Panda3DS/include/services/gsp_gpu.hpp
2023-01-06 00:32:02 +02:00

63 lines
No EOL
1.8 KiB
C++

#pragma once
#include <cstring>
#include "PICA/gpu.hpp"
#include "helpers.hpp"
#include "kernel_types.hpp"
#include "logger.hpp"
#include "memory.hpp"
enum class GPUInterrupt : u8 {
PSC0 = 0, // Memory fill completed
PSC1 = 1, // ?
VBlank0 = 2, // ?
VBlank1 = 3, // ?
PPF = 4, // Display transfer finished
P3D = 5, // Command list processing finished
DMA = 6
};
class GPUService {
Handle handle = KernelHandles::GPU;
Memory& mem;
GPU& gpu;
u32& currentPID; // Process ID of the current process
u8* sharedMem; // Pointer to GSP shared memory
// At any point in time only 1 process has privileges to use rendering functions
// This is the PID of that process
u32 privilegedProcess;
MAKE_LOG_FUNCTION(log, gspGPULogger)
void processCommandBuffer();
// Service commands
void acquireRight(u32 messagePointer);
void flushDataCache(u32 messagePointer);
void registerInterruptRelayQueue(u32 messagePointer);
void setAxiConfigQoSMode(u32 messagePointer);
void setInternalPriorities(u32 messagePointer);
void setLCDForceBlack(u32 messagePointer);
void storeDataCache(u32 messagePointer);
void triggerCmdReqQueue(u32 messagePointer);
void writeHwRegs(u32 messagePointer);
void writeHwRegsWithMask(u32 messagePointer);
// GSP commands processed via TriggerCmdReqQueue
void processCommandList(u32* cmd);
void memoryFill(u32* cmd);
void triggerDisplayTransfer(u32* cmd);
void triggerDMARequest(u32* cmd);
void flushCacheRegions(u32* cmd);
public:
GPUService(Memory& mem, GPU& gpu, u32& currentPID) : mem(mem), gpu(gpu), currentPID(currentPID) {}
void reset();
void handleSyncRequest(u32 messagePointer);
void requestInterrupt(GPUInterrupt type);
void setSharedMem(u8* ptr) {
sharedMem = ptr;
if (ptr != nullptr) { // Zero-fill shared memory in case the process tries to read stale service data or vice versa
std::memset(ptr, 0, 0x1000);
}
}
};