Panda3DS/src
Wunkolo 2a1683ba62 Introduce "Renderer" abstraction layer
Adds a `renderer` class for which a rendering backend must implement and
will conditionally use OpenGL in the case that `ENABLE_GL` is enabled.
2023-07-11 11:27:35 -07:00
..
core Introduce "Renderer" abstraction layer 2023-07-11 11:27:35 -07:00
config.cpp Bonk config.cpp 2023-07-10 22:01:49 +03:00
emulator.cpp Introduce "Renderer" abstraction layer 2023-07-11 11:27:35 -07:00
gl_state.cpp [OpenGL] Same for depth func 2023-07-05 19:08:13 +03:00
httpserver.cpp Add /status command in http server 2023-07-10 13:52:40 +03:00
io_file.cpp IOFile: Allow multiple opens on the same object 2023-07-07 16:51:14 +03:00
main.cpp Bonk frontend changes 2023-07-11 02:47:09 +03:00
renderer.cpp Introduce "Renderer" abstraction layer 2023-07-11 11:27:35 -07:00
stb_image_write.c Move stb_image_write into its own translation unit 2023-07-11 10:43:20 -07:00