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* Fix typo (#680) Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com> * More PTM stuff Co-Authored-By: Noumi <139501014+noumidev@users.noreply.github.com> * Make system language configurable * Fix building crypto++ for x64 target on Apple silicon MacOS * Attempt to switch to M1 runners again * Prevent selecting Vulkan renderer in Qt frontend and present a message * Libretro: Add system language option * Only enable audio by default on libretro for now * CMake: Bump version * Store configuration file in AppData root if not in working directory (#693) * Store configuration file in AppData root if not in working directory This fixes MacOS app bundles, as the emulator cannot write the config file into the app bundle. * Remove duplicate fs calls * I'm an idiot sandwich --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * GL: Add usingGLES to driverInfo struct (#694) * Wayland fixes part 1 * Support GLES on desktop * Qt: Fix Wayland support Qt will only create a Wayland surface when show() is called on the main window and on the ScreenWidget. Thus, call the function before creating the GL context. Doesn't cause regressions on XWayland, untested in other platforms. Fixes #586 * No need to call screen->show() twice * Fix disabling Wayland & building on some distros (#700) * GLES: Properly stub out logic ops * Fix git versioning * Android_Build: Implement ccache (#703) * Android_Build: Implement ccache * Update Android_Build.yml * Update Android_Build.yml --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * Removed dead Citra link in readme (#706) * CRO: Lighter icache flushes * Implement Luma icache SVCs * Add missing SVC logs * GPU: Add sw texture copies * Use vk::detail::DynamicLoader instead of vk::DynamicLoader (#710) * Use vk::detail::DynamicLoader instead of vk::DynamicLoader * Update renderer_vk.cpp * Vk: Fix typo * Vk: Lock CI runners to SDK version 1.3.301 temporarily * Vk: Fixing CI pt 2 * Vulkan: Fixing CI pt 3 * Vk: Fix typo * Temporarily give 80MB to all processes (#715) * Try to cross-compile Libretro core for arm64 (#717) * Try to cross-compile Libretro core for arm64 * Bonk * Update Hydra_Build.yml * [WIP] Libretro: Add audio support (#714) * Libretro: Add audio support * Adding audio interface part 1 * Audio device pt 2 * More audio device * More audio device * Morea uudi odevice * More audio device * More audio device * More audio device --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * Libretro audio device: Fix frame count * Mark audio devices as final * Add toggle for libretro audio device (#719) * Very important work (#720) * Very important work * Most important fix * Add more HLE service calls for eshop (#721) * CI: Fix Vulkan SDK action (#723) * GPU registers: Fix writes to some registers ignoring the mask (#725) Co-authored-by: henry <23128103+atem2069@users.noreply.github.com> * OLED theme * OLED theme config fix (#736) Co-authored-by: smiRaphi <neogt404@gmail.com> * Adding Swedish translation * Fix Metal renderer compilation on iOS * [Core] Improve iOS compilation workflow * [Qt] Hook Swedish to UI * AppDataDocumentProvider: Typo (#740) * More iOS work * More iOS progress * More iOS work * AppDataDocumentProvider: Add missing ``COLUMN_FLAGS`` in the default document projectation (#741) Fixes unable to copy files from device to app's internal storage problem * More iOS work * ios: Simplify MTKView interface (still doesn't work though) * ios: Pass CAMetalLayer instead of void* to Obj-C++ bridging header * Fix bridging cast * FINALLY IOS GRAPHICS * ios: Remove printf spam * Metal: Reimplement some texture formats on iOS * metal: implement texture decoder * metal: check for format support * metal: implement texture swizzling * metal: remove unused texture functions * Shadergen types: Add Metal & MSL * Format * Undo submodule changes * Readme: Add Chonkystation 3 * Metal: Use std::unique_ptr for texture decode * AppDataDocumentProvider: Allow to remove documents (#744) * AppDataDocumentProvider: Allow to remove documents * Typo * Metal renderer fixes for iOS * iOS driver: Add doc comments * iOS: Add frontend & frontend build files (#746) * iOS: Add SwiftUI part to repo * Add iOS build script * Update SDL2 submodule * Fix iOS build script * CI: Update xcode tools for iOS * Update iOS_Build.yml * Update iOS build * Lower XCode version * A * Update project.pbxproj * Update iOS_Build.yml * Update iOS_Build.yml * Update build.sh * iOS: Fail on build error * iOS: Add file picker (#747) * iOS: Add file picker * Fix lock placement * Qt: Add runpog icon (#752) * Update discord-rpc submodule (#753) * Remove cryptoppwin submodule (#754) * Add optional texture hashing * Fix build on new Vk SDK (#757) Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com> * CI: Use new Vulkan SDK --------- Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com> Co-authored-by: Thomas <thomas@thomasw.dev> Co-authored-by: Thomas <twvd@users.noreply.github.com> Co-authored-by: Daniel López Guimaraes <danielectra@outlook.com> Co-authored-by: Jonian Guveli <jonian@hardpixel.eu> Co-authored-by: Ishan09811 <156402647+Ishan09811@users.noreply.github.com> Co-authored-by: Auxy6858 <71662994+Auxy6858@users.noreply.github.com> Co-authored-by: Paris Oplopoios <parisoplop@gmail.com> Co-authored-by: henry <23128103+atem2069@users.noreply.github.com> Co-authored-by: smiRaphi <neogt404@gmail.com> Co-authored-by: smiRaphi <87574679+smiRaphi@users.noreply.github.com> Co-authored-by: Daniel Nylander <po@danielnylander.se> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: Albert <45282415+ggrtk@users.noreply.github.com> Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>
174 lines
5.8 KiB
C++
174 lines
5.8 KiB
C++
// zdeflate.h - originally written and placed in the public domain by Wei Dai
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/// \file zdeflate.h
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/// \brief DEFLATE compression and decompression (RFC 1951)
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#ifndef CRYPTOPP_ZDEFLATE_H
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#define CRYPTOPP_ZDEFLATE_H
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#include "cryptlib.h"
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#include "filters.h"
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#include "misc.h"
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NAMESPACE_BEGIN(CryptoPP)
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/// \brief Encoding table writer
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/// \since Crypto++ 1.0
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class LowFirstBitWriter : public Filter
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{
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public:
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/// \brief Construct a LowFirstBitWriter
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/// \param attachment an attached transformation
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LowFirstBitWriter(BufferedTransformation *attachment);
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void PutBits(unsigned long value, unsigned int length);
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void FlushBitBuffer();
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void ClearBitBuffer();
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void StartCounting();
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unsigned long FinishCounting();
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protected:
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bool m_counting;
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unsigned long m_bitCount;
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unsigned long m_buffer;
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unsigned int m_bitsBuffered, m_bytesBuffered;
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FixedSizeSecBlock<byte, 256> m_outputBuffer;
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};
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/// \brief Huffman Encoder
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/// \since Crypto++ 1.0
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class HuffmanEncoder
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{
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public:
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typedef unsigned int code_t;
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typedef unsigned int value_t;
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/// \brief Construct a HuffmanEncoder
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HuffmanEncoder() {}
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/// \brief Construct a HuffmanEncoder
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/// \param codeBits a table of code bits
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/// \param nCodes the number of codes in the table
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HuffmanEncoder(const unsigned int *codeBits, unsigned int nCodes);
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/// \brief Initialize or reinitialize this object
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/// \param codeBits a table of code bits
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/// \param nCodes the number of codes in the table
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void Initialize(const unsigned int *codeBits, unsigned int nCodes);
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static void GenerateCodeLengths(unsigned int *codeBits, unsigned int maxCodeBits, const unsigned int *codeCounts, size_t nCodes);
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void Encode(LowFirstBitWriter &writer, value_t value) const;
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struct Code
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{
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unsigned int code;
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unsigned int len;
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};
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SecBlock<Code> m_valueToCode;
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};
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/// \brief DEFLATE compressor (RFC 1951)
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/// \since Crypto++ 1.0
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class Deflator : public LowFirstBitWriter
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{
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public:
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/// \brief Deflate level as enumerated values.
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enum {
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/// \brief Minimum deflation level, fastest speed (0)
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MIN_DEFLATE_LEVEL = 0,
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/// \brief Default deflation level, compromise between speed (6)
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DEFAULT_DEFLATE_LEVEL = 6,
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/// \brief Minimum deflation level, slowest speed (9)
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MAX_DEFLATE_LEVEL = 9};
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/// \brief Windows size as enumerated values.
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enum {
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/// \brief Minimum window size, smallest table (9)
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MIN_LOG2_WINDOW_SIZE = 9,
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/// \brief Default window size (15)
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DEFAULT_LOG2_WINDOW_SIZE = 15,
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/// \brief Maximum window size, largest table (15)
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MAX_LOG2_WINDOW_SIZE = 15};
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/// \brief Construct a Deflator compressor
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/// \param attachment an attached transformation
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/// \param deflateLevel the deflate level
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/// \param log2WindowSize the window size
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/// \param detectUncompressible flag to detect if data is compressible
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/// \details detectUncompressible makes it faster to process uncompressible files, but
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/// if a file has both compressible and uncompressible parts, it may fail to compress
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/// some of the compressible parts.
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Deflator(BufferedTransformation *attachment=NULLPTR, int deflateLevel=DEFAULT_DEFLATE_LEVEL, int log2WindowSize=DEFAULT_LOG2_WINDOW_SIZE, bool detectUncompressible=true);
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/// \brief Construct a Deflator compressor
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/// \param parameters a set of NameValuePairs to initialize this object
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/// \param attachment an attached transformation
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/// \details Possible parameter names: Log2WindowSize, DeflateLevel, DetectUncompressible
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Deflator(const NameValuePairs ¶meters, BufferedTransformation *attachment=NULLPTR);
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/// \brief Sets the deflation level
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/// \param deflateLevel the level of deflation
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/// \details SetDeflateLevel can be used to set the deflate level in the middle of compression
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void SetDeflateLevel(int deflateLevel);
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/// \brief Retrieves the deflation level
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/// \return the level of deflation
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int GetDeflateLevel() const {return m_deflateLevel;}
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/// \brief Retrieves the window size
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/// \return the windows size
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int GetLog2WindowSize() const {return m_log2WindowSize;}
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void IsolatedInitialize(const NameValuePairs ¶meters);
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size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking);
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bool IsolatedFlush(bool hardFlush, bool blocking);
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protected:
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virtual void WritePrestreamHeader() {}
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virtual void ProcessUncompressedData(const byte *string, size_t length)
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{CRYPTOPP_UNUSED(string), CRYPTOPP_UNUSED(length);}
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virtual void WritePoststreamTail() {}
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enum {STORED = 0, STATIC = 1, DYNAMIC = 2};
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enum {MIN_MATCH = 3, MAX_MATCH = 258};
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void InitializeStaticEncoders();
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void Reset(bool forceReset = false);
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unsigned int FillWindow(const byte *str, size_t length);
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unsigned int ComputeHash(const byte *str) const;
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unsigned int LongestMatch(unsigned int &bestMatch) const;
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void InsertString(unsigned int start);
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void ProcessBuffer();
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void LiteralByte(byte b);
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void MatchFound(unsigned int distance, unsigned int length);
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void EncodeBlock(bool eof, unsigned int blockType);
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void EndBlock(bool eof);
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struct EncodedMatch
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{
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unsigned literalCode : 9;
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unsigned literalExtra : 5;
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unsigned distanceCode : 5;
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unsigned distanceExtra : 13;
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};
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int m_deflateLevel, m_log2WindowSize, m_compressibleDeflateLevel;
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unsigned int m_detectSkip, m_detectCount;
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unsigned int DSIZE, DMASK, HSIZE, HMASK, GOOD_MATCH, MAX_LAZYLENGTH, MAX_CHAIN_LENGTH;
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bool m_headerWritten, m_matchAvailable;
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unsigned int m_dictionaryEnd, m_stringStart, m_lookahead, m_minLookahead, m_previousMatch, m_previousLength;
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HuffmanEncoder m_staticLiteralEncoder, m_staticDistanceEncoder, m_dynamicLiteralEncoder, m_dynamicDistanceEncoder;
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SecByteBlock m_byteBuffer;
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SecBlock<word16> m_head, m_prev;
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FixedSizeSecBlock<unsigned int, 286> m_literalCounts;
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FixedSizeSecBlock<unsigned int, 30> m_distanceCounts;
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SecBlock<EncodedMatch> m_matchBuffer;
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unsigned int m_matchBufferEnd, m_blockStart, m_blockLength;
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};
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NAMESPACE_END
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#endif
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