Panda3DS/tests/dynapica.cpp
Wunk 18df066463
Add shader unit-testing (#457)
* Initialize catch-2 based unit tests

* Add nihstro submodule

Enabled only during testing to help with assembling shaders in-code.

* Implement `ADD` instruction unit-test

* Add arithmetic/logical instruction unit tests

* Add embedded catch2 submodule

Will use the host catch2 if available.
2024-03-12 00:53:49 +02:00

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9 KiB
C++

#include <nihstro/inline_assembly.h>
#include <PICA/dynapica/shader_rec.hpp>
#include <PICA/shader.hpp>
#include <catch2/catch_approx.hpp>
#include <catch2/catch_test_macros.hpp>
#include <initializer_list>
#include <memory>
using namespace Floats;
static const nihstro::SourceRegister input0 = nihstro::SourceRegister::MakeInput(0);
static const nihstro::SourceRegister input1 = nihstro::SourceRegister::MakeInput(1);
static const nihstro::DestRegister output0 = nihstro::DestRegister::MakeOutput(0);
static std::unique_ptr<PICAShader> assembleVertexShader(std::initializer_list<nihstro::InlineAsm> code) {
const auto shaderBinary = nihstro::InlineAsm::CompileToRawBinary(code);
auto newShader = std::make_unique<PICAShader>(ShaderType::Vertex);
newShader->reset();
for (const nihstro::Instruction& instruction : shaderBinary.program) {
newShader->uploadWord(instruction.hex);
}
for (const nihstro::SwizzlePattern& swizzle : shaderBinary.swizzle_table) {
newShader->uploadDescriptor(swizzle.hex);
}
newShader->finalize();
return newShader;
}
class VertexShaderTest {
private:
std::unique_ptr<PICAShader> shader;
public:
explicit VertexShaderTest(std::initializer_list<nihstro::InlineAsm> code) : shader(assembleVertexShader(code)) {}
// Multiple inputs, singular scalar output
float runScalar(std::initializer_list<float> inputs) {
usize inputIndex = 0;
for (const float& input : inputs) {
const std::array<Floats::f24, 4> input_vec = std::array<Floats::f24, 4>{f24::fromFloat32(input), f24::zero(), f24::zero(), f24::zero()};
shader->inputs[inputIndex++] = input_vec;
}
shader->run();
return shader->outputs[0][0];
}
static std::unique_ptr<VertexShaderTest> assembleTest(std::initializer_list<nihstro::InlineAsm> code) {
return std::make_unique<VertexShaderTest>(code);
}
};
TEST_CASE("ADD", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::ADD, output0, input0, input1},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({+1.0f, -1.0f}) == +0.0f);
REQUIRE(shader->runScalar({+0.0f, -0.0f}) == -0.0f);
REQUIRE(std::isnan(shader->runScalar({+INFINITY, -INFINITY})));
REQUIRE(std::isinf(shader->runScalar({INFINITY, +1.0f})));
REQUIRE(std::isinf(shader->runScalar({INFINITY, -1.0f})));
}
TEST_CASE("MUL", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::MUL, output0, input0, input1},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({+1.0f, -1.0f}) == -1.0f);
REQUIRE(shader->runScalar({-1.0f, +1.0f}) == -1.0f);
REQUIRE(shader->runScalar({INFINITY, 0.0f}) == 0.0f);
REQUIRE(shader->runScalar({+INFINITY, +INFINITY}) == INFINITY);
REQUIRE(shader->runScalar({+INFINITY, -INFINITY}) == -INFINITY);
REQUIRE(std::isnan(shader->runScalar({NAN, 0.0f})));
}
TEST_CASE("RCP", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::RCP, output0, input0},
{nihstro::OpCode::Id::END},
});
// REQUIRE(shader->RunScalar({-0.0f}) == INFINITY); // Violates IEEE
REQUIRE(shader->runScalar({0.0f}) == INFINITY);
REQUIRE(shader->runScalar({INFINITY}) == 0.0f);
REQUIRE(std::isnan(shader->runScalar({NAN})));
REQUIRE(shader->runScalar({16.0f}) == Catch::Approx(0.0625f).margin(0.001f));
REQUIRE(shader->runScalar({8.0f}) == Catch::Approx(0.125f).margin(0.001f));
REQUIRE(shader->runScalar({4.0f}) == Catch::Approx(0.25f).margin(0.001f));
REQUIRE(shader->runScalar({2.0f}) == Catch::Approx(0.5f).margin(0.001f));
REQUIRE(shader->runScalar({1.0f}) == Catch::Approx(1.0f).margin(0.001f));
REQUIRE(shader->runScalar({0.5f}) == Catch::Approx(2.0f).margin(0.001f));
REQUIRE(shader->runScalar({0.25f}) == Catch::Approx(4.0f).margin(0.001f));
REQUIRE(shader->runScalar({0.125f}) == Catch::Approx(8.0f).margin(0.002f));
REQUIRE(shader->runScalar({0.0625f}) == Catch::Approx(16.0f).margin(0.004f));
}
TEST_CASE("RSQ", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::RSQ, output0, input0},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({-0.0f}) == INFINITY);
REQUIRE(shader->runScalar({INFINITY}) == 0.0f);
REQUIRE(std::isnan(shader->runScalar({-2.0f})));
REQUIRE(std::isnan(shader->runScalar({-INFINITY})));
REQUIRE(std::isnan(shader->runScalar({NAN})));
REQUIRE(shader->runScalar({16.0f}) == Catch::Approx(0.25f).margin(0.001f));
REQUIRE(shader->runScalar({8.0f}) == Catch::Approx(1.0f / std::sqrt(8.0f)).margin(0.001f));
REQUIRE(shader->runScalar({4.0f}) == Catch::Approx(0.5f).margin(0.001f));
REQUIRE(shader->runScalar({2.0f}) == Catch::Approx(1.0f / std::sqrt(2.0f)).margin(0.001f));
REQUIRE(shader->runScalar({1.0f}) == Catch::Approx(1.0f).margin(0.001f));
REQUIRE(shader->runScalar({0.5f}) == Catch::Approx(1.0f / std::sqrt(0.5f)).margin(0.001f));
REQUIRE(shader->runScalar({0.25f}) == Catch::Approx(2.0f).margin(0.001f));
REQUIRE(shader->runScalar({0.125f}) == Catch::Approx(1.0 / std::sqrt(0.125)).margin(0.002f));
REQUIRE(shader->runScalar({0.0625f}) == Catch::Approx(4.0f).margin(0.004f));
}
TEST_CASE("LG2", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::LG2, output0, input0},
{nihstro::OpCode::Id::END},
});
REQUIRE(std::isnan(shader->runScalar({NAN})));
REQUIRE(std::isnan(shader->runScalar({-1.f})));
REQUIRE(std::isinf(shader->runScalar({0.f})));
REQUIRE(shader->runScalar({4.f}) == Catch::Approx(2.f));
REQUIRE(shader->runScalar({64.f}) == Catch::Approx(6.f));
REQUIRE(shader->runScalar({1.e24f}) == Catch::Approx(79.7262742773f));
}
TEST_CASE("EX2", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::EX2, output0, input0},
{nihstro::OpCode::Id::END},
});
REQUIRE(std::isnan(shader->runScalar({NAN})));
REQUIRE(shader->runScalar({-800.f}) == Catch::Approx(0.f));
REQUIRE(shader->runScalar({0.f}) == Catch::Approx(1.f));
REQUIRE(shader->runScalar({2.f}) == Catch::Approx(4.f));
REQUIRE(shader->runScalar({6.f}) == Catch::Approx(64.f));
REQUIRE(shader->runScalar({79.7262742773f}) == Catch::Approx(1.e24f));
REQUIRE(std::isinf(shader->runScalar({800.f})));
}
TEST_CASE("MAX", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::MAX, output0, input0, input1},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({1.0f, 0.0f}) == 1.0f);
REQUIRE(shader->runScalar({0.0f, 1.0f}) == 1.0f);
REQUIRE(shader->runScalar({0.0f, +INFINITY}) == +INFINITY);
REQUIRE(shader->runScalar({0.0f, -INFINITY}) == -INFINITY);
REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f);
REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == +INFINITY);
REQUIRE(std::isnan(shader->runScalar({0.0f, NAN})));
}
TEST_CASE("MIN", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::MIN, output0, input0, input1},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({1.0f, 0.0f}) == 0.0f);
REQUIRE(shader->runScalar({0.0f, 1.0f}) == 0.0f);
REQUIRE(shader->runScalar({0.0f, +INFINITY}) == 0.0f);
REQUIRE(shader->runScalar({0.0f, -INFINITY}) == -INFINITY);
REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f);
REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == -INFINITY);
REQUIRE(std::isnan(shader->runScalar({0.0f, NAN})));
}
TEST_CASE("SGE", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::SGE, output0, input0, input1},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({INFINITY, 0.0f}) == 1.0f);
REQUIRE(shader->runScalar({0.0f, INFINITY}) == 0.0f);
REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f);
REQUIRE(shader->runScalar({0.0f, NAN}) == 0.0f);
REQUIRE(shader->runScalar({+INFINITY, +INFINITY}) == 1.0f);
REQUIRE(shader->runScalar({+INFINITY, -INFINITY}) == 1.0f);
REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == 0.0f);
REQUIRE(shader->runScalar({+1.0f, -1.0f}) == 1.0f);
REQUIRE(shader->runScalar({-1.0f, +1.0f}) == 0.0f);
}
TEST_CASE("SLT", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::SLT, output0, input0, input1},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({INFINITY, 0.0f}) == 0.0f);
REQUIRE(shader->runScalar({0.0f, INFINITY}) == 1.0f);
REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f);
REQUIRE(shader->runScalar({0.0f, NAN}) == 0.0f);
REQUIRE(shader->runScalar({+INFINITY, +INFINITY}) == 0.0f);
REQUIRE(shader->runScalar({+INFINITY, -INFINITY}) == 0.0f);
REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == 1.0f);
REQUIRE(shader->runScalar({+1.0f, -1.0f}) == 0.0f);
REQUIRE(shader->runScalar({-1.0f, +1.0f}) == 1.0f);
}
TEST_CASE("FLR", "[shader][vertex]") {
const auto shader = VertexShaderTest::assembleTest({
{nihstro::OpCode::Id::FLR, output0, input0},
{nihstro::OpCode::Id::END},
});
REQUIRE(shader->runScalar({0.5}) == 0.0f);
REQUIRE(shader->runScalar({-0.5}) == -1.0f);
REQUIRE(shader->runScalar({1.5}) == 1.0f);
REQUIRE(shader->runScalar({-1.5}) == -2.0f);
REQUIRE(std::isnan(shader->runScalar({NAN})));
REQUIRE(std::isinf(shader->runScalar({INFINITY})));
}