glEnablei gl3wProcs.gl.Enablei #define glEndConditionalRender gl3wProcs.gl.EndConditionalRender #define glEndConditionalRenderNV gl3wProcs.gl.EndConditionalRenderNV #define glEndPerfMonitorAMD gl3wProcs.gl.EndPerfMonitorAMD #define glEndPerfQueryINTEL gl3wProcs.gl.EndPerfQueryINTEL #define glEndQuery gl3wProcs.gl.EndQuery #define glEndQueryIndexed gl3wProcs.gl.EndQueryIndexed #define glEndTransformFeedback gl3wProcs.gl.EndTransformFeedback #define glEvaluateDepthValuesARB gl3wProcs.gl.EvaluateDepthValuesARB #define glFenceSync gl3wProcs.gl.FenceSync #define glFinish gl3wProcs.gl.Finish #define glFlush gl3wProcs.gl.Flush #define glFlushMappedBufferRange gl3wProcs.gl.FlushMappedBufferRange #define glFlushMappedNamedBufferRange gl3wProcs.gl.FlushMappedNamedBufferRange #define glFlushMappedNamedBufferRangeEXT gl3wProcs.gl.FlushMappedNamedBufferRangeEXT #define glFogCoordFormatNV gl3wProcs.gl.FogCoordFormatNV #define glFragmentCoverageColorNV gl3wProcs.gl.FragmentCoverageColorNV #define glFramebufferDrawBufferEXT gl3wProcs.gl.FramebufferDrawBufferEXT #define glFramebufferDrawBuffersEXT gl3wProcs.gl.FramebufferDrawBuffersEXT #define glFramebufferFetchBarrierEXT gl3wProcs.gl.FramebufferFetchBarrierEXT #define glFramebufferParameteri gl3wProcs.gl.FramebufferParameteri #define glFramebufferParameteriMESA gl3wProcs.gl.FramebufferParameteriMESA #define glFramebufferReadBufferEXT gl3wProcs.gl.FramebufferReadBufferEXT #define glFramebufferRenderbuffer gl3wProcs.gl.FramebufferRenderbuffer #define glFramebufferSampleLocationsfvARB gl3wProcs.gl.FramebufferSampleLocationsfvARB #define glFramebufferSampleLocationsfvNV gl3wProcs.gl.FramebufferSampleLocationsfvNV #define glFramebufferTexture gl3wProcs.gl.FramebufferTexture #define glFramebufferTexture1D gl3wProcs.gl.FramebufferTexture1D #define glFramebufferTexture2D gl3wProcs.gl.FramebufferTexture2D #define glFramebufferTexture3D gl3wProcs.gl.FramebufferTexture3D #define glFramebufferTextureARB gl3wProcs.gl.FramebufferTextureARB #define glFramebufferTextureFaceARB gl3wProcs.gl.FramebufferTextureFaceARB #define glFramebufferTextureLayer gl3wProcs.gl.FramebufferTextureLayer #define glFramebufferTextureLayerARB gl3wProcs.gl.FramebufferTextureLayerARB #define glFramebufferTextureMultiviewOVR gl3wProcs.gl.FramebufferTextureMultiviewOVR #define glFrontFace gl3wProcs.gl.FrontFace #define glGenBuffers gl3wProcs.gl.GenBuffers #define glGenFramebuffers gl3wProcs.gl.GenFramebuffers #define glGenPathsNV gl3wProcs.gl.GenPathsNV #define glGenPerfMonitorsAMD gl3wProcs.gl.GenPerfMonitorsAMD #define glGenProgramPipelines gl3wProcs.gl.GenProgramPipelines #define glGenQueries gl3wProcs.gl.GenQueries #define glGenRenderbuffers gl3wProcs.gl.GenRenderbuffers #define glGenSamplers gl3wProcs.gl.GenSamplers #define glGenTextures gl3wProcs.gl.GenTextures #define glGenTransformFeedbacks gl3wProcs.gl.GenTransformFeedbacks #define glGenVertexArrays gl3wProcs.gl.GenVertexArrays #define glGenerateMipmap gl3wProcs.gl.GenerateMipmap #define glGenerateMultiTexMipmapEXT gl3wProcs.gl.GenerateMultiTexMipmapEXT #define glGenerateTextureMipmap gl3wProcs.gl.GenerateTextureMipmap #define glGenerateTextureMipmapEXT gl3wProcs.gl.GenerateTextureMipmapEXT #define glGetActiveAtomicCounterBufferiv gl3wProcs.gl.GetActiveAtomicCounterBufferiv #define glGetActiveAttrib gl3wProcs.gl.GetActiveAttrib #define glGetActiveSubroutineName gl3wProcs.gl.GetActiveSubroutineName #define glGetActiveSubroutineUniformName gl3wProcs.gl.GetActiveSubroutineUniformName #define glGetActiveSubroutineUniformiv gl3wProcs.gl.GetActiveSubroutineUniformiv #define glGetActiveUniform gl3wProcs.gl.GetActiveUniform #define glGetActiveUniformBlockName gl3wProcs.gl.GetActiveUniformBlockName #define glGetActiveUniformBlockiv gl3wProcs.gl.GetActiveUniformBlockiv #define glGetActiveUniformName gl3wProcs.gl.GetActiveUniformName #define glGetActiveUniformsiv gl3wProcs.gl.GetActiveUniformsiv #define glGetAttachedShaders gl3wProcs.gl.GetAttachedShaders #define glGetAttribLocation gl3wProcs.gl.GetAttribLocation #define glGetBooleanIndexedvEXT gl3wProcs.gl.GetBooleanIndexedvEXT #define glGetBooleani_v gl3wProcs.gl.GetBooleani_v #define glGetBooleanv gl3wProcs.gl.GetBooleanv #define glGetBufferParameteri64v gl3wProcs.gl.GetBufferParameteri64v #define glGetBufferParameteriv gl3wProcs.gl.GetBufferParameteriv #define glGetBufferParameterui64vNV gl3wProcs.gl.GetBufferParameterui64vNV #define glGetBufferPointerv gl3wProcs.gl.GetBufferPointerv #define glGetBufferSubData gl3wProcs.gl.GetBufferSubData #define glGetCommandHeaderNV gl3wProcs.gl.GetCommandHeaderNV #define glGetCompressedMultiTexImageEXT gl3wProcs.gl.GetCompressedMultiTexImageEXT #define glGetCompressedTexImage gl3wProcs.gl.GetCompressedTexImage #define glGetCompressedTextureImage gl3wProcs.gl.GetCompressedTextureImage #define glGetCompressedTextureImageEXT gl3wProcs.gl.GetCompressedTextureImageEXT #define glGetCompressedTextureSubImage gl3wProcs.gl.GetCompressedTextureSubImage #define glGetCoverageModulationTableNV gl3wProcs.gl.GetCoverageModulationTableNV #define glGetDebugMessageLog gl3wProcs.gl.GetDebugMessageLog #define glGetDebugMessageLogARB gl3wProcs.gl.GetDebugMessageLogARB #define glGetDoubleIndexedvEXT gl3wProcs.gl.GetDoubleIndexedvEXT #define glGetDoublei_v gl3wProcs.gl.GetDoublei_v #define glGetDoublei_vEXT gl3wProcs.gl.GetDoublei_vEXT #define glGetDoublev gl3wProcs.gl.GetDoublev #define glGetError gl3wProcs.gl.GetError #define glGetFirstPerfQueryIdINTEL gl3wProcs.gl.GetFirstPerfQueryIdINTEL #define glGetFloatIndexedvEXT gl3wProcs.gl.GetFloatIndexedvEXT #define glGetFloati_v gl3wProcs.gl.GetFloati_v #define glGetFloati_vEXT gl3wProcs.gl.GetFloati_vEXT #define glGetFloatv gl3wProcs.gl.GetFloatv #define glGetFragDataIndex gl3wProcs.gl.GetFragDataIndex #define glGetFragDataLocation gl3wProcs.gl.GetFragDataLocation #define glGetFramebufferAttachmentParameteriv gl3wProcs.gl.GetFramebufferAttachmentParameteriv #define glGetFramebufferParameteriv gl3wProcs.gl.GetFramebufferParameteriv #define glGetFramebufferParameterivEXT gl3wProcs.gl.GetFramebufferParameterivEXT #define glGetFramebufferParameterivMESA gl3wProcs.gl.GetFramebufferParameterivMESA #define glGetGraphicsResetStatus gl3wProcs.gl.GetGraphicsResetStatus #define glGetGraphicsResetStatusARB gl3wProcs.gl.GetGraphicsResetStatusARB #define glGetImageHandleARB gl3wProcs.gl.GetImageHandleARB #define glGetImageHandleNV gl3wProcs.gl.GetImageHandleNV #define glGetInteger64i_v gl3wProcs.gl.GetInteger64i_v #define glGetInteger64v gl3wProcs.gl.GetInteger64v #define glGetIntegerIndexedvEXT gl3wProcs.gl.GetIntegerIndexedvEXT #define glGetIntegeri_v gl3wProcs.gl.GetIntegeri_v #define glGetIntegerui64i_vNV gl3wProcs.gl.GetIntegerui64i_vNV #define glGetIntegerui64vNV gl3wProcs.gl.GetIntegerui64vNV #define glGetIntegerv gl3wProcs.gl.GetIntegerv #define glGetInternalformatSampleivNV gl3wProcs.gl.GetInternalformatSampleivNV #define glGetInternalformati64v gl3wProcs.gl.GetInternalformati64v #define glGetInternalformativ gl3wProcs.gl.GetInternalformativ #define glGetMemoryObjectDetachedResourcesuivNV gl3wProcs.gl.GetMemoryObjectDetachedResourcesuivNV #define glGetMultiTexEnvfvEXT gl3wProcs.gl.GetMultiTexEnvfvEXT #define glGetMultiTexEnvivEXT gl3wProcs.gl.GetMultiTexEnvivEXT #define glGetMultiTexGendvEXT gl3wProcs.gl.GetMultiTexGendvEXT #define glGetMultiTexGenfvEXT gl3wProcs.gl.GetMultiTexGenfvEXT #define glGetMultiTexGenivEXT gl3wProcs.gl.GetMultiTexGenivEXT #define glGetMultiTexImageEXT gl3wProcs.gl.GetMultiTexImageEXT #define glGetMultiTexLevelParameterfvEXT gl3wProcs.gl.GetMultiTexLevelParameterfvEXT #define glGetMultiTexLevelParameterivEXT gl3wProcs.gl.GetMultiTexLevelParameterivEXT #define glGetMultiTexParameterIivEXT gl3wProcs.gl.GetMultiTexParameterIivEXT #define glGetMultiTexParameterIuivEXT gl3wProcs.gl.GetMultiTexParameterIuivEXT #define glGetMultiTexParameterfvEXT gl3wProcs.gl.GetMultiTexParameterfvEXT #define glGetMultiTexParameterivEXT gl3wProcs.gl.GetMultiTexParameterivEXT #define glGetMultisamplefv gl3wProcs.gl.GetMultisamplefv #define glGetNamedBufferParameteri64v gl3wProcs.gl.GetNamedBufferParameteri64v #define glGetNamedBufferParameteriv gl3wProcs.gl.GetNamedBufferParameteriv #define glGetNamedBufferParameterivEXT gl3wProcs.gl.GetNamedBufferParameterivEXT #define glGetNamedBufferParameterui64vNV gl3wProcs.gl.GetNamedBufferParameterui64vNV #define glGetNamedBufferPointerv gl3wProcs.gl.GetNamedBufferPointerv #define glGetNamedBufferPointervEXT gl3wProcs.gl.GetNamedBufferPointervEXT #define glGetNamedBufferSubData gl3wProcs.gl.GetNamedBufferSubData #define glGetNamedBufferSubDataEXT gl3wProcs.gl.GetNamedBufferSubDataEXT #define glGetNamedFramebufferAttachmentParameteriv gl3wProcs.gl.GetNamedFramebufferAttachmentParameteriv #define glGetNamedFramebufferAttachmentParameterivEXT gl3wProcs.gl.GetNamedFramebufferAttachmentParameterivEXT #define glGetNamedFramebufferParameteriv gl3wProcs.gl.GetNamedFramebufferParameteriv #define glGetNamedFramebufferParameterivEXT gl3wProcs.gl.GetNamedFramebufferParameterivEXT #define glGetNamedProgramLocalParameterIivEXT gl3wProcs.gl.GetNamedProgramLocalParameterIivEXT #define glGetNamedProgramLocalParameterIuivEXT gl3wProcs.gl.GetNamedProgramLocalParameterIuivEXT #define glGetNamedProgramLocalParameterdvEXT gl3wProcs.gl.GetNamedProgramLocalParameterdvEXT #define glGetNamedProgramLocalParameterfvEXT gl3wProcs.gl.GetNamedProgramLocalParameterfvEXT #define glGetNamedProgramStringEXT gl3wProcs.gl.GetNamedProgramStringEXT #define glGetNamedProgramivEXT gl3wProcs.gl.GetNamedProgramivEXT #define glGetNamedRenderbufferParameteriv gl3wProcs.gl.GetNamedRenderbufferParameteriv #define glGetNamedRenderbufferParameterivEXT gl3wProcs.gl.GetNamedRenderbufferParameterivEXT #define glGetNamedStringARB gl3wProcs.gl.GetNamedStringARB #define glGetNamedStringivARB gl3wProcs.gl.GetNamedStringivARB #define glGetNextPerfQueryIdINTEL gl3wProcs.gl.GetNextPerfQueryIdINTEL #define glGetObjectLabel gl3wProcs.gl.GetObjectLabel #define glGetObjectLabelEXT gl3wProcs.gl.GetObjectLabelEXT #define glGetObjectPtrLabel gl3wProcs.gl.GetObjectPtrLabel #define glGetPathCommandsNV gl3wProcs.gl.GetPathCommandsNV #define glGetPathCoordsNV gl3wProcs.gl.GetPathCoordsNV #define glGetPathDashArrayNV gl3wProcs.gl.GetPathDashArrayNV #define glGetPathLengthNV gl3wProcs.gl.GetPathLengthNV #define glGetPathMetricRangeNV gl3wProcs.gl.GetPathMetricRangeNV #define glGetPathMetricsNV gl3wProcs.gl.GetPathMetricsNV #define glGetPathParameterfvNV gl3wProcs.gl.GetPathParameterfvNV #define glGetPathParameterivNV gl3wProcs.gl.GetPathParameterivNV #define glGetPathSpacingNV gl3wProcs.gl.GetPathSpacingNV #define glGetPerfCounterInfoINTEL gl3wProcs.gl.GetPerfCounterInfoINTEL #define glGetPerfMonitorCounterDataAMD gl3wProcs.gl.GetPerfMonitorCounterDataAMD #define glGetPerfMonitorCounterInfoAMD gl3wProcs.gl.GetPerfMonitorCounterInfoAMD #define glGetPerfMonitorCounterStringAMD gl3wProcs.gl.GetPerfMonitorCounterStringAMD #define glGetPerfMonitorCountersAMD gl3wProcs.gl.GetPerfMonitorCountersAMD #define glGetPerfMonitorGroupStringAMD gl3wProcs.gl.GetPerfMonitorGroupStringAMD #define glGetPerfMonitorGroupsAMD gl3wProcs.gl.GetPerfMonitorGroupsAMD #define glGetPerfQueryDataINTEL gl3wProcs.gl.GetPerfQueryDataINTEL #define glGetPerfQueryIdByNameINTEL gl3wProcs.gl.GetPerfQueryIdByNameINTEL #define glGetPerfQueryInfoINTEL gl3wProcs.gl.GetPerfQueryInfoINTEL #define glGetPointerIndexedvEXT gl3wProcs.gl.GetPointerIndexedvEXT #define glGetPointeri_vEXT gl3wProcs.gl.GetPointeri_vEXT #define glGetPointerv gl3wProcs.gl.GetPointerv #define glGetProgramBinary gl3wProcs.gl.GetProgramBinary #define glGetProgramInfoLog gl3wProcs.gl.GetProgramInfoLog #define glGetProgramInterfaceiv gl3wProcs.gl.GetProgramInterfaceiv #define glGetProgramPipelineInfoLog gl3wProcs.gl.GetProgramPipelineInfoLog #define glGetProgramPipelineiv gl3wProcs.gl.GetProgramPipelineiv #define glGetProgramResourceIndex gl3wProcs.gl.GetProgramResourceIndex #define glGetProgramResourceLocation gl3wProcs.gl.GetProgramResourceLocation #define glGetProgramResourceLocationIndex gl3wProcs.gl.GetProgramResourceLocationIndex #define glGetProgramResourceName gl3wProcs.gl.GetProgramResourceName #define glGetProgramResourcefvNV gl3wProcs.gl.GetProgramResourcefvNV #define glGetProgramResourceiv gl3wProcs.gl.GetProgramResourceiv #define glGetProgramStageiv gl3wProcs.gl.GetProgramStageiv #define glGetProgramiv gl3wProcs.gl.GetProgramiv #define glGetQueryBufferObjecti64v gl3wProcs.gl.GetQueryBufferObjecti64v #define glGetQueryBufferObjectiv gl3wProcs.gl.GetQueryBufferObjectiv #define glGetQueryBufferObjectui64v gl3wProcs.gl.GetQueryBufferObjectui64v #define glGetQueryBufferObjectuiv gl3wProcs.gl.GetQueryBufferObjectuiv #define glGetQueryIndexediv gl3wProcs.gl.GetQueryIndexediv #define glGetQueryObjecti64v gl3wProcs.gl.GetQueryObjecti64v #define glGetQueryObjectiv gl3wProcs.gl.GetQueryObjectiv #define glGetQueryObjectui64v gl3wProcs.gl.GetQueryObjectui64v #define glGetQueryObjectuiv gl3wProcs.gl.GetQueryObjectuiv #define glGetQueryiv gl3wProcs.gl.GetQueryiv #define glGetRenderbufferParameteriv gl3wProcs.gl.GetRenderbufferParameteriv #define glGetSamplerParameterIiv gl3wProcs.gl.GetSamplerParameterIiv #define glGetSamplerParameterIuiv gl3wProcs.gl.GetSamplerParameterIuiv #define glGetSamplerParameterfv gl3wProcs.gl.GetSamplerParameterfv #define glGetSamplerParameteriv gl3wProcs.gl.GetSamplerParameteriv #define glGetShaderInfoLog gl3wProcs.gl.GetShaderInfoLog #define glGetShaderPrecisionFormat gl3wProcs.gl.GetShaderPrecisionFormat #define glGetShaderSource gl3wProcs.gl.GetShaderSource #define glGetShaderiv gl3wProcs.gl.GetShaderiv #define glGetShadingRateImagePaletteNV gl3wProcs.gl.GetShadingRateImagePaletteNV #define glGetShadingRateSampleLocationivNV gl3wProcs.gl.GetShadingRateSampleLocationivNV #define glGetStageIndexNV gl3wProcs.gl.GetStageIndexNV #define glGetString gl3wProcs.gl.GetString #define glGetStringi gl3wProcs.gl.GetStringi #define glGetSubroutineIndex gl3wProcs.gl.GetSubroutineIndex #define glGetSubroutineUniformLocation gl3wProcs.gl.GetSubroutineUniformLocation #define glGetSynciv gl3wProcs.gl.GetSynciv #define glGetTexImage gl3wProcs.gl.GetTexImage #define glGetTexLevelParameterfv gl3wProcs.gl.GetTexLevelParameterfv #define glGetTexLevelParameteriv gl3wProcs.gl.GetTexLevelParameteriv #define glGetTexParameterIiv gl3wProcs.gl.GetTexParameterIiv #define glGetTexParameterIuiv gl3wProcs.gl.GetTexParameterIuiv #define glGetTexParameterfv gl3wProcs.gl.GetTexParameterfv #define glGetTexParameteriv gl3wProcs.gl.GetTexParameteriv #define glGetTextureHandleARB gl3wProcs.gl.GetTextureHandleARB #define glGetTextureHandleNV gl3wProcs.gl.GetTextureHandleNV #define glGetTextureImage gl3wProcs.gl.GetTextureImage #define glGetTextureImageEXT gl3wProcs.gl.GetTextureImageEXT #define glGetTextureLevelParameterfv gl3wProcs.gl.GetTextureLevelParameterfv #define glGetTextureLevelParameterfvEXT gl3wProcs.gl.GetTextureLevelParameterfvEXT #define glGetTextureLevelParameteriv gl3wProcs.gl.GetTextureLevelParameteriv #define glGetTextureLevelParameterivEXT gl3wProcs.gl.GetTextureLevelParameterivEXT #define glGetTextureParameterIiv gl3wProcs.gl.GetTextureParameterIiv #define glGetTextureParameterIivEXT gl3wProcs.gl.GetTextureParameterIivEXT #define glGetTextureParameterIuiv gl3wProcs.gl.GetTextureParameterIuiv #define glGetTextureParameterIuivEXT gl3wProcs.gl.GetTextureParameterIuivEXT #define glGetTextureParameterfv gl3wProcs.gl.GetTextureParameterfv #define glGetTextureParameterfvEXT gl3wProcs.gl.GetTextureParameterfvEXT #define glGetTextureParameteriv gl3wProcs.gl.GetTextureParameteriv #define glGetTextureParameterivEXT gl3wProcs.gl.GetTextureParameterivEXT #define glGetTextureSamplerHandleARB gl3wProcs.gl.GetTextureSamplerHandleARB #define glGetTextureSamplerHandleNV gl3wProcs.gl.GetTextureSamplerHandleNV #define glGetTextureSubImage gl3wProcs.gl.GetTextureSubImage #define glGetTransformFeedbackVarying gl3wProcs.gl.GetTransformFeedbackVarying #define glGetTransformFeedbacki64_v gl3wProcs.gl.GetTransformFeedbacki64_v #define glGetTransformFeedbacki_v gl3wProcs.gl.GetTransformFeedbacki_v #define glGetTransformFeedbackiv gl3wProcs.gl.GetTransformFeedbackiv #define glGetUniformBlockIndex gl3wProcs.gl.GetUniformBlockIndex #define glGetUniformIndices gl3wProcs.gl.GetUniformIndices #define glGetUniformLocation gl3wProcs.gl.GetUniformLocation #define glGetUniformSubroutineuiv gl3wProcs.gl.GetUniformSubroutineuiv #define glGetUniformdv gl3wProcs.gl.GetUniformdv #define glGetUniformfv gl3wProcs.gl.GetUniformfv #define glGetUniformi64vARB gl3wProcs.gl.GetUniformi64vARB #define glGetUniformi64vNV gl3wProcs.gl.GetUniformi64vNV #define glGetUniformiv gl3wProcs.gl.GetUniformiv #define glGetUniformui64vARB gl3wProcs.gl.GetUniformui64vARB #define glGetUniformui64vNV gl3wProcs.gl.GetUniformui64vNV #define glGetUniformuiv gl3wProcs.gl.GetUniformuiv #define glGetVertexArrayIndexed64iv gl3wProcs.gl.GetVertexArrayIndexed64iv #define glGetVertexArrayIndexediv gl3wProcs.gl.GetVertexArrayIndexediv #define glGetVertexArrayIntegeri_vEXT gl3wProcs.gl.GetVertexArrayIntegeri_vEXT #define glGetVertexArrayIntegervEXT gl3wProcs.gl.GetVertexArrayIntegervEXT #define glGetVertexArrayPointeri_vEXT gl3wProcs.gl.GetVertexArrayPointeri_vEXT #define glGetVertexArrayPointervEXT gl3wProcs.gl.GetVertexArrayPointervEXT #define glGetVertexArrayiv gl3wProcs.gl.GetVertexArrayiv #define glGetVertexAttribIiv gl3wProcs.gl.GetVertexAttribIiv #define glGetVertexAttribIuiv gl3wProcs.gl.GetVertexAttribIuiv #define glGetVertexAttribLdv gl3wProcs.gl.GetVertexAttribLdv #define glGetVertexAttribLi64vNV gl3wProcs.gl.GetVertexAttribLi64vNV #define glGetVertexAttribLui64vARB gl3wProcs.gl.GetVertexAttribLui64vARB #define glGetVertexAttribLui64vNV gl3wProcs.gl.GetVertexAttribLui64vNV #define glGetVertexAttribPointerv gl3wProcs.gl.GetVertexAttribPointerv #define glGetVertexAttribdv gl3wProcs.gl.GetVertexAttribdv #define glGetVertexAttribfv gl3wProcs.gl.GetVertexAttribfv #define glGetVertexAttribiv gl3wProcs.gl.GetVertexAttribiv #define glGetVkProcAddrNV gl3wProcs.gl.GetVkProcAddrNV #define glGetnCompressedTexImage gl3wProcs.gl.GetnCompressedTexImage #define glGetnCompressedTexImageARB gl3wProcs.gl.GetnCompressedTexImageARB #define glGetnTexImage gl3wProcs.gl.GetnTexImage #define glGetnTexImageARB gl3wProcs.gl.GetnTexImageARB #define glGetnUniformdv gl3wProcs.gl.GetnUniformdv #define glGetnUniformdvARB gl3wProcs.gl.GetnUniformdvARB #define glGetnUniformfv gl3wProcs.gl.GetnUniformfv #define glGetnUniformfvARB gl3wProcs.gl.GetnUniformfvARB #define glGetnUniformi64vARB gl3wProcs.gl.GetnUniformi64vARB #define glGetnUniformiv gl3wProcs.gl.GetnUniformiv #define glGetnUniformivARB gl3wProcs.gl.GetnUniformivARB #define glGetnUniformui64vARB gl3wProcs.gl.GetnUniformui64vARB #define glGetnUniformuiv gl3wProcs.gl.GetnUniformuiv #define glGetnUniformuivARB gl3wProcs.gl.GetnUniformuivARB #define glHint gl3wProcs.gl.Hint #define glIndexFormatNV gl3wProcs.gl.IndexFormatNV #define glInsertEventMarkerEXT gl3wProcs.gl.InsertEventMarkerEXT #define glInterpolatePathsNV gl3wProcs.gl.InterpolatePathsNV #define glInvalidateBufferData gl3wProcs.gl.InvalidateBufferData #define glInvalidateBufferSubData gl3wProcs.gl.InvalidateBufferSubData #define glInvalidateFramebuffer gl3wProcs.gl.InvalidateFramebuffer #define glInvalidateNamedFramebufferData gl3wProcs.gl.InvalidateNamedFramebufferData #define glInvalidateNamedFramebufferSubData gl3wProcs.gl.InvalidateNamedFramebufferSubData #define glInvalidateSubFramebuffer gl3wProcs.gl.InvalidateSubFramebuffer #define glInvalidateTexImage gl3wProcs.gl.InvalidateTexImage #define glInvalidateTexSubImage gl3wProcs.gl.InvalidateTexSubImage #define glIsBuffer gl3wProcs.gl.IsBuffer #define glIsBufferResidentNV gl3wProcs.gl.IsBufferResidentNV #define glIsCommandListNV gl3wProcs.gl.IsCommandListNV #define glIsEnabled gl3wProcs.gl.IsEnabled #define glIsEnabledIndexedEXT gl3wProcs.gl.IsEnabledIndexedEXT #define glIsEnabledi gl3wProcs.gl.IsEnabledi #define glIsFramebuffer gl3wProcs.gl.IsFramebuffer #define glIsImageHandleResidentARB gl3wProcs.gl.IsImageHandleResidentARB #define glIsImageHandleResidentNV gl3wProcs.gl.IsImageHandleResidentNV #define glIsNamedBufferResidentNV gl3wProcs.gl.IsNamedBufferResidentNV #define glIsNamedStringARB gl3wProcs.gl.IsNamedStringARB #define glIsPathNV gl3wProcs.gl.IsPathNV #define glIsPointInFillPathNV gl3wProcs.gl.IsPointInFillPathNV #define glIsPointInStrokePathNV gl3wProcs.gl.IsPointInStrokePathNV #define glIsProgram gl3wProcs.gl.IsProgram #define glIsProgramPipeline gl3wProcs.gl.IsProgramPipeline #define glIsQuery gl3wProcs.gl.IsQuery #define glIsRenderbuffer gl3wProcs.gl.IsRenderbuffer #define glIsSampler gl3wProcs.gl.IsSampler #define glIsShader gl3wProcs.gl.IsShader #define glIsStateNV gl3wProcs.gl.IsStateNV #define glIsSync gl3wProcs.gl.IsSync #define glIsTexture gl3wProcs.gl.IsTexture #define glIsTextureHandleResidentARB gl3wProcs.gl.IsTextureHandleResidentARB #define glIsTextureHandleResidentNV gl3wProcs.gl.IsTextureHandleResidentNV #define glIsTransformFeedback gl3wProcs.gl.IsTransformFeedback #define glIsVertexArray gl3wProcs.gl.IsVertexArray #define glLabelObjectEXT gl3wProcs.gl.LabelObjectEXT #define glLineWidth gl3wProcs.gl.LineWidth #define glLinkProgram gl3wProcs.gl.LinkProgram #define glListDrawCommandsStatesClientNV gl3wProcs.gl.ListDrawCommandsStatesClientNV #define glLogicOp gl3wProcs.gl.LogicOp #define glMakeBufferNonResidentNV gl3wProcs.gl.MakeBufferNonResidentNV #define glMakeBufferResidentNV gl3wProcs.gl.MakeBufferResidentNV #define glMakeImageHandleNonResidentARB gl3wProcs.gl.MakeImageHandleNonResidentARB #define glMakeImageHandleNonResidentNV gl3wProcs.gl.MakeImageHandleNonResidentNV #define glMakeImageHandleResidentARB gl3wProcs.gl.MakeImageHandleResidentARB #define glMakeImageHandleResidentNV gl3wProcs.gl.MakeImageHandleResidentNV #define glMakeNamedBufferNonResidentNV gl3wProcs.gl.MakeNamedBufferNonResidentNV #define glMakeNamedBufferResidentNV gl3wProcs.gl.MakeNamedBufferResidentNV #define glMakeTextureHandleNonResidentARB gl3wProcs.gl.MakeTextureHandleNonResidentARB #define glMakeTextureHandleNonResidentNV gl3wProcs.gl.MakeTextureHandleNonResidentNV #define glMakeTextureHandleResidentARB gl3wProcs.gl.MakeTextureHandleResidentARB #define glMakeTextureHandleResidentNV gl3wProcs.gl.MakeTextureHandleResidentNV #define glMapBuffer gl3wProcs.gl.MapBuffer #define glMapBufferRange gl3wProcs.gl.MapBufferRange #define glMapNamedBuffer gl3wProcs.gl.MapNamedBuffer #define glMapNamedBufferEXT gl3wProcs.gl.MapNamedBufferEXT #define glMapNamedBufferRange gl3wProcs.gl.MapNamedBufferRange #define glMapNamedBufferRangeEXT gl3wProcs.gl.MapNamedBufferRangeEXT #define glMatrixFrustumEXT gl3wProcs.gl.MatrixFrustumEXT #define glMatrixLoad3x2fNV gl3wProcs.gl.MatrixLoad3x2fNV #define glMatrixLoad3x3fNV gl3wProcs.gl.MatrixLoad3x3fNV #define glMatrixLoadIdentityEXT gl3wProcs.gl.MatrixLoadIdentityEXT #define glMatrixLoadTranspose3x3fNV gl3wProcs.gl.MatrixLoadTranspose3x3fNV #define glMatrixLoadTransposedEXT gl3wProcs.gl.MatrixLoadTransposedEXT #define glMatrixLoadTransposefEXT gl3wProcs.gl.MatrixLoadTransposefEXT #define glMatrixLoaddEXT gl3wProcs.gl.MatrixLoaddEXT #define glMatrixLoadfEXT gl3wProcs.gl.MatrixLoadfEXT #define glMatrixMult3x2fNV gl3wProcs.gl.MatrixMult3x2fNV #define glMatrixMult3x3fNV gl3wProcs.gl.MatrixMult3x3fNV #define glMatrixMultTranspose3x3fNV gl3wProcs.gl.MatrixMultTranspose3x3fNV #define glMatrixMultTransposedEXT gl3wProcs.gl.MatrixMultTransposedEXT #define glMatrixMultTransposefEXT gl3wProcs.gl.MatrixMultTransposefEXT #define glMatrixMultdEXT gl3wProcs.gl.MatrixMultdEXT #define glMatrixMultfEXT gl3wProcs.gl.MatrixMultfEXT #define glMatrixOrthoEXT gl3wProcs.gl.MatrixOrthoEXT #define glMatrixPopEXT gl3wProcs.gl.MatrixPopEXT #define glMatrixPushEXT gl3wProcs.gl.MatrixPushEXT #define glMatrixRotatedEXT gl3wProcs.gl.MatrixRotatedEXT #define glMatrixRotatefEXT gl3wProcs.gl.MatrixRotatefEXT #define glMatrixScaledEXT gl3wProcs.gl.MatrixScaledEXT #define glMatrixScalefEXT gl3wProcs.gl.MatrixScalefEXT #define glMatrixTranslatedEXT gl3wProcs.gl.MatrixTranslatedEXT #define glMatrixTranslatefEXT gl3wProcs.gl.MatrixTranslatefEXT #define glMaxShaderCompilerThreadsARB gl3wProcs.gl.MaxShaderCompilerThreadsARB #define glMaxShaderCompilerThreadsKHR gl3wProcs.gl.MaxShaderCompilerThreadsKHR #define glMemoryBarrier gl3wProcs.gl.MemoryBarrier #define glMemoryBarrierByRegion gl3wProcs.gl.MemoryBarrierByRegion #define glMinSampleShading gl3wProcs.gl.MinSampleShading #define glMinSampleShadingARB gl3wProcs.gl.MinSampleShadingARB #define glMultiDrawArrays gl3wProcs.gl.MultiDrawArrays #define glMultiDrawArraysIndirect gl3wProcs.gl.MultiDrawArraysIndirect #define glMultiDrawArraysIndirectBindlessCountNV gl3wProcs.gl.MultiDrawArraysIndirectBindlessCountNV #define glMultiDrawArraysIndirectBindlessNV gl3wProcs.gl.MultiDrawArraysIndirectBindlessNV #define glMultiDrawArraysIndirectCount gl3wProcs.gl.MultiDrawArraysIndirectCount #define glMultiDrawArraysIndirectCountARB gl3wProcs.gl.MultiDrawArraysIndirectCountARB #define glMultiDrawElements gl3wProcs.gl.MultiDrawElements #define glMultiDrawElementsBaseVertex gl3wProcs.gl.MultiDrawElementsBaseVertex #define glMultiDrawElementsIndirect gl3wProcs.gl.MultiDrawElementsIndirect #define glMultiDrawElementsIndirectBindlessCountNV gl3wProcs.gl.MultiDrawElementsIndirectBindlessCountNV #define glMultiDrawElementsIndirectBindlessNV gl3wProcs.gl.MultiDrawElementsIndirectBindlessNV #define glMultiDrawElementsIndirectCount gl3wProcs.gl.MultiDrawElementsIndirectCount #define glMultiDrawElementsIndirectCountARB gl3wProcs.gl.MultiDrawElementsIndirectCountARB #define glMultiDrawMeshTasksIndirectCountNV gl3wProcs.gl.MultiDrawMeshTasksIndirectCountNV #define glMultiDrawMeshTasksIndirectNV gl3wProcs.gl.MultiDrawMeshTasksIndirectNV #define glMultiTexBufferEXT gl3wProcs.gl.MultiTexBufferEXT #define glMultiTexCoordPointerEXT gl3wProcs.gl.MultiTexCoordPointerEXT #define glMultiTexEnvfEXT gl3wProcs.gl.MultiTexEnvfEXT #define glMultiTexEnvfvEXT gl3wProcs.gl.MultiTexEnvfvEXT #define glMultiTexEnviEXT gl3wProcs.gl.MultiTexEnviEXT #define glMultiTexEnvivEXT gl3wProcs.gl.MultiTexEnvivEXT #define glMultiTexGendEXT gl3wProcs.gl.MultiTexGendEXT #define glMultiTexGendvEXT gl3wProcs.gl.MultiTexGendvEXT #define glMultiTexGenfEXT gl3wProcs.gl.MultiTexGenfEXT #define glMultiTexGenfvEXT gl3wProcs.gl.MultiTexGenfvEXT #define glMultiTexGeniEXT gl3wProcs.gl.MultiTexGeniEXT #define glMultiTexGenivEXT gl3wProcs.gl.MultiTexGenivEXT #define glMultiTexImage1DEXT gl3wProcs.gl.MultiTexImage1DEXT #define glMultiTexImage2DEXT gl3wProcs.gl.MultiTexImage2DEXT #define glMultiTexImage3DEXT gl3wProcs.gl.MultiTexImage3DEXT #define glMultiTexParameterIivEXT gl3wProcs.gl.MultiTexParameterIivEXT #define glMultiTexParameterIuivEXT gl3wProcs.gl.MultiTexParameterIuivEXT #define glMultiTexParameterfEXT gl3wProcs.gl.MultiTexParameterfEXT #define glMultiTexParameterfvEXT gl3wProcs.gl.MultiTexParameterfvEXT #define glMultiTexParameteriEXT gl3wProcs.gl.MultiTexParameteriEXT #define glMultiTexParameterivEXT gl3wProcs.gl.MultiTexParameterivEXT #define glMultiTexRenderbufferEXT gl3wProcs.gl.MultiTexRenderbufferEXT #define glMultiTexSubImage1DEXT gl3wProcs.gl.MultiTexSubImage1DEXT #define glMultiTexSubImage2DEXT gl3wProcs.gl.MultiTexSubImage2DEXT #define glMultiTexSubImage3DEXT gl3wProcs.gl.MultiTexSubImage3DEXT #define glNamedBufferAttachMemoryNV gl3wProcs.gl.NamedBufferAttachMemoryNV #define glNamedBufferData gl3wProcs.gl.NamedBufferData #define glNamedBufferDataEXT gl3wProcs.gl.NamedBufferDataEXT #define glNamedBufferPageCommitmentARB gl3wProcs.gl.NamedBufferPageCommitmentARB #define glNamedBufferPageCommitmentEXT gl3wProcs.gl.NamedBufferPageCommitmentEXT #define glNamedBufferPageCommitmentMemNV gl3wProcs.gl.NamedBufferPageCommitmentMemNV #define glNamedBufferStorage gl3wProcs.gl.NamedBufferStorage #define glNamedBufferStorageEXT gl3wProcs.gl.NamedBufferStorageEXT #define glNamedBufferSubData gl3wProcs.gl.NamedBufferSubData #define glNamedBufferSubDataEXT gl3wProcs.gl.NamedBufferSubDataEXT #define glNamedCopyBufferSubDataEXT gl3wProcs.gl.NamedCopyBufferSubDataEXT #define glNamedFramebufferDrawBuffer gl3wProcs.gl.NamedFramebufferDrawBuffer #define glNamedFramebufferDrawBuffers gl3wProcs.gl.NamedFramebufferDrawBuffers #define glNamedFramebufferParameteri gl3wProcs.gl.NamedFramebufferParameteri #define glNamedFramebufferParameteriEXT gl3wProcs.gl.NamedFramebufferParameteriEXT #define glNamedFramebufferReadBuffer gl3wProcs.gl.NamedFramebufferReadBuffer #define glNamedFramebufferRenderbuffer gl3wProcs.gl.NamedFramebufferRenderbuffer #define glNamedFramebufferRenderbufferEXT gl3wProcs.gl.NamedFramebufferRenderbufferEXT #define glNamedFramebufferSampleLocationsfvARB gl3wProcs.gl.NamedFramebufferSampleLocationsfvARB #define glNamedFramebufferSampleLocationsfvNV gl3wProcs.gl.NamedFramebufferSampleLocationsfvNV #define glNamedFramebufferTexture gl3wProcs.gl.NamedFramebufferTexture #define glNamedFramebufferTexture1DEXT gl3wProcs.gl.NamedFramebufferTexture1DEXT #define glNamedFramebufferTexture2DEXT gl3wProcs.gl.NamedFramebufferTexture2DEXT #define glNamedFramebufferTexture3DEXT gl3wProcs.gl.NamedFramebufferTexture3DEXT #define glNamedFramebufferTextureEXT gl3wProcs.gl.NamedFramebufferTextureEXT #define glNamedFramebufferTextureFaceEXT gl3wProcs.gl.NamedFramebufferTextureFaceEXT #define glNamedFramebufferTextureLayer gl3wProcs.gl.NamedFramebufferTextureLayer #define glNamedFramebufferTextureLayerEXT gl3wProcs.gl.NamedFramebufferTextureLayerEXT #define glNamedProgramLocalParameter4dEXT gl3wProcs.gl.NamedProgramLocalParameter4dEXT #define glNamedProgramLocalParameter4dvEXT gl3wProcs.gl.NamedProgramLocalParameter4dvEXT #define glNamedProgramLocalParameter4fEXT gl3wProcs.gl.NamedProgramLocalParameter4fEXT #define glNamedProgramLocalParameter4fvEXT gl3wProcs.gl.NamedProgramLocalParameter4fvEXT #define glNamedProgramLocalParameterI4iEXT gl3wProcs.gl.NamedProgramLocalParameterI4iEXT #define glNamedProgramLocalParameterI4ivEXT gl3wProcs.gl.NamedProgramLocalParameterI4ivEXT #define glNamedProgramLocalParameterI4uiEXT gl3wProcs.gl.NamedProgramLocalParameterI4uiEXT #define glNamedProgramLocalParameterI4uivEXT gl3wProcs.gl.NamedProgramLocalParameterI4uivEXT #define glNamedProgramLocalParameters4fvEXT gl3wProcs.gl.NamedProgramLocalParameters4fvEXT #define glNamedProgramLocalParametersI4ivEXT gl3wProcs.gl.NamedProgramLocalParametersI4ivEXT #define glNamedProgramLocalParametersI4uivEXT gl3wProcs.gl.NamedProgramLocalParametersI4uivEXT #define glNamedProgramStringEXT gl3wProcs.gl.NamedProgramStringEXT #define glNamedRenderbufferStorage gl3wProcs.gl.NamedRenderbufferStorage #define glNamedRenderbufferStorageEXT gl3wProcs.gl.NamedRenderbufferStorageEXT #define glNamedRenderbufferStorageMultisample gl3wProcs.gl.NamedRenderbufferStorageMultisample #define glNamedRenderbufferStorageMultisampleAdvancedAMD gl3wProcs.gl.NamedRenderbufferStorageMultisampleAdvancedAMD #define glNamedRenderbufferStorageMultisampleCoverageEXT gl3wProcs.gl.NamedRenderbufferStorageMultisampleCoverageEXT #define glNamedRenderbufferStorageMultisampleEXT gl3wProcs.gl.NamedRenderbufferStorageMultisampleEXT #define glNamedStringARB gl3wProcs.gl.NamedStringARB #define glNormalFormatNV gl3wProcs.gl.NormalFormatNV #define glObjectLabel gl3wProcs.gl.ObjectLabel #define glObjectPtrLabel gl3wProcs.gl.ObjectPtrLabel #define glPatchParameterfv gl3wProcs.gl.PatchParameterfv #define glPatchParameteri gl3wProcs.gl.PatchParameteri #define glPathCommandsNV gl3wProcs.gl.PathCommandsNV #define glPathCoordsNV gl3wProcs.gl.PathCoordsNV #define glPathCoverDepthFuncNV gl3wProcs.gl.PathCoverDepthFuncNV #define glPathDashArrayNV gl3wProcs.gl.PathDashArrayNV #define glPathGlyphIndexArrayNV gl3wProcs.gl.PathGlyphIndexArrayNV #define glPathGlyphIndexRangeNV gl3wProcs.gl.PathGlyphIndexRangeNV #define glPathGlyphRangeNV gl3wProcs.gl.PathGlyphRangeNV #define glPathGlyphsNV gl3wProcs.gl.PathGlyphsNV #define glPathMemoryGlyphIndexArrayNV gl3wProcs.gl.PathMemoryGlyphIndexArrayNV #define glPathParameterfNV gl3wProcs.gl.PathParameterfNV #define glPathParameterfvNV gl3wProcs.gl.PathParameterfvNV #define glPathParameteriNV gl3wProcs.gl.PathParameteriNV #define glPathParameterivNV gl3wProcs.gl.PathParameterivNV #define glPathStencilDepthOffsetNV gl3wProcs.gl.PathStencilDepthOffsetNV #define glPathStencilFuncNV gl3wProcs.gl.PathStencilFuncNV #define glPathStringNV gl3wProcs.gl.PathStringNV #define glPathSubCommandsNV gl3wProcs.gl.PathSubCommandsNV #define glPathSubCoordsNV gl3wProcs.gl.PathSubCoordsNV #define glPauseTransformFeedback gl3wProcs.gl.PauseTransformFeedback #define glPixelStoref gl3wProcs.gl.PixelStoref #define glPixelStorei gl3wProcs.gl.PixelStorei #define glPointAlongPathNV gl3wProcs.gl.PointAlongPathNV #define glPointParameterf gl3wProcs.gl.PointParameterf #define glPointParameterfv gl3wProcs.gl.PointParameterfv #define glPointParameteri gl3wProcs.gl.PointParameteri #define glPointParameteriv gl3wProcs.gl.PointParameteriv #define glPointSize gl3wProcs.gl.PointSize #define glPolygonMode gl3wProcs.gl.PolygonMode #define glPolygonOffset gl3wProcs.gl.PolygonOffset #define glPolygonOffsetClamp gl3wProcs.gl.PolygonOffsetClamp #define glPolygonOffsetClampEXT gl3wProcs.gl.PolygonOffsetClampEXT #define glPopDebugGroup gl3wProcs.gl.PopDebugGroup #define glPopGroupMarkerEXT gl3wProcs.gl.PopGroupMarkerEXT #define glPrimitiveBoundingBoxARB gl3wProcs.gl.PrimitiveBoundingBoxARB #define glPrimitiveRestartIndex gl3wProcs.gl.PrimitiveRestartIndex #define glProgramBinary gl3wProcs.gl.ProgramBinary #define glProgramParameteri gl3wProcs.gl.ProgramParameteri #define glProgramParameteriARB gl3wProcs.gl.ProgramParameteriARB #define glProgramPathFragmentInputGenNV gl3wProcs.gl.ProgramPathFragmentInputGenNV #define glProgramUniform1d gl3wProcs.gl.ProgramUniform1d #define glProgramUniform1dEXT gl3wProcs.gl.ProgramUniform1dEXT #define glProgramUniform1dv gl3wProcs.gl.ProgramUniform1dv #define glProgramUniform1dvEXT gl3wProcs.gl.ProgramUniform1dvEXT #define glProgramUniform1f gl3wProcs.gl.ProgramUniform1f #define glProgramUniform1fEXT gl3wProcs.gl.ProgramUniform1fEXT #define glProgramUniform1fv gl3wProcs.gl.ProgramUniform1fv #define glProgramUniform1fvEXT gl3wProcs.gl.ProgramUniform1fvEXT #define glProgramUniform1i gl3wProcs.gl.ProgramUniform1i #define glProgramUniform1i64ARB gl3wProcs.gl.ProgramUniform1i64ARB #define glProgramUniform1i64NV gl3wProcs.gl.ProgramUniform1i64NV #define glProgramUniform1i64vARB gl3wProcs.gl.ProgramUniform1i64vARB #define glProgramUniform1i64vNV gl3wProcs.gl.ProgramUniform1i64vNV #define glProgramUniform1iEXT gl3wProcs.gl.ProgramUniform1iEXT #define glProgramUniform1iv gl3wProcs.gl.ProgramUniform1iv #define glProgramUniform1ivEXT gl3wProcs.gl.ProgramUniform1ivEXT #define glProgramUniform1ui gl3wProcs.gl.ProgramUniform1ui #define glProgramUniform1ui64ARB gl3wProcs.gl.ProgramUniform1ui64ARB #define glProgramUniform1ui64NV gl3wProcs.gl.ProgramUniform1ui64NV #define glProgramUniform1ui64vARB gl3wProcs.gl.ProgramUniform1ui64vARB #define glProgramUniform1ui64vNV gl3wProcs.gl.ProgramUniform1ui64vNV #define glProgramUniform1uiEXT gl3wProcs.gl.ProgramUniform1uiEXT #define glProgramUniform1uiv gl3wProcs.gl.ProgramUniform1uiv #define glProgramUniform1uivEXT gl3wProcs.gl.ProgramUniform1uivEXT #define glProgramUniform2d gl3wProcs.gl.ProgramUniform2d #define glProgramUniform2dEXT gl3wProcs.gl.ProgramUniform2dEXT #define glProgramUniform2dv gl3wProcs.gl.ProgramUniform2dv #define glProgramUniform2dvEXT gl3wProcs.gl.ProgramUniform2dvEXT #define glProgramUniform2f gl3wProcs.gl.ProgramUniform2f #define glProgramUniform2fEXT gl3wProcs.gl.ProgramUniform2fEXT #define glProgramUniform2fv gl3wProcs.gl.ProgramUniform2fv #define glProgramUniform2fvEXT gl3wProcs.gl.ProgramUniform2fvEXT #define glProgramUniform2i gl3wProcs.gl.ProgramUniform2i #define glProgramUniform2i64ARB gl3wProcs.gl.ProgramUniform2i64ARB #define glProgramUniform2i64NV gl3wProcs.gl.ProgramUniform2i64NV #define glProgramUniform2i64vARB gl3wProcs.gl.ProgramUniform2i64vARB #define glProgramUniform2i64vNV gl3wProcs.gl.ProgramUniform2i64vNV #define glProgramUniform2iEXT gl3wProcs.gl.ProgramUniform2iEXT #define glProgramUniform2iv gl3wProcs.gl.ProgramUniform2iv #define glProgramUniform2ivEXT gl3wProcs.gl.ProgramUniform2ivEXT #define glProgramUniform2ui gl3wProcs.gl.ProgramUniform2ui #define glProgramUniform2ui64ARB gl3wProcs.gl.ProgramUniform2ui64ARB #define glProgramUniform2ui64NV gl3wProcs.gl.ProgramUniform2ui64NV #define glProgramUniform2ui64vARB gl3wProcs.gl.ProgramUniform2ui64vARB #define glProgramUniform2ui64vNV gl3wProcs.gl.ProgramUniform2ui64vNV #define glProgramUniform2uiEXT gl3wProcs.gl.ProgramUniform2uiEXT #define glProgramUniform2uiv gl3wProcs.gl.ProgramUniform2uiv #define glProgramUniform2uivEXT gl3wProcs.gl.ProgramUniform2uivEXT #define glProgramUniform3d gl3wProcs.gl.ProgramUniform3d #define glProgramUniform3dEXT gl3wProcs.gl.ProgramUniform3dEXT #define glProgramUniform3dv gl3wProcs.gl.ProgramUniform3dv #define glProgramUniform3dvEXT gl3wProcs.gl.ProgramUniform3dvEXT #define glProgramUniform3f gl3wProcs.gl.ProgramUniform3f #define glProgramUniform3fEXT gl3wProcs.gl.ProgramUniform3fEXT #define glProgramUniform3fv gl3wProcs.gl.ProgramUniform3fv #define glProgramUniform3fvEXT gl3wProcs.gl.ProgramUniform3fvEXT #define glProgramUniform3i gl3wProcs.gl.ProgramUniform3i #define glProgramUniform3i64ARB gl3wProcs.gl.ProgramUniform3i64ARB #define glProgramUniform3i64NV gl3wProcs.gl.ProgramUniform3i64NV #define glProgramUniform3i64vARB gl3wProcs.gl.ProgramUniform3i64vARB #define glProgramUniform3i64vNV gl3wProcs.gl.ProgramUniform3i64vNV #define glProgramUniform3iEXT gl3wProcs.gl.ProgramUniform3iEXT #define glProgramUniform3iv gl3wProcs.gl.ProgramUniform3iv #define glProgramUniform3ivEXT gl3wProcs.gl.ProgramUniform3ivEXT #define glProgramUniform3ui gl3wProcs.gl.ProgramUniform3ui #define glProgramUniform3ui64ARB gl3wProcs.gl.ProgramUniform3ui64ARB #define glProgramUniform3ui64NV gl3wProcs.gl.ProgramUniform3ui64NV #define glProgramUniform3ui64vARB gl3wProcs.gl.ProgramUniform3ui64vARB #define glProgramUniform3ui64vNV gl3wProcs.gl.ProgramUniform3ui64vNV #define glProgramUniform3uiEXT gl3wProcs.gl.ProgramUniform3uiEXT #define glProgramUniform3uiv gl3wProcs.gl.ProgramUniform3uiv #define glProgramUniform3uivEXT gl3wProcs.gl.ProgramUniform3uivEXT #define glProgramUniform4d gl3wProcs.gl.ProgramUniform4d #define glProgramUniform4dEXT gl3wProcs.gl.ProgramUniform4dEXT #define glProgramUniform4dv gl3wProcs.gl.ProgramUniform4dv #define glProgramUniform4dvEXT gl3wProcs.gl.ProgramUniform4dvEXT #define glProgramUniform4f gl3wProcs.gl.ProgramUniform4f #define glProgramUniform4fEXT gl3wProcs.gl.ProgramUniform4fEXT #define glProgramUniform4fv gl3wProcs.gl.ProgramUniform4fv #define glProgramUniform4fvEXT gl3wProcs.gl.ProgramUniform4fvEXT #define glProgramUniform4i gl3wProcs.gl.ProgramUniform4i #define glProgramUniform4i64ARB gl3wProcs.gl.ProgramUniform4i64ARB #define glProgramUniform4i64NV gl3wProcs.gl.ProgramUniform4i64NV #define glProgramUniform4i64vARB gl3wProcs.gl.ProgramUniform4i64vARB #define glProgramUniform4i64vNV gl3wProcs.gl.ProgramUniform4i64vNV #define glProgramUniform4iEXT gl3wProcs.gl.ProgramUniform4iEXT #define glProgramUniform4iv gl3wProcs.gl.ProgramUniform4iv #define glProgramUniform4ivEXT gl3wProcs.gl.ProgramUniform4ivEXT #define glProgramUniform4ui gl3wProcs.gl.ProgramUniform4ui #define glProgramUniform4ui64ARB gl3wProcs.gl.ProgramUniform4ui64ARB #define glProgramUniform4ui64NV gl3wProcs.gl.ProgramUniform4ui64NV #define glProgramUniform4ui64vARB gl3wProcs.gl.ProgramUniform4ui64vARB #define glProgramUniform4ui64vNV gl3wProcs.gl.ProgramUniform4ui64vNV #define glProgramUniform4uiEXT gl3wProcs.gl.ProgramUniform4uiEXT #define glProgramUniform4uiv gl3wProcs.gl.ProgramUniform4uiv #define glProgramUniform4uivEXT gl3wProcs.gl.ProgramUniform4uivEXT #define glProgramUniformHandleui64ARB gl3wProcs.gl.ProgramUniformHandleui64ARB #define glProgramUniformHandleui64NV gl3wProcs.gl.ProgramUniformHandleui64NV #define glProgramUniformHandleui64vARB gl3wProcs.gl.ProgramUniformHandleui64vARB #define glProgramUniformHandleui64vNV gl3wProcs.gl.ProgramUniformHandleui64vNV #define glProgramUniformMatrix2dv gl3wProcs.gl.ProgramUniformMatrix2dv #define glProgramUniformMatrix2dvEXT gl3wProcs.gl.ProgramUniformMatrix2dvEXT #define glProgramUniformMatrix2fv gl3wProcs.gl.ProgramUniformMatrix2fv #define glProgramUniformMatrix2fvEXT gl3wProcs.gl.ProgramUniformMatrix2fvEXT #define glProgramUniformMatrix2x3dv gl3wProcs.gl.ProgramUniformMatrix2x3dv #define glProgramUniformMatrix2x3dvEXT gl3wProcs.gl.ProgramUniformMatrix2x3dvEXT #define glProgramUniformMatrix2x3fv gl3wProcs.gl.ProgramUniformMatrix2x3fv #define glProgramUniformMatrix2x3fvEXT gl3wProcs.gl.ProgramUniformMatrix2x3fvEXT #define glProgramUniformMatrix2x4dv gl3wProcs.gl.ProgramUniformMatrix2x4dv #define glProgramUniformMatrix2x4dvEXT gl3wProcs.gl.ProgramUniformMatrix2x4dvEXT #define glProgramUniformMatrix2x4fv gl3wProcs.gl.ProgramUniformMatrix2x4fv #define glProgramUniformMatrix2x4fvEXT gl3wProcs.gl.ProgramUniformMatrix2x4fvEXT #define glProgramUniformMatrix3dv gl3wProcs.gl.ProgramUniformMatrix3dv #define glProgramUniformMatrix3dvEXT gl3wProcs.gl.ProgramUniformMatrix3dvEXT #define glProgramUniformMatrix3fv gl3wProcs.gl.ProgramUniformMatrix3fv #define glProgramUniformMatrix3fvEXT gl3wProcs.gl.ProgramUniformMatrix3fvEXT #define glProgramUniformMatrix3x2dv gl3wProcs.gl.ProgramUniformMatrix3x2dv #define glProgramUniformMatrix3x2dvEXT gl3wProcs.gl.ProgramUniformMatrix3x2dvEXT #define glProgramUniformMatrix3x2fv gl3wProcs.gl.ProgramUniformMatrix3x2fv #define glProgramUniformMatrix3x2fvEXT gl3wProcs.gl.ProgramUniformMatrix3x2fvEXT #define glProgramUniformMatrix3x4dv gl3wProcs.gl.ProgramUniformMatrix3x4dv #define glProgramUniformMatrix3x4dvEXT gl3wProcs.gl.ProgramUniformMatrix3x4dvEXT #define glProgramUniformMatrix3x4fv gl3wProcs.gl.ProgramUniformMatrix3x4fv #define glProgramUniformMatrix3x4fvEXT gl3wProcs.gl.ProgramUniformMatrix3x4fvEXT #define glProgramUniformMatrix4dv gl3wProcs.gl.ProgramUniformMatrix4dv #define glProgramUniformMatrix4dvEXT gl3wProcs.gl.ProgramUniformMatrix4dvEXT #define glProgramUniformMatrix4fv gl3wProcs.gl.ProgramUniformMatrix4fv #define glProgramUniformMatrix4fvEXT gl3wProcs.gl.ProgramUniformMatrix4fvEXT #define glProgramUniformMatrix4x2dv gl3wProcs.gl.ProgramUniformMatrix4x2dv #define glProgramUniformMatrix4x2dvEXT gl3wProcs.gl.ProgramUniformMatrix4x2dvEXT #define glProgramUniformMatrix4x2fv gl3wProcs.gl.ProgramUniformMatrix4x2fv #define glProgramUniformMatrix4x2fvEXT gl3wProcs.gl.ProgramUniformMatrix4x2fvEXT #define glProgramUniformMatrix4x3dv gl3wProcs.gl.ProgramUniformMatrix4x3dv #define glProgramUniformMatrix4x3dvEXT gl3wProcs.gl.ProgramUniformMatrix4x3dvEXT #define glProgramUniformMatrix4x3fv gl3wProcs.gl.ProgramUniformMatrix4x3fv #define glProgramUniformMatrix4x3fvEXT gl3wProcs.gl.ProgramUniformMatrix4x3fvEXT #define glProgramUniformui64NV gl3wProcs.gl.ProgramUniformui64NV #define glProgramUniformui64vNV gl3wProcs.gl.ProgramUniformui64vNV #define glProvokingVertex gl3wProcs.gl.ProvokingVertex #define glPushClientAttribDefaultEXT gl3wProcs.gl.PushClientAttribDefaultEXT #define glPushDebugGroup gl3wProcs.gl.PushDebugGroup #define glPushGroupMarkerEXT gl3wProcs.gl.PushGroupMarkerEXT #define glQueryCounter gl3wProcs.gl.QueryCounter #define glRasterSamplesEXT gl3wProcs.gl.RasterSamplesEXT #define glReadBuffer gl3wProcs.gl.ReadBuffer #define glReadPixels gl3wProcs.gl.ReadPixels #define glReadnPixels gl3wProcs.gl.ReadnPixels #define glReadnPixelsARB gl3wProcs.gl.ReadnPixelsARB #define glReleaseShaderCompiler gl3wProcs.gl.ReleaseShaderCompiler #define glRenderbufferStorage gl3wProcs.gl.RenderbufferStorage #define glRenderbufferStorageMultisample gl3wProcs.gl.RenderbufferStorageMultisample #define glRenderbufferStorageMultisampleAdvancedAMD gl3wProcs.gl.RenderbufferStorageMultisampleAdvancedAMD #define glRenderbufferStorageMultisampleCoverageNV gl3wProcs.gl.RenderbufferStorageMultisampleCoverageNV #define glResetMemoryObjectParameterNV gl3wProcs.gl.ResetMemoryObjectParameterNV #define glResolveDepthValuesNV gl3wProcs.gl.ResolveDepthValuesNV #define glResumeTransformFeedback gl3wProcs.gl.ResumeTransformFeedback #define glSampleCoverage gl3wProcs.gl.SampleCoverage #define glSampleMaski gl3wProcs.gl.SampleMaski #define glSamplerParameterIiv gl3wProcs.gl.SamplerParameterIiv #define glSamplerParameterIuiv gl3wProcs.gl.SamplerParameterIuiv #define glSamplerParameterf gl3wProcs.gl.SamplerParameterf #define glSamplerParameterfv gl3wProcs.gl.SamplerParameterfv #define glSamplerParameteri gl3wProcs.gl.SamplerParameteri #define glSamplerParameteriv gl3wProcs.gl.SamplerParameteriv #define glScissor gl3wProcs.gl.Scissor #define glScissorArrayv gl3wProcs.gl.ScissorArrayv #define glScissorExclusiveArrayvNV gl3wProcs.gl.ScissorExclusiveArrayvNV #define glScissorExclusiveNV gl3wProcs.gl.ScissorExclusiveNV #define glScissorIndexed gl3wProcs.gl.ScissorIndexed #define glScissorIndexedv gl3wProcs.gl.ScissorIndexedv #define glSecondaryColorFormatNV gl3wProcs.gl.SecondaryColorFormatNV #define glSelectPerfMonitorCountersAMD gl3wProcs.gl.SelectPerfMonitorCountersAMD #define glShaderBinary gl3wProcs.gl.ShaderBinary #define glShaderSource gl3wProcs.gl.ShaderSource #define glShaderStorageBlockBinding gl3wProcs.gl.ShaderStorageBlockBinding #define glShadingRateImageBarrierNV gl3wProcs.gl.ShadingRateImageBarrierNV #define glShadingRateImagePaletteNV gl3wProcs.gl.ShadingRateImagePaletteNV #define glShadingRateSampleOrderCustomNV gl3wProcs.gl.ShadingRateSampleOrderCustomNV #define glShadingRateSampleOrderNV gl3wProcs.gl.ShadingRateSampleOrderNV #define glSignalVkFenceNV gl3wProcs.gl.SignalVkFenceNV #define glSignalVkSemaphoreNV gl3wProcs.gl.SignalVkSemaphoreNV #define glSpecializeShader gl3wProcs.gl.SpecializeShader #define glSpecializeShaderARB gl3wProcs.gl.SpecializeShaderARB #define glStateCaptureNV gl3wProcs.gl.StateCaptureNV #define glStencilFillPathInstancedNV gl3wProcs.gl.StencilFillPathInstancedNV #define glStencilFillPathNV gl3wProcs.gl.StencilFillPathNV #define glStencilFunc gl3wProcs.gl.StencilFunc #define glStencilFuncSeparate gl3wProcs.gl.StencilFuncSeparate #define glStencilMask gl3wProcs.gl.StencilMask #define glStencilMaskSeparate gl3wProcs.gl.StencilMaskSeparate #define glStencilOp gl3wProcs.gl.StencilOp #define glStencilOpSeparate gl3wProcs.gl.StencilOpSeparate #define glStencilStrokePathInstancedNV gl3wProcs.gl.StencilStrokePathInstancedNV #define glStencilStrokePathNV gl3wProcs.gl.StencilStrokePathNV #define glStencilThenCoverFillPathInstancedNV gl3wProcs.gl.StencilThenCoverFillPathInstancedNV #define glStencilThenCoverFillPathNV gl3wProcs.gl.StencilThenCoverFillPathNV #define glStencilThenCoverStrokePathInstancedNV gl3wProcs.gl.StencilThenCoverStrokePathInstancedNV #define glStencilThenCoverStrokePathNV gl3wProcs.gl.StencilThenCoverStrokePathNV #define glSubpixelPrecisionBiasNV gl3wProcs.gl.SubpixelPrecisionBiasNV #define glTexAttachMemoryNV gl3wProcs.gl.TexAttachMemoryNV #define glTexBuffer gl3wProcs.gl.TexBuffer #define glTexBufferARB gl3wProcs.gl.TexBufferARB #define glTexBufferRange gl3wProcs.gl.TexBufferRange #define glTexCoordFormatNV gl3wProcs.gl.TexCoordFormatNV #define glTexImage1D gl3wProcs.gl.TexImage1D #define glTexImage2D gl3wProcs.gl.TexImage2D #define glTexImage2DMultisample gl3wProcs.gl.TexImage2DMultisample #define glTexImage3D gl3wProcs.gl.TexImage3D #define glTexImage3DMultisample gl3wProcs.gl.TexImage3DMultisample #define glTexPageCommitmentARB gl3wProcs.gl.TexPageCommitmentARB #define glTexPageCommitmentMemNV gl3wProcs.gl.TexPageCommitmentMemNV #define glTexParameterIiv gl3wProcs.gl.TexParameterIiv #define glTexParameterIuiv gl3wProcs.gl.TexParameterIuiv #define glTexParameterf gl3wProcs.gl.TexParameterf #define glTexParameterfv gl3wProcs.gl.TexParameterfv #define glTexParameteri gl3wProcs.gl.TexParameteri #define glTexParameteriv gl3wProcs.gl.TexParameteriv #define glTexStorage1D gl3wProcs.gl.TexStorage1D #define glTexStorage1DEXT gl3wProcs.gl.TexStorage1DEXT #define glTexStorage2D gl3wProcs.gl.TexStorage2D #define glTexStorage2DEXT gl3wProcs.gl.TexStorage2DEXT #define glTexStorage2DMultisample gl3wProcs.gl.TexStorage2DMultisample #define glTexStorage3D gl3wProcs.gl.TexStorage3D #define glTexStorage3DEXT gl3wProcs.gl.TexStorage3DEXT #define glTexStorage3DMultisample gl3wProcs.gl.TexStorage3DMultisample #define glTexSubImage1D gl3wProcs.gl.TexSubImage1D #define glTexSubImage2D gl3wProcs.gl.TexSubImage2D #define glTexSubImage3D gl3wProcs.gl.TexSubImage3D #define glTextureAttachMemoryNV gl3wProcs.gl.TextureAttachMemoryNV #define glTextureBarrier gl3wProcs.gl.TextureBarrier #define glTextureBarrierNV gl3wProcs.gl.TextureBarrierNV #define glTextureBuffer gl3wProcs.gl.TextureBuffer #define glTextureBufferEXT gl3wProcs.gl.TextureBufferEXT #define glTextureBufferRange gl3wProcs.gl.TextureBufferRange #define glTextureBufferRangeEXT gl3wProcs.gl.TextureBufferRangeEXT #define glTextureImage1DEXT gl3wProcs.gl.TextureImage1DEXT #define glTextureImage2DEXT gl3wProcs.gl.TextureImage2DEXT #define glTextureImage3DEXT gl3wProcs.gl.TextureImage3DEXT #define glTexturePageCommitmentEXT gl3wProcs.gl.TexturePageCommitmentEXT #define glTexturePageCommitmentMemNV gl3wProcs.gl.TexturePageCommitmentMemNV #define glTextureParameterIiv gl3wProcs.gl.TextureParameterIiv #define glTextureParameterIivEXT gl3wProcs.gl.TextureParameterIivEXT #define glTextureParameterIuiv gl3wProcs.gl.TextureParameterIuiv #define glTextureParameterIuivEXT gl3wProcs.gl.TextureParameterIuivEXT #define glTextureParameterf gl3wProcs.gl.TextureParameterf #define glTextureParameterfEXT gl3wProcs.gl.TextureParameterfEXT #define glTextureParameterfv gl3wProcs.gl.TextureParameterfv #define glTextureParameterfvEXT gl3wProcs.gl.TextureParameterfvEXT #define glTextureParameteri gl3wProcs.gl.TextureParameteri #define glTextureParameteriEXT gl3wProcs.gl.TextureParameteriEXT #define glTextureParameteriv gl3wProcs.gl.TextureParameteriv #define glTextureParameterivEXT gl3wProcs.gl.TextureParameterivEXT #define glTextureRenderbufferEXT gl3wProcs.gl.TextureRenderbufferEXT #define glTextureStorage1D gl3wProcs.gl.TextureStorage1D #define glTextureStorage1DEXT gl3wProcs.gl.TextureStorage1DEXT #define glTextureStorage2D gl3wProcs.gl.TextureStorage2D #define glTextureStorage2DEXT gl3wProcs.gl.TextureStorage2DEXT #define glTextureStorage2DMultisample gl3wProcs.gl.TextureStorage2DMultisample #define glTextureStorage2DMultisampleEXT gl3wProcs.gl.TextureStorage2DMultisampleEXT #define glTextureStorage3D gl3wProcs.gl.TextureStorage3D #define glTextureStorage3DEXT gl3wProcs.gl.TextureStorage3DEXT #define glTextureStorage3DMultisample gl3wProcs.gl.TextureStorage3DMultisample #define glTextureStorage3DMultisampleEXT gl3wProcs.gl.TextureStorage3DMultisampleEXT #define glTextureSubImage1D gl3wProcs.gl.TextureSubImage1D #define glTextureSubImage1DEXT gl3wProcs.gl.TextureSubImage1DEXT #define glTextureSubImage2D gl3wProcs.gl.TextureSubImage2D #define glTextureSubImage2DEXT gl3wProcs.gl.TextureSubImage2DEXT #define glTextureSubImage3D gl3wProcs.gl.TextureSubImage3D #define glTextureSubImage3DEXT gl3wProcs.gl.TextureSubImage3DEXT #define glTextureView gl3wProcs.gl.TextureView #define glTransformFeedbackBufferBase gl3wProcs.gl.TransformFeedbackBufferBase #define glTransformFeedbackBufferRange gl3wProcs.gl.TransformFeedbackBufferRange #define glTransformFeedbackVaryings gl3wProcs.gl.TransformFeedbackVaryings #define glTransformPathNV gl3wProcs.gl.TransformPathNV #define glUniform1d gl3wProcs.gl.Uniform1d #define glUniform1dv gl3wProcs.gl.Uniform1dv #define glUniform1f gl3wProcs.gl.Uniform1f #define glUniform1fv gl3wProcs.gl.Uniform1fv #define glUniform1i gl3wProcs.gl.Uniform1i #define glUniform1i64ARB gl3wProcs.gl.Uniform1i64ARB #define glUniform1i64NV gl3wProcs.gl.Uniform1i64NV #define glUniform1i64vARB gl3wProcs.gl.Uniform1i64vARB #define glUniform1i64vNV gl3wProcs.gl.Uniform1i64vNV #define glUniform1iv gl3wProcs.gl.Uniform1iv #define glUniform1ui gl3wProcs.gl.Uniform1ui #define glUniform1ui64ARB gl3wProcs.gl.Uniform1ui64ARB #define glUniform1ui64NV gl3wProcs.gl.Uniform1ui64NV #define glUniform1ui64vARB gl3wProcs.gl.Uniform1ui64vARB #define glUniform1ui64vNV gl3wProcs.gl.Uniform1ui64vNV #define glUniform1uiv gl3wProcs.gl.Uniform1uiv #define glUniform2d gl3wProcs.gl.Uniform2d #define glUniform2dv gl3wProcs.gl.Uniform2dv #define glUniform2f gl3wProcs.gl.Uniform2f #define glUniform2fv gl3wProcs.gl.Uniform2fv #define glUniform2i gl3wProcs.gl.Uniform2i #define glUniform2i64ARB gl3wProcs.gl.Uniform2i64ARB #define glUniform2i64NV gl3wProcs.gl.Uniform2i64NV #define glUniform2i64vARB gl3wProcs.gl.Uniform2i64vARB #define glUniform2i64vNV gl3wProcs.gl.Uniform2i64vNV #define glUniform2iv gl3wProcs.gl.Uniform2iv #define glUniform2ui gl3wProcs.gl.Uniform2ui #define glUniform2ui64ARB gl3wProcs.gl.Uniform2ui64ARB #define glUniform2ui64NV gl3wProcs.gl.Uniform2ui64NV #define glUniform2ui64vARB gl3wProcs.gl.Uniform2ui64vARB #define glUniform2ui64vNV gl3wProcs.gl.Uniform2ui64vNV #define glUniform2uiv gl3wProcs.gl.Uniform2uiv #define glUniform3d gl3wProcs.gl.Uniform3d #define glUniform3dv gl3wProcs.gl.Uniform3dv #define glUniform3f gl3wProcs.gl.Uniform3f #define glUniform3fv gl3wProcs.gl.Uniform3fv #define glUniform3i gl3wProcs.gl.Uniform3i #define glUniform3i64ARB gl3wProcs.gl.Uniform3i64ARB #define glUniform3i64NV gl3wProcs.gl.Uniform3i64NV #define glUniform3i64vARB gl3wProcs.gl.Uniform3i64vARB #define glUniform3i64vNV gl3wProcs.gl.Uniform3i64vNV #define glUniform3iv gl3wProcs.gl.Uniform3iv #define glUniform3ui gl3wProcs.gl.Uniform3ui #define glUniform3ui64ARB gl3wProcs.gl.Uniform3ui64ARB #define glUniform3ui64NV gl3wProcs.gl.Uniform3ui64NV #define glUniform3ui64vARB gl3wProcs.gl.Uniform3ui64vARB #define glUniform3ui64vNV gl3wProcs.gl.Uniform3ui64vNV #define glUniform3uiv gl3wProcs.gl.Uniform3uiv #define glUniform4d gl3wProcs.gl.Uniform4d #define glUniform4dv gl3wProcs.gl.Uniform4dv #define glUniform4f gl3wProcs.gl.Uniform4f #define glUniform4fv gl3wProcs.gl.Uniform4fv #define glUniform4i gl3wProcs.gl.Uniform4i #define glUniform4i64ARB gl3wProcs.gl.Uniform4i64ARB #define glUniform4i64NV gl3wProcs.gl.Uniform4i64NV #define glUniform4i64vARB gl3wProcs.gl.Uniform4i64vARB #define glUniform4i64vNV gl3wProcs.gl.Uniform4i64vNV #define glUniform4iv gl3wProcs.gl.Uniform4iv #define glUniform4ui gl3wProcs.gl.Uniform4ui #define glUniform4ui64ARB gl3wProcs.gl.Uniform4ui64ARB #define glUniform4ui64NV gl3wProcs.gl.Uniform4ui64NV #define glUniform4ui64vARB gl3wProcs.gl.Uniform4ui64vARB #define glUniform4ui64vNV gl3wProcs.gl.Uniform4ui64vNV #define glUniform4uiv gl3wProcs.gl.Uniform4uiv #define glUniformBlockBinding gl3wProcs.gl.UniformBlockBinding #define glUniformHandleui64ARB gl3wProcs.gl.UniformHandleui64ARB #define glUniformHandleui64NV gl3wProcs.gl.UniformHandleui64NV #define glUniformHandleui64vARB gl3wProcs.gl.UniformHandleui64vARB #define glUniformHandleui64vNV gl3wProcs.gl.UniformHandleui64vNV #define glUniformMatrix2dv gl3wProcs.gl.UniformMatrix2dv #define glUniformMatrix2fv gl3wProcs.gl.UniformMatrix2fv #define glUniformMatrix2x3dv gl3wProcs.gl.UniformMatrix2x3dv #define glUniformMatrix2x3fv gl3wProcs.gl.UniformMatrix2x3fv #define glUniformMatrix2x4dv gl3wProcs.gl.UniformMatrix2x4dv #define glUniformMatrix2x4fv gl3wProcs.gl.UniformMatrix2x4fv #define glUniformMatrix3dv gl3wProcs.gl.UniformMatrix3dv #define glUniformMatrix3fv gl3wProcs.gl.UniformMatrix3fv #define glUniformMatrix3x2dv gl3wProcs.gl.UniformMatrix3x2dv #define glUniformMatrix3x2fv gl3wProcs.gl.UniformMatrix3x2fv #define glUniformMatrix3x4dv gl3wProcs.gl.UniformMatrix3x4dv #define glUniformMatrix3x4fv gl3wProcs.gl.UniformMatrix3x4fv #define glUniformMatrix4dv gl3wProcs.gl.UniformMatrix4dv #define glUniformMatrix4fv gl3wProcs.gl.UniformMatrix4fv #define glUniformMatrix4x2dv gl3wProcs.gl.UniformMatrix4x2dv #define glUniformMatrix4x2fv gl3wProcs.gl.UniformMatrix4x2fv #define glUniformMatrix4x3dv gl3wProcs.gl.UniformMatrix4x3dv #define glUniformMatrix4x3fv gl3wProcs.gl.UniformMatrix4x3fv #define glUniformSubroutinesuiv gl3wProcs.gl.UniformSubroutinesuiv #define glUniformui64NV gl3wProcs.gl.Uniformui64NV #define glUniformui64vNV gl3wProcs.gl.Uniformui64vNV #define glUnmapBuffer gl3wProcs.gl.UnmapBuffer #define glUnmapNamedBuffer gl3wProcs.gl.UnmapNamedBuffer #define glUnmapNamedBufferEXT gl3wProcs.gl.UnmapNamedBufferEXT #define glUseProgram gl3wProcs.gl.UseProgram #define glUseProgramStages gl3wProcs.gl.UseProgramStages #define glUseShaderProgramEXT gl3wProcs.gl.UseShaderProgramEXT #define glValidateProgram gl3wProcs.gl.ValidateProgram #define glValidateProgramPipeline gl3wProcs.gl.ValidateProgramPipeline #define glVertexArrayAttribBinding gl3wProcs.gl.VertexArrayAttribBinding #define glVertexArrayAttribFormat gl3wProcs.gl.VertexArrayAttribFormat #define glVertexArrayAttribIFormat gl3wProcs.gl.VertexArrayAttribIFormat #define glVertexArrayAttribLFormat gl3wProcs.gl.VertexArrayAttribLFormat #define glVertexArrayBindVertexBufferEXT gl3wProcs.gl.VertexArrayBindVertexBufferEXT #define glVertexArrayBindingDivisor gl3wProcs.gl.VertexArrayBindingDivisor #define glVertexArrayColorOffsetEXT gl3wProcs.gl.VertexArrayColorOffsetEXT #define glVertexArrayEdgeFlagOffsetEXT gl3wProcs.gl.VertexArrayEdgeFlagOffsetEXT #define glVertexArrayElementBuffer gl3wProcs.gl.VertexArrayElementBuffer #define glVertexArrayFogCoordOffsetEXT gl3wProcs.gl.VertexArrayFogCoordOffsetEXT #define glVertexArrayIndexOffsetEXT gl3wProcs.gl.VertexArrayIndexOffsetEXT #define glVertexArrayMultiTexCoordOffsetEXT gl3wProcs.gl.VertexArrayMultiTexCoordOffsetEXT #define glVertexArrayNormalOffsetEXT gl3wProcs.gl.VertexArrayNormalOffsetEXT #define glVertexArraySecondaryColorOffsetEXT gl3wProcs.gl.VertexArraySecondaryColorOffsetEXT #define glVertexArrayTexCoordOffsetEXT gl3wProcs.gl.VertexArrayTexCoordOffsetEXT #define glVertexArrayVertexAttribBindingEXT gl3wProcs.gl.VertexArrayVertexAttribBindingEXT #define glVertexArrayVertexAttribDivisorEXT gl3wProcs.gl.VertexArrayVertexAttribDivisorEXT #define glVertexArrayVertexAttribFormatEXT gl3wProcs.gl.VertexArrayVertexAttribFormatEXT #define glVertexArrayVertexAttribIFormatEXT gl3wProcs.gl.VertexArrayVertexAttribIFormatEXT #define glVertexArrayVertexAttribIOffsetEXT gl3wProcs.gl.VertexArrayVertexAttribIOffsetEXT #define glVertexArrayVertexAttribLFormatEXT gl3wProcs.gl.VertexArrayVertexAttribLFormatEXT #define glVertexArrayVertexAttribLOffsetEXT gl3wProcs.gl.VertexArrayVertexAttribLOffsetEXT #define glVertexArrayVertexAttribOffsetEXT gl3wProcs.gl.VertexArrayVertexAttribOffsetEXT #define glVertexArrayVertexBindingDivisorEXT gl3wProcs.gl.VertexArrayVertexBindingDivisorEXT #define glVertexArrayVertexBuffer gl3wProcs.gl.VertexArrayVertexBuffer #define glVertexArrayVertexBuffers gl3wProcs.gl.VertexArrayVertexBuffers #define glVertexArrayVertexOffsetEXT gl3wProcs.gl.VertexArrayVertexOffsetEXT #define glVertexAttrib1d gl3wProcs.gl.VertexAttrib1d #define glVertexAttrib1dv gl3wProcs.gl.VertexAttrib1dv #define glVertexAttrib1f gl3wProcs.gl.VertexAttrib1f #define glVertexAttrib1fv gl3wProcs.gl.VertexAttrib1fv #define glVertexAttrib1s gl3wProcs.gl.VertexAttrib1s #define glVertexAttrib1sv gl3wProcs.gl.VertexAttrib1sv #define glVertexAttrib2d gl3wProcs.gl.VertexAttrib2d #define glVertexAttrib2dv gl3wProcs.gl.VertexAttrib2dv #define glVertexAttrib2f gl3wProcs.gl.VertexAttrib2f #define glVertexAttrib2fv gl3wProcs.gl.VertexAttrib2fv #define glVertexAttrib2s gl3wProcs.gl.VertexAttrib2s #define glVertexAttrib2sv gl3wProcs.gl.VertexAttrib2sv #define glVertexAttrib3d gl3wProcs.gl.VertexAttrib3d #define glVertexAttrib3dv gl3wProcs.gl.VertexAttrib3dv #define glVertexAttrib3f gl3wProcs.gl.VertexAttrib3f #define glVertexAttrib3fv gl3wProcs.gl.VertexAttrib3fv #define glVertexAttrib3s gl3wProcs.gl.VertexAttrib3s #define glVertexAttrib3sv gl3wProcs.gl.VertexAttrib3sv #define glVertexAttrib4Nbv gl3wProcs.gl.VertexAttrib4Nbv #define glVertexAttrib4Niv gl3wProcs.gl.VertexAttrib4Niv #define glVertexAttrib4Nsv gl3wProcs.gl.VertexAttrib4Nsv #define glVertexAttrib4Nub gl3wProcs.gl.VertexAttrib4Nub #define glVertexAttrib4Nubv gl3wProcs.gl.VertexAttrib4Nubv #define glVertexAttrib4Nuiv gl3wProcs.gl.VertexAttrib4Nuiv #define glVertexAttrib4Nusv gl3wProcs.gl.VertexAttrib4Nusv #define glVertexAttrib4bv gl3wProcs.gl.VertexAttrib4bv #define glVertexAttrib4d gl3wProcs.gl.VertexAttrib4d #define glVertexAttrib4dv gl3wProcs.gl.VertexAttrib4dv #define glVertexAttrib4f gl3wProcs.gl.VertexAttrib4f #define glVertexAttrib4fv gl3wProcs.gl.VertexAttrib4fv #define glVertexAttrib4iv gl3wProcs.gl.VertexAttrib4iv #define glVertexAttrib4s gl3wProcs.gl.VertexAttrib4s #define glVertexAttrib4sv gl3wProcs.gl.VertexAttrib4sv #define glVertexAttrib4ubv gl3wProcs.gl.VertexAttrib4ubv #define glVertexAttrib4uiv gl3wProcs.gl.VertexAttrib4uiv #define glVertexAttrib4usv gl3wProcs.gl.VertexAttrib4usv #define glVertexAttribBinding gl3wProcs.gl.VertexAttribBinding #define glVertexAttribDivisor gl3wProcs.gl.VertexAttribDivisor #define glVertexAttribDivisorARB gl3wProcs.gl.VertexAttribDivisorARB #define glVertexAttribFormat gl3wProcs.gl.VertexAttribFormat #define glVertexAttribFormatNV gl3wProcs.gl.VertexAttribFormatNV #define glVertexAttribI1i gl3wProcs.gl.VertexAttribI1i #define glVertexAttribI1iv gl3wProcs.gl.VertexAttribI1iv #define glVertexAttribI1ui gl3wProcs.gl.VertexAttribI1ui #define glVertexAttribI1uiv gl3wProcs.gl.VertexAttribI1uiv #define glVertexAttribI2i gl3wProcs.gl.VertexAttribI2i #define glVertexAttribI2iv gl3wProcs.gl.VertexAttribI2iv #define glVertexAttribI2ui gl3wProcs.gl.VertexAttribI2ui #define glVertexAttribI2uiv gl3wProcs.gl.VertexAttribI2uiv #define glVertexAttribI3i gl3wProcs.gl.VertexAttribI3i #define glVertexAttribI3iv gl3wProcs.gl.VertexAttribI3iv #define glVertexAttribI3ui gl3wProcs.gl.VertexAttribI3ui #define glVertexAttribI3uiv gl3wProcs.gl.VertexAttribI3uiv #define glVertexAttribI4bv gl3wProcs.gl.VertexAttribI4bv #define glVertexAttribI4i gl3wProcs.gl.VertexAttribI4i #define glVertexAttribI4iv gl3wProcs.gl.VertexAttribI4iv #define glVertexAttribI4sv gl3wProcs.gl.VertexAttribI4sv #define glVertexAttribI4ubv gl3wProcs.gl.VertexAttribI4ubv #define glVertexAttribI4ui gl3wProcs.gl.VertexAttribI4ui #define glVertexAttribI4uiv gl3wProcs.gl.VertexAttribI4uiv #define glVertexAttribI4usv gl3wProcs.gl.VertexAttribI4usv #define glVertexAttribIFormat gl3wProcs.gl.VertexAttribIFormat #define glVertexAttribIFormatNV gl3wProcs.gl.VertexAttribIFormatNV #define glVertexAttribIPointer gl3wProcs.gl.VertexAttribIPointer #define glVertexAttribL1d gl3wProcs.gl.VertexAttribL1d #define glVertexAttribL1dv gl3wProcs.gl.VertexAttribL1dv #define glVertexAttribL1i64NV gl3wProcs.gl.VertexAttribL1i64NV #define glVertexAttribL1i64vNV gl3wProcs.gl.VertexAttribL1i64vNV #define glVertexAttribL1ui64ARB gl3wProcs.gl.VertexAttribL1ui64ARB #define glVertexAttribL1ui64NV gl3wProcs.gl.VertexAttribL1ui64NV #define glVertexAttribL1ui64vARB gl3wProcs.gl.VertexAttribL1ui64vARB #define glVertexAttribL1ui64vNV gl3wProcs.gl.VertexAttribL1ui64vNV #define glVertexAttribL2d gl3wProcs.gl.VertexAttribL2d #define glVertexAttribL2dv gl3wProcs.gl.VertexAttribL2dv #define glVertexAttribL2i64NV gl3wProcs.gl.VertexAttribL2i64NV #define glVertexAttribL2i64vNV gl3wProcs.gl.VertexAttribL2i64vNV #define glVertexAttribL2ui64NV gl3wProcs.gl.VertexAttribL2ui64NV #define glVertexAttribL2ui64vNV gl3wProcs.gl.VertexAttribL2ui64vNV #define glVertexAttribL3d gl3wProcs.gl.VertexAttribL3d #define glVertexAttribL3dv gl3wProcs.gl.VertexAttribL3dv #define glVertexAttribL3i64NV gl3wProcs.gl.VertexAttribL3i64NV #define glVertexAttribL3i64vNV gl3wProcs.gl.VertexAttribL3i64vNV #define glVertexAttribL3ui64NV gl3wProcs.gl.VertexAttribL3ui64NV #define glVertexAttribL3ui64vNV gl3wProcs.gl.VertexAttribL3ui64vNV #define glVertexAttribL4d gl3wProcs.gl.VertexAttribL4d #define glVertexAttribL4dv gl3wProcs.gl.VertexAttribL4dv #define glVertexAttribL4i64NV gl3wProcs.gl.VertexAttribL4i64NV #define glVertexAttribL4i64vNV gl3wProcs.gl.VertexAttribL4i64vNV #define glVertexAttribL4ui64NV gl3wProcs.gl.VertexAttribL4ui64NV #define glVertexAttribL4ui64vNV gl3wProcs.gl.VertexAttribL4ui64vNV #define glVertexAttribLFormat gl3wProcs.gl.VertexAttribLFormat #define glVertexAttribLFormatNV gl3wProcs.gl.VertexAttribLFormatNV #define glVertexAttribLPointer gl3wProcs.gl.VertexAttribLPointer #define glVertexAttribP1ui gl3wProcs.gl.VertexAttribP1ui #define glVertexAttribP1uiv gl3wProcs.gl.VertexAttribP1uiv #define glVertexAttribP2ui gl3wProcs.gl.VertexAttribP2ui #define glVertexAttribP2uiv gl3wProcs.gl.VertexAttribP2uiv #define glVertexAttribP3ui gl3wProcs.gl.VertexAttribP3ui #define glVertexAttribP3uiv gl3wProcs.gl.VertexAttribP3uiv #define glVertexAttribP4ui gl3wProcs.gl.VertexAttribP4ui #define glVertexAttribP4uiv gl3wProcs.gl.VertexAttribP4uiv #define glVertexAttribPointer gl3wProcs.gl.VertexAttribPointer #define glVertexBindingDivisor gl3wProcs.gl.VertexBindingDivisor #define glVertexFormatNV gl3wProcs.gl.VertexFormatNV #define glViewport gl3wProcs.gl.Viewport #define glViewportArrayv gl3wProcs.gl.ViewportArrayv #define glViewportIndexedf gl3wProcs.gl.ViewportIndexedf #define glViewportIndexedfv gl3wProcs.gl.ViewportIndexedfv #define glViewportPositionWScaleNV gl3wProcs.gl.ViewportPositionWScaleNV #define glViewportSwizzleNV gl3wProcs.gl.ViewportSwizzleNV #define glWaitSync gl3wProcs.gl.WaitSync #define glWaitVkSemaphoreNV gl3wProcs.gl.WaitVkSemaphoreNV #define glWeightPathsNV gl3wProcs.gl.WeightPathsNV #define glWindowRectanglesEXT gl3wProcs.gl.WindowRectanglesEXT #ifdef __cplusplus } #endif #endif