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28 lines
1.1 KiB
C++
28 lines
1.1 KiB
C++
#pragma once
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#include <functional>
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#include <string>
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#include "helpers.hpp"
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// We allow Lua scripts to intercept service calls and allow their own code to be ran on SyncRequests
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// For example, if we want to intercept dsp::DSP ReadPipe (Header: 0x000E00C0), the "serviceName" field would be "dsp::DSP"
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// and the "function" field would be 0x000E00C0
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struct InterceptedService {
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std::string serviceName; // Name of the service whose function
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u32 function; // Header of the function to intercept
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InterceptedService(const std::string& name, u32 header) : serviceName(name), function(header) {}
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bool operator==(const InterceptedService& other) const { return serviceName == other.serviceName && function == other.function; }
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};
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// Define hashing function for InterceptedService to use it with unordered_map
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namespace std {
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template <>
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struct hash<InterceptedService> {
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usize operator()(const InterceptedService& s) const noexcept {
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const usize hash1 = std::hash<std::string>{}(s.serviceName);
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const usize hash2 = std::hash<u32>{}(s.function);
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return hash1 ^ (hash2 << 1);
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}
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};
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} // namespace std
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